Song of Salvation: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Song of Salvation
|title = Song of Salvation
|image =  
|image = [[Image:DQR Seirei no Uta.png|200px]]
|japanese = せいれいのうた
|japanese = せいれいのうた
|romaji = seirei no uta
|romaji = {{tt|Seirei no uta|Spirit/soul song}}
|old =  
|old = LifeSong
|type = Song
|type = Song
}}
}}
The '''Song of Salvation''' attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.
The '''Song of Salvation''' is a recurring skill in the {{DQSeries}}. It attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.


==Appearances==
==Appearances==
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===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
The holy hymn is learned by reaching rank 8 of the Luminary vocation once more, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to [[Ban Dance]].
The holy hymn is learned by reaching rank 8 of the Luminary vocation once more and can be learned naturally by [[Aishe]] at level 23, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to [[Ban Dance]].
* In the Nintendo 3DS version, Song of Salvation activates at the end of the first turn, instead of waiting for a second turn to work. However, it is now an advanced vocational skill that can only be used if the singer is currently a Luminary, limiting its usability. Aishe is able to use it whenever as she does not need to become a Luminary to learn it.


==={{DQM}}===
==={{DQM}}===
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===''[[Dragon Quest Tact]]''===
===''[[Dragon Quest Tact]]''===
Song of Salvation can be learned by Genie Sanguini at level 52 and costs 64 MP to use. It restores a moderate amount of health to all allies in a rhombus-shaped area around it.
Song of Salvation can be learned by [[Genie sanguini]] at level 52 and costs 64 MP to use. It restores a moderate amount of health to all allies, including itself, in a rhombus-shaped area around it. Upgrading the skill increases the amount of HP it restores and reduces the amount of MP it costs to use.
{{DQTactSkill
{{DQTactSkill
|name=Song of Salvation
|name=Song of Salvation
|kanji=せいれいのうた
|kanji=せいれいのうた
|romanji=seirei no uta
|romanji=Seirei no uta
|role=Support
|role=Support
|type=Martial
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|element=[[Image:DQTact Non-elemental.png]]
|mp=64
|mp=64
|range=
|range=[[Image:DQTact RangeRhombus2.png|48px]]<br>Rhombus (incl. self)
|status=None
|status=None
|description=Heals a moderate amount of HP for all allies in area of effect
|description=Heals a moderate amount of HP for all allies in area of effect
|monsters=Genie Sanguini
|monsters=Genie sanguini
}}
}}
{{clear}}
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Songs]]
[[Category:Songs]]
[[Category:Restorative skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Tact skills]]

Revision as of 04:04, 6 May 2022

The Song of Salvation is a recurring skill in the Dragon Quest series. It attempts to revive fallen party members with a two turn hymn. The success rate per character is 50%, with allies being restored to full HP.

Appearances

Dragon Quest VI

Song of Salvation is learned by mastering the Luminary vocation, and costs 20 MP to use.

Dragon Quest VII

The holy hymn is learned by reaching rank 8 of the Luminary vocation once more and can be learned naturally by Aishe at level 23, and only costs 10 MP to use. Oddly the skill is coded as a dance in both the PSX and 3DS versions, and is thus vulnerable to Ban Dance.

  • In the Nintendo 3DS version, Song of Salvation activates at the end of the first turn, instead of waiting for a second turn to work. However, it is now an advanced vocational skill that can only be used if the singer is currently a Luminary, limiting its usability. Aishe is able to use it whenever as she does not need to become a Luminary to learn it.

Dragon Quest Monsters

Called LifeSong in this game, it requires the monster to reach level 27 with 198 HP, 94 MP, 145 agility and 162 intelligence. It is naturally learned by the Facer and FloraJay. It can also be learned by monsters with Revive and War Cry.

Dragon Quest Monsters 2

LifeSong now requires 292 intelligence to learn. It is naturally learned by the Azurile, HaloSlime and Orgodemir (Transformed).

Dragon Quest Monsters: Joker

Song of Salvation can be learned from:

Dragon Quest Monsters: Joker 2

Song of Salvation can be learned from all the skills it could be previously, though All-Rounder now requires 100 points, and Green Finger requires 64 points.

Dragon Quest Tact

Song of Salvation can be learned by Genie sanguini at level 52 and costs 64 MP to use. It restores a moderate amount of health to all allies, including itself, in a rhombus-shaped area around it. Upgrading the skill increases the amount of HP it restores and reduces the amount of MP it costs to use.

Song of Salvation (せいれいのうた Seirei no uta)
Ability information
Song of Salvation
Role * Type * Element MP cost
Support Martial 64
Range Additional effects

Rhombus (incl. self)
None
Description
Heals a moderate amount of HP for all allies in area of effect
Naturally learnt by
Genie sanguini