Dodgy Dance: Difference between revisions
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|image = | |image = | ||
|japanese = みかわしきゃく | |japanese = みかわしきゃく | ||
|romaji = | |romaji = {{tt|Mikawashi kyaku|Evasive leg}} | ||
|old = | |old = SideStep | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Dodgy Dance''' is a | '''Dodgy Dance''' is a skill in the series. | ||
==Characteristics== | |||
The skill increases the user's [[evasion]] by a substantial amount for a short amount of time. | |||
==Appearances== | ==Appearances== | ||
==={{DQIHD}}=== | |||
Dodgy Dance increases evasion by 50% for 3~5 turns and costs 4 MP to use. It is learned by the {{Hero 1}} at level 10. | |||
{{Descriptions | |||
|DQI&IIHD=Employs fancy footwork to increase the user's ability to evade attacks.<ref>Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> | |||
}} | |||
==={{DQIIHD}}=== | |||
Dodgy Dance once again increases the user's evasion by 50% for 3~5 turns and costs 4 MP to use. It can be learned by the [[Prince of Cannock]] at level 8 and is already known by the [[Princess of Cannock]] when she joins the party. | |||
* If either character is under the effects of Dodgy Dance, several of their [[Souped-Up Skill|Souped-Up Skills]] become available to use by holding down a button, depending on which version of the game is being played. The Princess of Cannock's Dodgy Dance can become [[Rough 'n Tumble]] if her HP is below 50% or if she is under the effects of [[Absorb Magic]]. | |||
==={{DQ3HD}}=== | |||
{{Descriptions | |||
|DQ3=Employs fancy footwork to increase the user's ability to evade attacks.<ref>Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> | |||
}} | |||
Dodgy Dance increases evasion to 50% for 3~5 turns and costs 5 MP to use. It can be learned by the {{Hero 3}} at level 13 if their {{Wisdom}} exceeds 38. It can also be used by a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|friendly]] [[Minidemon]] and [[Ursa major]]. On the enemy side, it can be used by [[Hoodlum]] and [[Articore]]. | |||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Dodgy Dance | Dodgy Dance boosts the user's evasion to 50% for 2~3 turns. It can be learned by reaching rank 2 as a [[Dancer]] or rank 4 as a [[Martial Artist]]. It can also be used by [[Hellstalker]] and [[Bronson]]. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Dodgy Dance is learned by reaching rank 5 of the [[Dancer]] vocation and or rank 3 as a [[Slime (vocation)|Slime]]. It can also be used by [[Magic marionette|Magic marionettes]]. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Known as '''SideStep''' in this game, it requires the monster to reach level 9 with 63 max HP and 54 AGL. It can be learned naturally by [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]]. | |||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirement to learn SideStep are unchanged. | The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]]. | ||
==={{ | ==={{DQMJ}}=== | ||
{{Descriptions | |||
|DQMJ=Prepares the dancer to take evasive manoeuvres.<ref>Nintendo DS version.</ref> | |||
}} | |||
Dodgy Dance can be learned from: | |||
*[[Bounty Hunter]] (10 points) | |||
*[[Dancer (skill)|Dancer]] (4 points) | |||
*[[Guerrilla]] (51 points) | |||
*[[Speedster]] (19 points) | |||
*[[Thief (skill)|Thief]] (70 points) | |||
*[[Wind Blower]] (16 points) | |||
==={{DQMJ2}}=== | |||
Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: | |||
*[[Dual duellers (skill)|Dual duellers]] (5 points) | |||
*[[Sagittar (skill)|Sagittar]] (5 points) | |||
*[[Speedster]] (25 points) | |||
*[[Über Healer]] (13 points) | |||
==={{DQM3}}=== | |||
Dodgy Dance costs just one MP and doubles the user's evasion for 4~7 turns, stacking with the [[Ace Evader]], [[Artful Dodger]], [[Evasive Impulse]], and [[Supreme Sidestepper]] traits, and is voided by the [[Dodge Denier]] trait. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents. | |||
==Related skills== | |||
*[[Dodgy Character]] | |||
*[[Tap Dance]] | |||
==References== | |||
<references/> | |||
{{clear}} | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Defensive skills]] | |||
[[Category:Dances]] | |||
[[Category:Dragon Quest I & II HD-2D Remake abilities]] | |||
[[Category:Dragon Quest III HD-2D Remake skills]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category: | [[Category:Dragon Quest Monsters skills]] | ||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
Latest revision as of 16:15, 4 April 2026
| Dodgy Dance | |
|---|---|
| Japanese | みかわしきゃく |
| Rōmaji | Mikawashi kyaku |
| Type | Dance |
| Older names | SideStep |
Dodgy Dance is a skill in the series.
Characteristics[edit | edit source]
The skill increases the user's evasion by a substantial amount for a short amount of time.
Appearances[edit | edit source]
Dragon Quest I HD-2D Remake[edit | edit source]
Dodgy Dance increases evasion by 50% for 3~5 turns and costs 4 MP to use. It is learned by the Hero at level 10.
| Game | Description |
| Employs fancy footwork to increase the user's ability to evade attacks.[1] |
Dragon Quest II HD-2D Remake[edit | edit source]
Dodgy Dance once again increases the user's evasion by 50% for 3~5 turns and costs 4 MP to use. It can be learned by the Prince of Cannock at level 8 and is already known by the Princess of Cannock when she joins the party.
- If either character is under the effects of Dodgy Dance, several of their Souped-Up Skills become available to use by holding down a button, depending on which version of the game is being played. The Princess of Cannock's Dodgy Dance can become Rough 'n Tumble if her HP is below 50% or if she is under the effects of Absorb Magic.
Dragon Quest III HD-2D Remake[edit | edit source]
| Game | Description |
| Employs fancy footwork to increase the user's ability to evade attacks.[2] |
Dodgy Dance increases evasion to 50% for 3~5 turns and costs 5 MP to use. It can be learned by the Hero at level 13 if their Wisdom exceeds 38. It can also be used by a friendly Minidemon and Ursa major. On the enemy side, it can be used by Hoodlum and Articore.
Dragon Quest VI: Realms of Revelation[edit | edit source]
Dodgy Dance boosts the user's evasion to 50% for 2~3 turns. It can be learned by reaching rank 2 as a Dancer or rank 4 as a Martial Artist. It can also be used by Hellstalker and Bronson.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Dodgy Dance is learned by reaching rank 5 of the Dancer vocation and or rank 3 as a Slime. It can also be used by Magic marionettes.
Dragon Quest Monsters[edit | edit source]
Known as SideStep in this game, it requires the monster to reach level 9 with 63 max HP and 54 AGL. It can be learned naturally by DanceVegi, MudDoll, PillowRat and Slabbit.
Dragon Quest Monsters 2[edit | edit source]
The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.
Dragon Quest Monsters: Joker[edit | edit source]
| Game | Description |
| Prepares the dancer to take evasive manoeuvres.[3] |
Dodgy Dance can be learned from:
- Bounty Hunter (10 points)
- Dancer (4 points)
- Guerrilla (51 points)
- Speedster (19 points)
- Thief (70 points)
- Wind Blower (16 points)
Dragon Quest Monsters: Joker 2[edit | edit source]
Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:
- Dual duellers (5 points)
- Sagittar (5 points)
- Speedster (25 points)
- Über Healer (13 points)
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Dodgy Dance costs just one MP and doubles the user's evasion for 4~7 turns, stacking with the Ace Evader, Artful Dodger, Evasive Impulse, and Supreme Sidestepper traits, and is voided by the Dodge Denier trait. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.
Related skills[edit | edit source]
References[edit | edit source]
- Skills
- Defensive skills
- Dances
- Dragon Quest I & II HD-2D Remake abilities
- Dragon Quest III HD-2D Remake skills
- Dragon Quest VI skills
- Dragon Quest VII skills
- Dragon Quest Monsters skills
- Dragon Quest Monsters 2 skills
- Dragon Quest Monsters: Joker skills
- Dragon Quest Monsters: Joker 2 skills
- Dragon Quest Monsters: Terry's Wonderland 3D skills
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills
- Dragon Quest Monsters: Joker 3 skills
- Dragon Quest Monsters: The Dark Prince skills


