The Manglegrove

From Dragon Quest Wiki
Jump to navigation Jump to search

The Manglegrove is a jungle in Dragon Quest XI. It is located just southwest of Heliodor. It can be reached by heading south from the Heliodorian Foothills, while the Heliodor Region is located to the southeast.

Story[edit | edit source]

The Luminary and Erik first head to the Manglegrove from the Heliodorian Foothills after escaping the castle's dungeons in order to head back to the village of Cobblestone. The duo reach a campsite in the center of the jungle where they decide to take a rest. There, Erik gives the Luminary the Fun-Size Forge and a short tutorial for how to use it, as well as where to find various recipe books throughout the world. They find that the bridge leading south to Cobblestone has been destroyed, so they look around for another way to get there.

The tricky devil flying into a rage.

A sad dog outside of the woodcutter's house follows the Luminary to a mysterious glowing plant root, where he is able to see a flashback of the Tricky Devil destroying the bridge south and shapeshifting Flint the woodcutter into a dog. Erik is able to see the vision, as well, and is incredulous afterwards. They decide to double back and look for the treasure chest where the monster has hidden itself.

The devil tries to get the upper hand on the duo, but Erik is unimpressed and mocks it. It becomes incensed and attacks the two, but it is quickly defeated in battle and the woodcutter is returned to his original form. He introduces himself to the Luminary and Erik as Flint and offers to fix up the bridge south as thanks for turning back to normal. Flint also explains to the Luminary that what he experienced was the Guidance of Yggdrasil and due to his special power, he should be able to interact with any root found throughout Erdrea. The two then continue on their journey back to Cobblestone.

Shops & Services[edit | edit source]

Roving Emporium 
Item Price Attributes
Copper sword270+13 Attack
Copper chopper300+15 Attack
+1% Parry Chance
Bronze knife150+12 Attack

Boomerang
420+15 Attack
Leather shield90+4 Defence
+5% Block Chance
Leather hat65+3 Defence
Pointy hat70+5 Defence
Boxer shorts100+10 Defence
Leather armour180+11 Defence
Medicinal herb8Restores at least 30 HP to a single ally.
Antidotal herb10Cures a single ally of poison.
Holy water20A sacred substance that scares off weaker monsters.
Chimaera wing20Whisks the user away to the last place they prayed or the last important location they visited.
Flintstone120Fun-Size Forge material.
Small scale60Fun-Size Forge material.
Fresh water65Fun-Size Forge material.

Roving Emporium 
Item Price Attributes
Zombiesbane6,300+54 Attack
Bastard sword8,800+61 Attack
Razer-wing9,300+93 Attack
+2% Parry Chance
Nightcleaver12,000+115 Attack
+2% Parry Chance
Magic shield5,000+27 Defence
+6% Block Chance
Iron headgear5,500+32 Defence
Heavy armour5,000+54 Defence
Holy talisman2,400+10% Insta-Death Protection
Strong medicine36Restores at least 60 HP to a single ally.
Strong antidote45Cures one party member of poison and restores at least 30 HP.
Softwort95Cures one party member of paralysis and restores at least 60 HP.
Panacea240Cures one party member of paralysis and poison, and restores at least 90 HP.
Holy water20A sacred substance that scares off weaker monsters.
Chimaera wing20Whisks the user away to the last place they prayed or the last important location they visited.
Glimmergrass800Fun-Size Forge material.
Silkblossom1,000Fun-Size Forge material.

Roving Emporium 
Item Price Attributes
Copper sword270+13 Attack
Copper chopper300+15 Attack
+1% Parry Chance
Bronze knife150+12 Attack

Boomerang
420+15 Attack
Leather shield90+4 Defence
+5% Block Chance
Leather hat65+3 Defence
Pointy hat70+5 Defence
Boxer shorts100+10 Defence
Leather armour180+11 Defence
Medicinal herb8Restores at least 30 HP to a single ally.
Antidotal herb10Cures a single ally of poison.
Holy water20A sacred substance that scares off weaker monsters.
Chimaera wing20Whisks the user away to the last place they prayed or the last important location they visited.
Flintstone120Fun-Size Forge material.
Small scale60Fun-Size Forge material.
Fresh water65Fun-Size Forge material.


      This is a location where the party can set up camp for the night.

      This is a location where the game can be saved.

      This location can be reached using the Zoom spell.

Treasures[edit | edit source]

Treasures
Item Location
Mini medal Treasure chest in eastern cliffs.
Copper ore Barrel located outside of the woodcutter's house.
Flintstone Barrel located outside of the woodcutter's house.
Fresh water Barrel located outside of the woodcutter's house.
Small scale Pot found inside the woodcutter's house.
Copper ore x2 Pots found inside the woodcutter's house.
Recipe Book: Economies of Scale Treasure chest found inside of the woodcutter's house.
Single phial Treasure chest found northeast of the crystal in the southeast section.


Sparkly Spots[edit | edit source]

Sparkly Spots
Item Location
Wakerobin Behind a broken pillar in the first clearing to the north.
Antidotal herb At the base of a tree after crossing the log bridge.
Small scale In the clearing to the northeast.
Antidotal herb
Cottontop
Wakerobin
Plant found in the northeast corner of the clearing to the east after climbing some rock ledges.
Buzzberries
Flurry feather
Pink pine
Tree found in the southeast part of the large area to the south after the bridge has been fixed.
Pink pine Northernmost point in the clearing to the southeast near the exit to the Heliodor Region.
Copper ore x2
Flintstone
Crystal in southeastern section near the exit to the Heliodor Region.
Small scale Along the western wall near the exit to Heliodor Region.


Monsters[edit | edit source]

Act One[edit | edit source]

Monster seen in the lower levels of the Manglegrove.

Act Two[edit | edit source]

Postgame[edit | edit source]

Boss[edit | edit source]

Weathercow Locations[edit | edit source]

There are two different weathercows located in the Manglegrove:

  • The first is located towards the center of the jungle close to Flint the woodcutter's house.
  • The second is in the southern part of the map past the bridge, southeast of the traveling merchant.

In Other languages[edit | edit source]

Language Translation Meaning
EspañolEl BosquevilSpanish for "the vile forest". From the Spanish bosque and vil.
FrançaisLa MalgroveA play on the term "mangrove", a type of forest made up of tropical and subtropical evergreen trees and shrubs, and mal.
DeutschMalmoorwaldFrom the German Mal, Moor, and Wald.
ItalianoBoscotortoFrom the Italian bosco and torto.

Map & Gallery[edit | edit source]