Cock-a-doodle-doo: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Cock-a-doodle-doo | |title = Cock-a-doodle-doo | ||
|image = [[image:DQ3_Spell_Cock-a-doodle-do.png]] | |image = [[image:DQ3_Spell_Cock-a-doodle-do.png|170px]] | ||
|japanese = ザメハ | |japanese = ザメハ | ||
|romaji = Zameha | |romaji = Zameha | ||
Revision as of 17:06, 20 July 2016
| Cock-a-doodle-doo | |
|---|---|
| Japanese | ザメハ |
| Rōmaji | Zameha |
| Type | Restorative |
| Older names | Awake |
Cock-a-doodle-doo is a spell in the Dragon Quest series. It wakes up sleeping party members.
Appearances
Dragon Quest III
Dragon Quest IV
Cock-a-doodle-doo is learned by the hero at level 17. It costs 2 MP to cast.
Dragon Quest VII
In Dragon Quest VII, a similar spell can be learned by the Bard. WakeSong is learned at the sixth tier after 75 battles. It costs 0 MP to cast.
Dragon Quest IX
Cock-a-doodle-doo is learned by priests at level 11 and rangers at level 18. It costs 2 MP to cast.