Elemental family: Difference between revisions

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[[Image:Elemental_family_icon.png|border|right|135px]]
[[Image:Elemental_family_icon.png|border|right|135px]]
[[File:DQVII_Live Lava.png|thumb|A Live lava]]
[[File:DQVII_Live Lava.png|thumb|A Live lava]]
'''Elemental Family''' (Japanese Katakana: エレメント Romanji: ''Eremento'' ) refers to the monsters [[Dragon Quest (series)|''Dragon Quest'' series]] that are formed mainly by elements: Fire, Water, Wind or Earth. Usually they have elemental attacks and haunt areas similar to their elemental type. (E.g. [[Live lava]] are found around volcanoes.) In some games, members of this family are included within the [[Material family]] due to lack of representation.
'''Elemental Family''' (Japanese Katakana: エレメント Romanji: ''Eremento'' ) refers to the monsters [[Dragon Quest (series)|''Dragon Quest'' series]] that are formed mainly by elements: Fire, Water, Wind or Earth. Usually they have a degree of intangibility to their appearances, and haunt areas similar to their elemental type (E.g. Live lava are found around volcanoes, firn fiends in tundra, etc .). In some games, members of this family are included within the [[Material family]] when there are not enough distinct elementals to warrant a separate class of their own.


While there may appear to be an inconsistency regarding earth-themed elementals not being included in the material family when golems and rockbombs are, a closer look will show that material monsters are all ''constructed'' beings of artificial origin, where as elementals are pure entities of natural phenomena.
==Appearances==
==Appearances==
===''[[Dragon Quest II]]''===
===''[[Dragon Quest II]]''===

Revision as of 18:01, 17 September 2019

A Live lava

Elemental Family (Japanese Katakana: エレメント Romanji: Eremento ) refers to the monsters Dragon Quest series that are formed mainly by elements: Fire, Water, Wind or Earth. Usually they have a degree of intangibility to their appearances, and haunt areas similar to their elemental type (E.g. Live lava are found around volcanoes, firn fiends in tundra, etc .). In some games, members of this family are included within the Material family when there are not enough distinct elementals to warrant a separate class of their own.


While there may appear to be an inconsistency regarding earth-themed elementals not being included in the material family when golems and rockbombs are, a closer look will show that material monsters are all constructed beings of artificial origin, where as elementals are pure entities of natural phenomena.

Appearances

Dragon Quest II

Dragon Quest III

Dragon Quest IV

Dragon Quest V

Dragon Quest VI

Dragon Quest VII

Dragon Quest VIII

Dragon Quest IX

Dragon Quest X

DQM Strengths and Weakness

Strengths

  • Has breath attacks that can damage all party members.
  • Has higher resistance to attacks of same elemental type.
  • Might has mixed elemental types, and thus has resistance to both types (e.g. Magmalice has Fire as major type, and Earth as minor).


Weaknesses

  • Has lower resistance to attack opposite to their elemental type.
    • Fire ↔ Ice
    • Wind ↔ Earth

Gallery

Template:Families