Tap Dance: Difference between revisions
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==Appearances== | ==Appearances== | ||
=== | ==={{DQ6}}=== | ||
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4+5'''. | Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4 + 5'''. | ||
=== | ==={{DQ7}}=== | ||
Tap Dance is learned by [[Aishe]], and Amateurs (rank 5 of the [[Dancer]] vocation). The skill is also learned by Wigglys (rank 2 of the [[Slime (Class)|Slime]] vocation). The absorption algorithm is the same as before. | Tap Dance is learned by [[Aishe]], and Amateurs (rank 5 of the [[Dancer]] vocation). The skill is also learned by Wigglys (rank 2 of the [[Slime (Class)|Slime]] vocation). The absorption algorithm is the same as before. | ||
In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level. | In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level. | ||
It can be used by the enemies [[ | It can be used by the enemies [[magic marionette]]s and [[flamencolumn]]s. | ||
=== | ==={{DQ9}}=== | ||
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Tap Dance can be learned from all the skills it could be previously, though [[Green Finger]] now requires only 84 points. | Tap Dance can be learned from all the skills it could be previously, though [[Green Finger]] now requires only 84 points. | ||
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==={{DQM23D}}=== | |||
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==={{DQMJ3}}=== | |||
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==={{DQM3}}=== | |||
Tap Dance costs zero {{MP}} and drains ''(Level x 2) + 5~10'' MP from one enemy, with the upper limit being 250. Tap Dance is learned through the [[Dancer]], [[Enigma]], [[Party Monster]], and [[Pop Diva]] talents. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dances]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category: | [[Category:Dragon Quest Monsters: Joker skills]] | ||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
Revision as of 23:08, 1 March 2024
| Tap Dance | |
|---|---|
| Japanese | マホトラおどり |
| Rōmaji | Mahotora dance, Tap dance |
| Type | Dance |
Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.
Appearances
Dragon Quest VI: Realms of Revelation
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4 + 5.
Dragon Quest VII: Fragments of the Forgotten Past
Tap Dance is learned by Aishe, and Amateurs (rank 5 of the Dancer vocation). The skill is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before. In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.
It can be used by the enemies magic marionettes and flamencolumns.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.
Dragon Quest Monsters: Joker
Tap Dance can be learned from
- Dancer (32 points)
- Dark Knight (17 points)
- Green Finger (100 points)
- Mime (4 points)
Dragon Quest Monsters: Joker 2
Tap Dance can be learned from all the skills it could be previously, though Green Finger now requires only 84 points.
Dragon Quest Monsters: Terry's Wonderland 3D
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince
Tap Dance costs zero MP and drains (Level x 2) + 5~10 MP from one enemy, with the upper limit being 250. Tap Dance is learned through the Dancer, Enigma, Party Monster, and Pop Diva talents.
- Stubs
- Skills
- Dances
- Dragon Quest VI skills
- Dragon Quest VII skills
- Dragon Quest IX skills
- Dragon Quest Monsters: Joker skills
- Dragon Quest Monsters: Joker 2 skills
- Dragon Quest Monsters: Terry's Wonderland 3D skills
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills
- Dragon Quest Monsters: Joker 3 skills
- Dragon Quest Monsters: The Dark Prince skills