Roundaclout
| Roundaclout | |
|---|---|
| Japanese | 回転攻撃 |
| Rōmaji | Kaiten kōgeki |
| Type | Skill |
Roundaclout is a recurring enemy-only skill in the Dragon Quest series. The monster spins themself rapidly, then strikes a group of enemies after building up momentum with its body or any weapons it is wielding.
Appearances
Dragon Quest VIII
Roundaclout is used by Redtail hipsters, Swingin' hipsters, Riptides, and Claws. It deals non-elemental damage to the entire party that can only be reduced by defending. The damage is based on the user's level, with the hipsters using a weaker variation calculated as (Lv x 2 + 10) as the average value, and the claw-wielders having a stronger variation with a calculation of (Lv x x2 + 20).
| Monster | Damage range |
|---|---|
| Swingin' hipster | 30~37 |
| Redtail hipster | 48~59 |
| Riptide | 46~57 |
| Claws | 77~94 |
Dragon Quest IX
Roundaclout can be used once again by Riptides and Claws.
| Monster | Damage range |
|---|---|
| Riptide | 18~21 |
| Claws | 21~26 |
Dragon Quest X
Roundaclout can be used by Wyrtles. It deals 120% damage to any characters in the surrounding area.
Dragon Quest XI
Roundaclout can be used by both Brollygarches and Brollympians. In this game, it deals wind-elemental damage to the entire party and has a chance to knock them down, as well. When used, the in-game text states that the user "unleashes a savage spinning attack!".