Great sabrecub: Difference between revisions
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The ''' | The '''Great sabrecub''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in the {{Super Famicom}} version of {{DQ5}}, it is the infant form of a [[great sabrecat]]. | ||
==Characteristics== | ==Characteristics== | ||
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==Appearances== | ==Appearances== | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
The first appearance of the Great sabrecub, and also the first {{MFamilies}} the player befriends in the game. Oddly, it is no longer a random encounter monster starting with the [[Nintendo DS]] remake, being replaced by the [[Jailcat]], though the player still befriends a | The first appearance of the Great sabrecub, and also the first {{MFamilies}} the player befriends in the game. Oddly, it is no longer a random encounter monster starting with the [[Nintendo DS]] remake, being replaced by the [[Jailcat]], though the player still befriends a Great sabrecub. This replacement may have been performed to make its acceptance into the party more convincing, as many [[Non-Player Character|NPCs]] only regard it as a 'strange cat', though a few recognize what it is and what it will eventually become. | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Great sabrecub | |name=Great sabrecub | ||
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|romanji=Bebī pansā | |romanji=Bebī pansā | ||
|bestiaryNumber=#018 | |bestiaryNumber=#018 | ||
|family= | |family={{Beast}} | ||
|description=These baby great sabrecats make perfect pets if you can catch one when it's still a cub. They'll even remember you years later if you're separated. | |description=These baby great sabrecats make perfect pets if you can catch one when it's still a cub. They'll even remember you years later if you're separated. | ||
|sprite=[[Image:Great sabrecub XI sprite.png]] | |sprite=[[Image:Great sabrecub XI sprite.png]] | ||
| Line 75: | Line 75: | ||
|gold=10 | |gold=10 | ||
|spells=None | |spells=None | ||
|skills=[[Sharp Claws]]<br>Frolics freely (wastes turn) | |skills=[[Sharp Claws]]<br>Frolics freely. (wastes turn) | ||
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}} | |items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}} | ||
|locations=[[Heliodorian Foothills]] (first and third acts)<br>[[Manglegrove]] (first act) | |locations=[[Heliodorian Foothills]] (first and third acts)<br>[[Manglegrove]] (first act) | ||
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|romanji={{tt|Bebī pansā・kyō|Baby panther・strong}} | |romanji={{tt|Bebī pansā・kyō|Baby panther・strong}} | ||
|bestiaryNumber=#216 | |bestiaryNumber=#216 | ||
|family= | |family={{Beast}} | ||
|description=Great sabrecubs driven to dangerous extremes by the dark power of the Lord of Shadows. | |description=Great sabrecubs driven to dangerous extremes by the dark power of the Lord of Shadows. | ||
|sprite=[[Image:Great sabrecub XI sprite.png]] | |sprite=[[Image:Great sabrecub XI sprite.png]] | ||
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|gold=50 | |gold=50 | ||
|spells=None | |spells=None | ||
|skills=Frolics freely (wastes turn)<br>Becomes [[Pep | |skills=Frolics freely. (wastes turn)<br>Becomes [[Pep]]ped up<br>Calls for backup ([[Great sabrecat|Vicious great sabrecat]])<br>[[Sharp Claws]]<br>[[Sabre Slashes]] (Pep power, with Vicious great sabrecub.)<br>[[Common Claws]] (Pep power, with Vicious great sabrecat.) | ||
|items=[[Strong medicine]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}} | |items=[[Strong medicine]]{{fraction|1|16}}<br>[[Hardy hide]]{{fraction|1|32}} | ||
|locations=[[Heliodorian Foothills]] (second act)<br>[[Manglegrove]] (second act)<br>The Disciple's Trial - The Eerie Valley (third act) | |locations=[[Heliodorian Foothills]] (second act)<br>[[Manglegrove]] (second act)<br>The Disciple's Trial - The Eerie Valley (third act) | ||
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==={{DQMCH}}=== | ==={{DQMCH}}=== | ||
The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns [[Wind Sickles | Wind Beast]], [[Speed]] and [[Save Power]]. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp." | The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns [[Wind Sickles|Wind Beast]], [[Speed]] and [[Save Power]]. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp." | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
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|name = Great sabrecub | |name = Great sabrecub | ||
|image = | |image = | ||
|family = | |family = {{Nature}} | ||
|rank = D | |rank = D | ||
|description = ''Though still young cubs, their razor-sharp claws are already vicious weapons.'' | |description = ''Though still young cubs, their razor-sharp claws are already vicious weapons.'' | ||
|weapons = | |weapons = {{Sword}}s, {{Axe}}s, {{Claw}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]] | ||
|resistances = | |resistances = [[Decelerate]]proof | ||
|skill = [[Naturalist]], [[Defense Boost]] | |skill = [[Naturalist]], [[Defense Boost]] | ||
|location = [[Celeste Isle]] | |location = [[Celeste Isle]] | ||
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|name = Great sabrecub | |name = Great sabrecub | ||
|image = | |image = | ||
|family = | |family = {{Nature}} | ||
|rank = E | |rank = E | ||
|size = S | |size = S | ||
|weapons = | |weapons = {{Sword}}s, {{Axe}}s, {{Claw}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Gobstopper]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Gobstopper]] | ||
|resistances = Immune to [[Decelerate]], Vulnerable to [[Dim]] | |resistances = Immune to [[Decelerate]], Vulnerable to [[Dim]] | ||
|skill = [[Naturalist]] | |skill = [[Naturalist]] | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Great sabrecub appears as a D-rank | Great sabrecub appears as a D-rank {{MFamilies}} of the [[Beast family]]. It can be recruited from Chapters 4-7, 7-2, 12-4, and 12-7 of the main storyline, as well as the Great Sabrecat Priest stages of Majellan's Rebellion! during the limited Beast Fest event at any difficulty. It stars in its own Battle Road and it can participate in the Battle Roads of [[Majellan]] and [[Alphyn]] as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Great sabrecub | |name=Great sabrecub | ||
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|romanji=Bebī pansā | |romanji=Bebī pansā | ||
|sprite=[[Image:DQT Great Sabrecub.png|215px]] | |sprite=[[Image:DQT Great Sabrecub.png|215px]] | ||
|family=[[Image:Tact Icon Beast.png|48px]]<br>Beast | |family=[[Image:Tact Icon Beast.png|48px]]<br>{{Beast}} | ||
|rank=[[Image:DQTact Rank Icon D.png|48px]] | |rank=[[Image:DQTact Rank Icon D.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | ||
|lvl=100 | |lvl=100 | ||
|hp=561 | |hp=561 | ||
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|bskill3='''Talent Blossoming''': [[Storm Claw]] | |bskill3='''Talent Blossoming''': [[Storm Claw]] | ||
|askill1=AGL +10 / Stats Up | |askill1=AGL +10 / Stats Up | ||
|askill2=Crack Res +25 / Stats Up | |askill2=[[Crack]] Res +25 / Stats Up | ||
|askill3=Wind Sickles Potency +5% / Stats Up<br>Storm Claw Potency +5% | |askill3=[[Wind Sickles]] Potency +5% / Stats Up<br>[[Storm Claw]] Potency +5% | ||
|askill4=Bang Res +25 / Stats Up | |askill4=[[Bang]] Res +25 / Stats Up | ||
|askill5=Wind Sickles Potency +5% / Stats Up<br>Storm Claw Potency +5% | |askill5=[[Wind Sickles]] Potency +5% / Stats Up<br>[[Storm Claw]] Potency +5% | ||
|lperk1=N/a | |lperk1=N/a | ||
|bperk1=Wind Sickles Potency +2% | |bperk1=[[Wind Sickles]] Potency +2% | ||
|bperk2=N/a | |bperk2=N/a | ||
|bperk3=N/a | |bperk3=N/a | ||
Revision as of 20:15, 13 December 2023
| Dragon Quest monster | |
|---|---|
| Great sabrecub | |
Art by Akira Toriyama | |
| Japanese | ベビーパンサー |
| Romaji | Bebī pansā |
| First appearance | Dragon Quest V: Hand of the Heavenly Bride |
The Great sabrecub is a recurring monster in the Dragon Quest series. Introduced in the Super Famicom version of Dragon Quest V: Hand of the Heavenly Bride, it is the infant form of a great sabrecat.
Characteristics
Great sabrecubs have many of the defining characteristics of their mature alternates, such as spotted fur and and a fiery red mane running from head to back. Other than their lacking stature, the only thing missing from the cubs that the adults have are their developed, saber-like fangs.
Appearances
Dragon Quest V: Hand of the Heavenly Bride
The first appearance of the Great sabrecub, and also the first monster the player befriends in the game. Oddly, it is no longer a random encounter monster starting with the Nintendo DS remake, being replaced by the Jailcat, though the player still befriends a Great sabrecub. This replacement may have been performed to make its acceptance into the party more convincing, as many NPCs only regard it as a 'strange cat', though a few recognize what it is and what it will eventually become.
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Monsters: Caravan Heart
The Baby Panther is a one-star member of the Animal family with a weight of 2. It naturally learns Wind Beast, Speed and Save Power. Its in-game description reads "It may be small, but its claws and fangs are strong and sharp."
Dragon Quest Monsters: Joker
| Great sabrecub | |
|---|---|
| Family | Nature |
| Rank | D |
| Description | Though still young cubs, their razor-sharp claws are already vicious weapons. |
| Weapons | Swords, Axes, Claws, Staves |
| Traits | Psycho |
| Resistances | Decelerateproof |
| Skill | Naturalist, Defense Boost |
| Location | Celeste Isle |
| Breeding chart | Jailcat x Imp |
Dragon Quest Monsters: Joker 2
| Great sabrecub | |
|---|---|
| Family | Nature |
| Rank | E |
| Size | S |
| Weapons | Swords, Axes, Claws, Staves |
| Traits | Hit Squad, Crafty Gobstopper |
| Resistances | Immune to Decelerate, Vulnerable to Dim |
| Skill | Naturalist |
| Location | Treepidation |
| Breeding chart | Mental pitcher x Healslime or Dracky |
Dragon Quest Builders
In the Nintendo Switch version of Dragon Quest Builders a great sabrecub can be encountered in Terra Incognita. After being saved, it can be ridden to travel faster and assist in combat. When jumping on enemies, they will always drop the Pixel material.
Dragon Quest Tact
Great sabrecub appears as a D-rank monster of the Beast family. It can be recruited from Chapters 4-7, 7-2, 12-4, and 12-7 of the main storyline, as well as the Great Sabrecat Priest stages of Majellan's Rebellion! during the limited Beast Fest event at any difficulty. It stars in its own Battle Road and it can participate in the Battle Roads of Majellan and Alphyn as a party member.
| Family | Rank | Role | ||
Beast |
Attack |
|||
| Max Level | HP | MP | Move | |
| 100 | 561 | 122 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 422 | 142 | 247 | 98 | 15 |
| First | Second | Third | ||
| Propeller Blade | Wind Sickles* | Talent Blossoming: Storm Claw | ||
| First | Second | Third |
| AGL +10 / Stats Up | Crack Res +25 / Stats Up | Wind Sickles Potency +5% / Stats Up Storm Claw Potency +5% |
| Fourth | Fifth | |
| Bang Res +25 / Stats Up | Wind Sickles Potency +5% / Stats Up Storm Claw Potency +5% |
|
| First | |
| N/a | |
| First | Second | Third |
| Wind Sickles Potency +2% | N/a | N/a |
| First | |
| AGL +10: Raises AGL by 10. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Half Res | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Normal | Very Weak | Super Weak | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Half Res | Immune | Half Res | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Normal | Normal | Normal |
Gallery
-
Super Famicom artwork
-
Facing a pair of great sabrecubs in the Manglegrove
-
XI polygon model
-
A vicious great sabrecub
-
Caravan Heart sprite
-
Joker model
-
Dragon Quest Monsters: Joker 2
-
DQ Trading Card
-
Rivals card
-
Tact model
-
A Great Sabrecub biting down on a Great dragon's neck during an Arena fight.
Similar species
- Dragon Quest V enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Builders enemies
- Dragon Quest Builders 2 enemies
- Dragon Quest Tact monsters



