Naturalist

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Naturalist is a skillset or talent in the Monsters series. It teaches various skills suitable for monsters of the Beast family.

Appearances[edit | edit source]

Dragon Quest Monsters: Joker[edit | edit source]

Naturalist is learned by the Spiked hare, Great sabrecub, Heligator, and Platypunk. It grants the following abilities:

Ability Skill Points Description
Heart Breaker 3 An attack that can cause the target to miss a turn.
Sandstorm 7 Kicks sand in the eyes of all enemies, reducing their accuracy.
Dragon Slash 11 An attack that deals heavy damage to dragons.
Body Slam 15 Deals heavy damage to the target and the user.
Mercurial Thrust 21 A lightning-fast strike that allows its user to attack first.
Tongue Lashing 30 Reduces a single enemy's defence with a lusty licking.
War Cry 45 A hideous battle cry that paralyses all enemies with fear.
Uncarnate 63 An attack that deals heavy damage to Incarni.
Hatchet Man 83 An unpredictable attack that can deal critical damage if it connects.

Dragon Quest Monsters: Joker 2[edit | edit source]

The Mysterian Mauler skill replaces Uncarnate and is learned by investing 57 skill points, while Hatchet Man now requires only 75 skill points.

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Naturalist is learned naturally once again by Bunicorn, Great sabrecub, and Platypunk.

Ability Talent Points Description Effect
Heart Breaker 3 Inflicts slashing damage on a single enemy and stuns it for 1 turn. Launches an attack that deals slashing damage to a single enemy and has a 40% chance to stun them for one turn.
Sandstorm 10 Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. Attempts to blind all enemies for 2~5 turns.
Attack Attacker 20 Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. An attack that can lower a single enemy's Attack by 50% for 2~5 turns, based on the target's Debilitation resistance.
Mercurial Thrust 30 A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. Launches an attack that deals 40% damage at the beginning of the turn.
Tongue Lashing 50 Slathers a single enemy with slimy saliva, stunning it and lowers its defence. Attempts to stun an enemy with a 60% success rate, while lowering their Defence by 40%.
War Cry 70 An ear-popping shout that stuns all enemies for 1 turn. Attempts to stun all enemies for a single turn.
Hatchet Man 85 Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. Launches an attack with a 25% chance of landing a critical hit, a 25% of landing a normal attack, or a 50% chance of completely missing.
Auto-Restora 100 Restores a small amount of HP after each action. Recovers 10% of the monster's max. HP at the end of the turn, with a limit of 200 HP.

Related talents[edit | edit source]