The Hero of Dragon Quest VI begins his journey awakening from a strange dream in the village of Weaver's Peak. He lives there with his sister Tania.
The hero has many official names in Japanese. The default name for him in the games is Rek (レック). In the CD theater drama, his name is Will (ウィル). In the manga, his name is Botts (ボッツ). In the novelization, his name is Iza (イザ).
Story
Warning: Spoilers!Click expand to view content
When the mayor asks him to go to the next town to sell goods in order to buy a crown for the village's upcoming ceremony the Hero gladly accepts and begins the first step of his journey. When he returns to the village the celebration begins. When Tania who is praying to the goddess becomes possessed the Hero is told by the spirit that he must venture out and defeat the demon king Murdaw and discover his true identity. Later on in the game it is discovered that the Hero is actually the prince of Somnia of the Real World.
Base Stats
| Attribute |
Starting Stats |
Maximum Stats
|
| Level |
1 |
99
|
| HP |
28 |
800
|
| MP |
0 |
700
|
| Strength |
11 |
350
|
| Agility |
6 |
200
|
| Resilience |
3 |
210
|
| Wisdom |
5 |
330
|
| Style |
5 |
100
|
| Initial gear |
Cypress stick, Plain clothes
|
Skills
The Hero only requires one mastered class to attain the Hero vocation, as opposed to the four necessitated for other characters. He also learns several unique skills regardless of profession.
| Name |
MP |
Level |
Target |
Description
|
| Remember*
|
0
|
1
|
Self
|
Remember one line of dialogue
|
| Heal
|
2
|
4
|
One ally
|
Restores at least 30 HP to a single ally.
|
| Peep
|
1
|
6
|
One item
|
Reveals the nature of the treasure in a chest. Also enables item appraisal.
|
| Sap
|
3
|
7
|
One enemy
|
Reduces the defence of a single enemy.
|
| Zoom
|
1
|
8
|
Self
|
Teleports to a previously visited town
|
| Remember More*
|
0
|
10
|
Self
|
Remember three lines of dialogue
|
| Forget*
|
0
|
13
|
Self
|
Discard memorized dialogue
|
| Remember All*
|
0
|
18
|
Self
|
Remember an entire paragraph
|
| Zap
|
6
|
*
|
All enemies
|
Calls down lightning on all enemies.
|
Notes:
- The memory spells are related to conversations you can record with the x button. They are not present in the DS version.
- Zap is learned through an event in the game.
Equipment
"characterTemplateCell" | Gracos's Trident
| class="characterTemplateCell" | Attack+58
|- |-
| class="characterTemplateCell" | Platinum Sword
| class="characterTemplateCell" | Attack+60
|-
|-
| class="characterTemplateCell" | Rusty Sword
| class="characterTemplateCell" | Attack +63
|-
|-
| class="characterTemplateCell" | Magma Staff
| class="characterTemplateCell" | Attack+63
|-
|-
| class="characterTemplateCell" | Flametang Boomerang
| class="characterTemplateCell" | Attack +65
|-
|-
| class="characterTemplateCell" | Dream Blade
| class="characterTemplateCell" | Attack +65
|-
|-
| class="characterTemplateCell" | Staff of Resurrection
| class="characterTemplateCell" | Attack +65
|-
|-
| class="characterTemplateCell" | Falcon Blade
| class="characterTemplateCell" | Attack +67
|-
|-
| class="characterTemplateCell" | Zombiesbane
| class="characterTemplateCell" | Attack +80
|-
|-
| class="characterTemplateCell" | Fire Blade
| class="characterTemplateCell" | Attack +87
|-
|-
| class="characterTemplateCell" | Dragonsbane
| class="characterTemplateCell" | Attack +95
|-
|-
| class="characterTemplateCell" | Sunderbolt Blade
| class="characterTemplateCell" | Attack +95
|-
|-
| class="characterTemplateCell" | Miracle Sword
| class="characterTemplateCell" | Attack +100
|-
|-
| class="characterTemplateCell" | Blizzard Blade
| class="characterTemplateCell" | Attack +105
|-
|-
| class="characterTemplateCell" | Sword of Ramias
| class="characterTemplateCell" | Attack +130
|-
|-
| class="characterTemplateCell" | Metal King Sword
| class="characterTemplateCell" | Attack +130
|-
|-
| class="characterTemplateCell" colspan="2" |
|-
|}
Remake changes
- In the SFC release of VI, the Hero had an innate 30% resistance to zap-type damage, and a full immunity to all party-removal abilities.
Trivia
- The hero underwent a drastic redesign in the early planning stages of VI, shifting from a moody looking warrior with red hair to the positive, blue-haired lad players are familiar with. This discarded design would be tweaked and become the basis for Terry.
- His spiky blue hair is reminiscent of Nera's son (see Trading Card image in gallery).
Gallery
-
Early design
-
Artwork from the Super Famicom release of Dragon Quest VI.
-
-
-
The well at Castle Graceskull
-
-
-
Wearing the Armour of Orgo.
-
-
Using Knuckle Sanwich
-
-
Comparison between Dragon Quest VI and Dragon Ball Z.
-
Comparison between DQVI and DBZ 2
-
-
-
Dragon Quest Monsters: Battle Victory (first from left).
-
Nera's son trading card.
-
Hero's Stats.
-
-
Carver and The Hero from
Maboroshi no Daichi.
-
The Hero,
Nevan and Weak Spot from
Maboroshi no Daichi.
Template:Hero
Template:DQVI