Tap Dance: Difference between revisions

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|image =  
|image =  
|japanese = マホトラおどり
|japanese = マホトラおどり
|romaji = Mahotora dance, Tap dance
|romaji = Mahotora Odori
|old =  
|translation = [[Drain Magic|Mahotora]] Dance
|type = Dance
|type = Dance
|first = {{DQ6}}
|dw = RobDance
}}
}}
'''Tap Dance''' is a name for two distinct abilities in the [[Dragon Quest (series)|Dragon Quest]] series. In most titles it is the skill equivalent of [[Drain Magic]], where as in games developed by Level-5 it is a [[Minstrel]] skill unrelated to magic.
'''Tap Dance''' is a name for two distinct abilities in the [[Dragon Quest (series)|Dragon Quest]] series. In most titles it is the skill equivalent of [[Drain Magic]], where as in games developed by Level-5 it is a [[Minstrel]] skill unrelated to magic.


==Appearances==
==Appearances==
===[[Dragon Quest VI]]===
==={{DQ6}}===
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4+5'''.
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4 + 5'''.


===[[Dragon Quest VII]]===
==={{DQ7}}===
Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the [[Dancer]] vocation). Sidestep is also learned by Wigglys (rank 2 of the [[Slime (class)|Slime]] vocation). The absorption algorithm is the same as before.
Tap Dance is learned by [[Aishe]], and Amateurs (rank 5 of the [[Dancer]] vocation). The skill is also learned by Wigglys (rank 2 of the [[Slime (Class)|Slime]] vocation). The absorption algorithm is the same as before.
In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.


===[[Dragon Quest IX]]===
It can be used by the enemies [[magic marionette]]s and [[flamencolumn]]s.
 
==={{DQ9}}===
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns.
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns.


==={{DQMJ}}===
Tap Dance can be learned from
* [[Dancer (skill) | Dancer]] (32 points)
* [[Dark Knight]] (17 points)
* [[Green Finger]] (100 points)
* [[Mime]] (4 points)
==={{DQMJ2}}===
Tap Dance can be learned from all the skills it could be previously, though [[Green Finger]] now requires only 84 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Tap Dance costs zero {{MP}} and drains ''(Level x 2) + 5~10'' MP from one enemy, with the upper limit being 250. Tap Dance is learned through the [[Dancer]], [[Enigma]], [[Party Monster]], and [[Pop Diva]] talents.
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dances]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dances]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]

Latest revision as of 09:00, 22 February 2026

Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4 + 5.

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Tap Dance is learned by Aishe, and Amateurs (rank 5 of the Dancer vocation). The skill is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before. In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.

It can be used by the enemies magic marionettes and flamencolumns.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.

Dragon Quest Monsters: Joker[edit | edit source]

Tap Dance can be learned from

Dragon Quest Monsters: Joker 2[edit | edit source]

Tap Dance can be learned from all the skills it could be previously, though Green Finger now requires only 84 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: Joker 3[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Tap Dance costs zero MP and drains (Level x 2) + 5~10 MP from one enemy, with the upper limit being 250. Tap Dance is learned through the Dancer, Enigma, Party Monster, and Pop Diva talents.