Cock-a-doodle-doo: Difference between revisions
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|japanese = ザメハ | |japanese = ザメハ | ||
|romaji = Zameha | |romaji = Zameha | ||
|old = | |old = Awake | ||
|type = Restorative | |type = Restorative | ||
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Revision as of 12:08, 30 December 2010
| Cock-a-doodle-doo | |
|---|---|
| Japanese | ザメハ |
| Rōmaji | Zameha |
| Type | Restorative |
| Older names | Awake |
Cock-a-doodle-doo is a spell in the Dragon Quest Series. It wakes up sleeping party members
Appearances
Dragon Quest III
Dragon Quest IV
Cock-a-doodle-doo is learned by the hero at level 17. It costs 2 MP to cast.
Dragon Quest VII
In Dragon Quest VII, a similar spell can be learned by the Bard. WakeSong is learned at the sixth tier after 75 battles. It costs 0 MP to cast.
Dragon Quest IX
Cock-a-doodle-doo is learned by priests at level 11 and rangers at level 18. It costs 2 MP to cast.