Tick-tock: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
[[Mage|Magi]] and [[Sage]]s will learn Tick-tock at Level 25, and it costs a hefty 12 {{MP}} to cast in all versions. Using the [[ | [[Mage|Magi]] and [[Sage]]s will learn Tick-tock at Level 25, and it costs a hefty 12 {{MP}} to cast in all versions. Using the [[night light]] will have the same effect, though from day to night only. | ||
==={{DQ3HD}}=== | |||
Tick-Tock is learned by Mages and Sages at level 25 if their wisdom exceeds 105 points. | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Tick-Tock is learned by [[Borya]] at Level 17 and costs 12 {{MP}} to cast ins the {{NES}} version, 2 in the {{PSX}}, and 4 in the [[Nintendo DS]] and [[Cell phone]] versions. The effect can also be generated by using the [[ | Tick-Tock is learned by [[Borya]] at Level 17 and costs 12 {{MP}} to cast ins the {{NES}} version, 2 in the {{PSX}}, and 4 in the [[Nintendo DS]] and [[Cell phone]] versions. The effect can also be generated by using the [[night light]] as before. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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Tick-tock returns after a long absence as part of a special gimmick dungeon themed around shrines dedicated to dawn and dusk, with players of any {{Vocation}} being granted access to the spell to complete the puzzles therein. | Tick-tock returns after a long absence as part of a special gimmick dungeon themed around shrines dedicated to dawn and dusk, with players of any {{Vocation}} being granted access to the spell to complete the puzzles therein. | ||
By nature of being an MMORPG, {{X}} must have all players experiencing the flow of time at the same rate, and thus Tick- | By nature of being an MMORPG, {{X}} must have all players experiencing the flow of time at the same rate, and thus Tick-Tock is limited in use. The distinction of the dungeon on a programming level is that it is loaded separately from the rest of the game world and users once the player(s) elect to complete the quest related to it, allowing for time manipulation as the area necessitates. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
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[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
Revision as of 19:32, 29 December 2024
| Tick-Tock | |
|---|---|
| Japanese | ラナルータ |
| Rōmaji | Ranaruuta |
| Type | Exploration |
| Older names | Day-Night |
Tick-Tock is a recurring spell in the Dragon Quest series. It instantly switches the time between day and night.
Appearances
Dragon Quest III: The Seeds of Salvation
Magi and Sages will learn Tick-tock at Level 25, and it costs a hefty 12 MP to cast in all versions. Using the night light will have the same effect, though from day to night only.
Dragon Quest III HD-2D Remake
Tick-Tock is learned by Mages and Sages at level 25 if their wisdom exceeds 105 points.
Dragon Quest IV: Chapters of the Chosen
Tick-Tock is learned by Borya at Level 17 and costs 12 MP to cast ins the NES version, 2 in the PSX, and 4 in the Nintendo DS and Cell phone versions. The effect can also be generated by using the night light as before.
Dragon Quest V: Hand of the Heavenly Bride
Tick-tock is learned by a variety of characters, and costs 4 MP in all versions.
| Name | Level |
|---|---|
| Dracky | 15 |
| Wax murderer | 15 |
| Nera Briscoletti | 17 |
| Madchen | 18 |
| Minidemon | 20 |
| Rebjørn | 30 |
Dragon Quest X
Tick-tock returns after a long absence as part of a special gimmick dungeon themed around shrines dedicated to dawn and dusk, with players of any Vocation being granted access to the spell to complete the puzzles therein.
By nature of being an MMORPG, X must have all players experiencing the flow of time at the same rate, and thus Tick-Tock is limited in use. The distinction of the dungeon on a programming level is that it is loaded separately from the rest of the game world and users once the player(s) elect to complete the quest related to it, allowing for time manipulation as the area necessitates.
Dragon Quest XI: Echoes of an Elusive Age
Tick-tock is an enemy exclusive spell that appears in the 3DS version of XI. It is cast by a pallet swap of the Prestidigitator found in Trodain Castle, and has no effect in battle other than wasting the monster's turn.