Schadenfreude: Difference between revisions
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Schadenfreude is learned with 76 skill points allocated into [[List of whip skills in Dragon Quest IX|Whip skill]]. It damages one group of enemies for 5 MP, and restores 1/4th of the damage dealt to the first enemy to the practitioner. | Schadenfreude is learned with 76 skill points allocated into [[List of whip skills in Dragon Quest IX|Whip skill]]. It damages one group of enemies for 5 MP, and restores 1/4th of the damage dealt to the first enemy to the practitioner. | ||
== | ==Name origin == | ||
*Schadenfreude is a German term that means "to experience pleasure at the misfortune of others". In the context of the games, it refers to HP being restored while enemies are lashed. | *Schadenfreude is a German term that means "to experience pleasure at the misfortune of others". In the context of the games, it refers to HP being restored while enemies are lashed. | ||
Revision as of 19:56, 10 August 2023
| Schadenfreude | |
|---|---|
| Japanese | ヒールウィップ |
| Rōmaji | Hiru Uippu |
| Type | Skill |
| Older names | None |
Schadenfreude is a whip ability in the Dragon Quest series. It restores the user's health based on a portion of the damage inflicted.
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
Schadenfreude is learned with 76 skill points allocated into Whip skill. It damages one group of enemies for 5 MP, and restores 1/4th of the damage dealt to the first enemy to the practitioner.
Name origin
- Schadenfreude is a German term that means "to experience pleasure at the misfortune of others". In the context of the games, it refers to HP being restored while enemies are lashed.