Pressure Pointer: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
Lino49 (talk | contribs)
No edit summary
Lino49 (talk | contribs)
No edit summary
 
Line 7: Line 7:
|type = Skill
|type = Skill
|first = {{DQ6}}
|first = {{DQ6}}
|dw = K.O. Punch
}}
}}
'''Pressure Pointer''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It may instantly kill an enemy, using the same resistance rates as [[whack]].
'''Pressure Pointer''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It may instantly kill an enemy, using the same resistance rates as [[whack]].

Latest revision as of 09:01, 22 February 2026

Pressure Pointer is an ability in the Dragon Quest series. It may instantly kill an enemy, using the same resistance rates as whack.

Appearances[edit | edit source]

Dragon Quest III HD-2D Remake[edit | edit source]

Pressure Pointer was retroactively added to the 2024 remake, where it can learned by Warriors upon reaching level 21 if their wisdom exceeds 39 points. It costs 4 MP and has a 25% chance to instantly kill the target, dealing 50% damage if the trick fails. Incredibly the skill ignores the affects of Dazzle and Sandstorm, as well as that of Oomph, Muster Strength, Egg On, Attack Attacker, Sap, & Kasap.

Dragon Quest VI: Realms of Revelation[edit | edit source]

Pressure Pointer tries to inflict a fatal strike; if it fails it deals 50% melee damage instead. It can be learned by advancing to rank 6 of the Martial Artist vocation.

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Learned in the same way as VI and functions identically.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

This ability is learned with 22 skill points invested into Spear skill. Unlike before, the skill now has a fixed slay rate of 1/8th, meaning the skills can work just fine on metal slimes.