Water Tower: Difference between revisions

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Created page with "{{Spell Infobox |title = Water Tower |image = |japanese = みずばしら |romaji = Mizubashira |old =None |type = Skill }} '''Water Tower''' is an aqueous skill exclusive to the common king slime. ==Appearances== ==={{DQTreasures}}=== Water Tower generates an immense geyser of hot liquid around the user, launching near-by enemies into the air and inflicting Water-element damage for MP. It is only learned by King slimes and Yuji. {{DQSkills}} Category:Skills..."
 
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{{Spell Infobox
{{Spell Infobox
|title = Water Tower
|title = Water Tower
|image =
|image = [[Image:DQTreasures Mizubashira.jpg|300px]]
|japanese = みずばしら
|japanese = みずばしら
|romaji = Mizubashira
|romaji = {{tt|Mizubashira|Water column}}
|old =None
|old = None
|type = Skill
|type = Skill
}}
}}
'''Water Tower''' is an aqueous skill exclusive to the common king slime.
'''Water Tower''' is a recurring skill in the {{DQSeries}}. The user calls forth columns of high-pressure water to inundate a group of enemies. Depending on the game, it either deals ice or water-elemental damage.
 
==Appearances==
==Appearances==
==={{DQ11}}===
Water Tower is an enemy-only skill used by [[Coralossus]]es, [[Leviathing]]s, [[Merking]]s, [[Snowgre]]s, and [[Otter shambles]] that inflicts ice-elemental damage to the entire party, with the amount of damage dependent on the user. Although it is not a spell, the damage can be reduced by {{Serena 11}}'s [[Hymn of Ice]]. When used, the in-game text states that the user "controls the currents to summon pillars of water".
{| class="wikitable"
|-
! Monster !! Damage range
|-
| [[Coralossus]] || 28~32
|-
| [[Otter shambles]] || 28~32
|-
| [[Merking]] || 80~110
|-
| [[Snowgre]] || 80~110
|-
| [[Leviathing]] || 89~114
|-
| Vicious otter shambles || 89~114
|-
| Malicious merking || 140~160
|-
|}
==={{DQTreasures}}===
==={{DQTreasures}}===
Water Tower generates an immense geyser of hot liquid around the user, launching near-by enemies into the air and inflicting Water-element damage for MP. It is only learned by [[King slime]]s and [[Yuji]].
Water Tower generates a series of geysers around the user, launching nearby enemies into the air and inflicting Water-element damage for 2 MP. It is only learned by [[King slime]]s and [[Yuji]].
 
{{clear}}
 
{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Ice skills]]
[[Category:Water skills]]
[[Category:Water skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Treasures skills]]
[[Category:Dragon Quest Treasures skills]]

Latest revision as of 13:20, 8 May 2023

Water Tower is a recurring skill in the Dragon Quest series. The user calls forth columns of high-pressure water to inundate a group of enemies. Depending on the game, it either deals ice or water-elemental damage.

Appearances[edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Water Tower is an enemy-only skill used by Coralossuses, Leviathings, Merkings, Snowgres, and Otter shambles that inflicts ice-elemental damage to the entire party, with the amount of damage dependent on the user. Although it is not a spell, the damage can be reduced by Serena's Hymn of Ice. When used, the in-game text states that the user "controls the currents to summon pillars of water".

Monster Damage range
Coralossus 28~32
Otter shambles 28~32
Merking 80~110
Snowgre 80~110
Leviathing 89~114
Vicious otter shambles 89~114
Malicious merking 140~160

Dragon Quest Treasures[edit | edit source]

Water Tower generates a series of geysers around the user, launching nearby enemies into the air and inflicting Water-element damage for 2 MP. It is only learned by King slimes and Yuji.