Assassin's Fang

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Revision as of 15:32, 6 November 2022 by dragon>Aphelion (Created page with "{{Spell Infobox |title = Assassin's Fang |image = |japanese = アサシンファング |romaji = {{tt|Asashinfangu|Assassin fang}} |old = |type = Skill }} '''Assassin's Fang''' is a skill that appears exclusively in {{DQTact}}. It is one of the Missing lynx's signature abilities, delivering a vicious biting attack to an enemy after paralyzing them. ==Appearances== ===''Dragon Quest Tact''=== Missing lynx can use Assassin's Fang after learning the...")
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Assassin's Fang is a skill that appears exclusively in Dragon Quest Tact. It is one of the Missing lynx's signature abilities, delivering a vicious biting attack to an enemy after paralyzing them.

Appearances[edit | edit source]

Dragon Quest Tact[edit | edit source]

Missing lynx can use Assassin's Fang after learning the perk of the same name with 10 awakening points. It will trigger if it is able to inflict paralysis on an enemy with one of its abilities and is within range. Assassin's Fang inflicts 150% potency physical damage to a single enemy.

Assassin's Fang (アサシンファング Asashinfangu)
Ability information
Assassin's Fang
Role * Type * Element MP cost
Attack Physical 0
Range Additional effects

1
None
Description
Deals 150% potency physical damage to 1 enemy
Naturally learnt by
Missing lynx

Related skills[edit | edit source]