Kasnooze: Difference between revisions
No edit summary |
Updated accuracy table |
||
| Line 7: | Line 7: | ||
|type = Debilitating | |type = Debilitating | ||
}} | }} | ||
'''Kasnooze''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. | '''Kasnooze''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. In first four appearances, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the sleep status. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest IV]]=== | ===[[Dragon Quest IV]]=== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
| Line 23: | Line 23: | ||
|} | |} | ||
===[[Dragon Quest V]]=== | ===[[Dragon Quest V]]=== | ||
Kasnooze has been modified to affect an enemy for 5 mp, | Kasnooze has been modified to affect an enemy group for 5 mp, increasing it's usefulness greatly. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
| Line 42: | Line 42: | ||
===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. | Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with it's [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. | ||
===[[Dragon Quest VII]]=== | ===[[Dragon Quest VII]]=== | ||
Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | ||
===[[Dragon Quest VIII]]=== | ===[[Dragon Quest VIII]]=== | ||
[[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | [[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
Kasnooze is learned by [[armamentalist]]s at level 28. It costs 8 MP to cast, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | Kasnooze is learned by [[armamentalist]]s at level 28, and targets all monsters. It costs 8 MP to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
Revision as of 15:44, 14 February 2015
| Kasnooze | |
|---|---|
| Japanese | ラリホーマ |
| Rōmaji | Rarihooma |
| Type | Debilitating |
| Older names | SleepMore, SleepAll |
Kasnooze is a recurring spell in the Dragon Quest Series. Introduced in Dragon Quest IV, it only worked on one enemy; however in later games it attempts to put all enemies to sleep. In first four appearances, Kasnooze ignored the standard 100%, 75%, 25%, 0% accuracy ranges that other spells utilized, instead using a 100%, 100%, 50%, 0% table, essentially doubling the vulnerability monsters have to the sleep status.
Appearances
Dragon Quest IV
| Name | Level |
|---|---|
| Hero | 16 |
| Meena | 17 |
| Psaro | -- |
Dragon Quest V
Kasnooze has been modified to affect an enemy group for 5 mp, increasing it's usefulness greatly.
| Name | Level |
|---|---|
| Goodybag | 6 |
| Samigina | 11 |
| Bad apple | 15 |
| Beastmaster | 20 |
| Blizzybody | 20 |
| Chimaera | 28 |
Dragon Quest VI
Kasnooze is learned by advancing to rank 7 of the Mage vocation. As with it's predecessor, the spell has been upgraded to keep foes asleep for a minimum of 2 turns.
Dragon Quest VII
Kasnooze (SleepAll) is learned by mastering the Mage & Shepherd class.
Dragon Quest VIII
Jessica learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast.
Dragon Quest IX
Kasnooze is learned by armamentalists at level 28, and targets all monsters. It costs 8 MP to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799.