Restless armour: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
Shy-Guy2002 (talk | contribs)
 
(17 intermediate revisions by 8 users not shown)
Line 1: Line 1:
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji={{tt|Samayō yoroi|Wandering armour}}
|romanji={{tt|Samayou yoroi|Wandering armour}}
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|old=Rogue Knight ({{III}} {{NES}} and {{IV}} {{NES}})<br>RogueNite ({{III}} {{GBC}}, ''Torneko: The Last Hope'', {{Monsters}}, and {{Monsters 2}})
|old=Rogue Knight (NES)<br>RogueNite (''Monsters'' to ''III'' GBC)
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}
 
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
The '''Restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.
The '''Restless armour''' is a monster in the series.


==Characteristics==
==Characteristics==
Restless armours are simple bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{Undead}} due to being possessed by restless souls.
Restless armours are bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]] that are animated. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{undead}} due to being possessed by restless souls.


Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage taken.
Typically a physical powerhouse, restless armours will slash with their swords and occasionally deliver desperate attacks, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s to battle to heal them.


Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Line 24: Line 23:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#028
|bestiaryNumber=#028
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[Image:Rogue Knight DQIII NES.png|55px]]
|lvl=11
|lvl=11
|hp=55
|hp=55
Line 33: Line 32:
|gold=30
|gold=30
|attack=47
|attack=47
|defense=45 (50 in Remakes)
|defense={{tt|45|50 in remakes}}
|agility=10
|agility=10
|spells=None
|spells=None
|skills={{Desperate attack}}<br>Calls for backup. ([[Healslime]])
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
Line 57: Line 56:
|gbc-sprites=[[File:Restless armour III gbc.png]]
|gbc-sprites=[[File:Restless armour III gbc.png]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
}}
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#019
|family=None
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted.
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|hp=56
|mp=14
|exp=124
|gold=16
|attack=53
|defense=81
|agility=34
|spells=None
|skills=Calls for backup ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|32}}
|locations=[[Khoryv]] region<br>[[Skyfell Tower]]
|evasion={{fraction|0|64}}
|fire-resist=25%
|explosion-resist=25%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-25%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=100%
|paralysis-resist=100%
|snooze-resist=25%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=0%
}}
}}


Line 63: Line 104:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#043
|bestiaryNumber=#043
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[Image:Rogue Knight DQIII NES.png|50px]]
|hp=54
|hp=54
|mp=0
|mp=0
Line 74: Line 115:
|gold=49
|gold=49
|spells=None
|spells=None
|skills=Calls for backup. ([[Healslime]])<br>{{Desperate attack}}
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region ({{DQ4 Chapters 5 & 6}}) <br> [[Pharos Beacon]] ({{DQ4 Chapters 5 & 6}})
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region<br>[[Pharos Beacon]]
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|frizz-resist=25%
Line 93: Line 134:
|fuddle-resist=25%
|fuddle-resist=25%
|sap-resist=0%
|sap-resist=0%
|remake-sprites=[[File:Restless armour1.png]]
|remake-sprites=[[File:Sprite DQIV PSX Restless armour.png]]
|remake-changes=None
|remake-changes=None
}}
}}
A Restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.
A restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.


==={{DQ5}}===
==={{DQ5}}===
Line 102: Line 143:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#062
|bestiaryNumber=#062
|sprite=[[Image:Roguearmor.gif]]
|sprite=[[Image:Roguearmor.gif]]
Line 114: Line 155:
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]]
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]]
|spells=None
|spells=None
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|skills=Calls for backup ([[healslime]])<br>{{Desperate attack}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region
Line 140: Line 181:
|ds-mobile-sprites=[[File:Restless armour1.png]]
|ds-mobile-sprites=[[File:Restless armour1.png]]
}}
}}
Though present in the original game, Restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.
* Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.  
 
* In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
Line 148: Line 188:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|sprite=[[Image:DQVIII PS2 Restless armour.png]]
|sprite=[[File:HQDQ8-67.gif|200px]]
|hp=61
|hp=61
|mp=0
|mp=0
Line 190: Line 230:
|remake-changes=None
|remake-changes=None
}}
}}
 
* A restless armour is seen as a resident of [[Tryan Gully]].  It informs the party that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].
A Restless armour is seen as a resident of [[Tryan Gully]].  It informs the {{Hero 8}} and {{Party 8}} that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].


==={{DQ9}}===
==={{DQ9}}===
Line 197: Line 236:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romaji=Samayō yoroi
|romaji=Samayou yoroi
|bestiaryNumber=#057
|bestiaryNumber=#057
|family={{Material}}
|family={{Material}}
Line 243: Line 282:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#059
|bestiaryNumber=#059
|family={{Material}}
|family={{Material}}
Line 251: Line 290:
|mp=15
|mp=15
|attack=78
|attack=78
|defense=95
|defence=95
|agility=28
|agility=28
|exp=91
|exp=91
|gold=40
|gold=40
|spells=None
|spells=None
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup. (Healslime)
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup ([[Healslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (act one)<br>[[Laguna di Gondolia]] (act one, night only)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-10%
|wind-resist=0%
|wind-resist=0%
|rock-resist=0%
|rock-resist=0%
|light-resist=-110%
|light-resist=-10%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
Line 291: Line 329:
|name=Vicious restless armour
|name=Vicious restless armour
|kanji=さまようよろい・強
|kanji=さまようよろい・強
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|romanji={{tt|Samayou yoroi・kyō|Wandering armor・strong}}
|bestiaryNumber=#343
|bestiaryNumber=#343
|family={{Material}}
|family={{Material}}
Line 299: Line 337:
|mp=27
|mp=27
|attack=200
|attack=200
|defense=195
|defence=195
|agility=91
|agility=91
|exp=1,111
|exp=1,111
|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (act two)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (postgame)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-10%
|wind-resist=0%
|wind-resist=0%
|rock-resist=0%
|rock-resist=0%
|light-resist=-110%
|light-resist=-10%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
Line 343: Line 380:
|name=RogueNite
|name=RogueNite
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|sprite=[[File:Rogue_nite.png]]
|sprite=[[File:Rogue_nite.png]]
|level=45
|level=45
Line 390: Line 427:
|name=RogueNite
|name=RogueNite
|kanji= さまようよろい
|kanji= さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|sprite=[[File:Roguenite.png]]
|sprite=[[File:Roguenite.png]]
|level=45
|level=45
Line 443: Line 480:
|rank = C
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = [[Whack]]proof
|resistances = [[Whack]]proof
Line 459: Line 496:
|rank = C
|rank = C
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
Line 467: Line 504:
}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}


==={{DQM3}}===
==={{DQM3}}===
Line 481: Line 509:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
|icon=[[File:Restless armour DQM3 portrait.png|100px|Restless armour]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,330</big></big>
|hp=1,330
|mp=<big><big>360</big></big>
|mp=360
|attack=<big><big>580</big></big>
|attack=580
|defense=<big><big>690</big></big>
|defense=690
|wisdom=<big><big>430</big></big>
|wisdom=430
|agility=<big><big>470</big></big>
|agility=470
|bestiary=#440
|bestiary=#440
|rank=<big><big>'''F'''</big></big>
|rank='''F'''
|in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
|in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
|talents=[[Breath Taker]] (lv. 1)<br>[[Defence Booster|Defence Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40)
|talents=[[Breath Taker]] (lv. 1)<br>[[Defence Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40)
|traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40)
|traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60)
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|synthesis=[[File:Slime knight DQM3 portrait.png|64px|link=slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|synthesis=[[File:Slime Knight DQM3 portrait.png|64px|link=Slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|fusions=
|fusions=[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:DQM3 material family icon.png|64px|link=Material family]] = [[File:Hunter mech DQM3 portrait.png|64px|link=Hunter mech]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Skeleton DQM3 portrait.png|64px|link=Skeleton]] = [[File:Skeleton soldier DQM3 portrait.png|64px|link=Skeleton soldier]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Raptile DQM3 portrait.png|64px|link=Raptile]] = [[File:Mandrake major DQM3 portrait.png|64px|link=Mandrake major]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Grim rider DQM3 portrait.png|64px|link=Grim rider]] = [[File:Sir roseguardin DQM3 portrait.png|64px|link=Sir Roseguardin]]
|fire-resist=-25%
|fire-resist=-25%
|water-resist=0%
|water-resist=0%
Line 528: Line 556:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji={{tt|Samayō yoroi|Wandering armor}}
|romanji={{tt|Samayou yoroi|Wandering armor}}
|listNumber=#014
|listNumber=#014
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Line 542: Line 570:
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romaji={{tt|Samayō yoroi|Wandering armor}}
|romaji={{tt|Samayou yoroi|Wandering armor}}
|listNumber=#040
|listNumber=#040
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Line 562: Line 590:
|bestiaryNumber=#29
|bestiaryNumber=#29
|family={{Material}}
|family={{Material}}
|trivia=They sulk the plains from dawn till dusk<br>They really are {{MFamilies}}s, not just a husk<br>They polish their armour to ward off the rust
|trivia=They sulk the plains from dawn till dusk<br>They really are monsters, not just a husk<br>They polish their armour to ward off the rust
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
Line 607: Line 635:
|sleep-resist=Normal
|sleep-resist=Normal
|stun-resist=Weak
|stun-resist=Weak
|poison-resist=Very strong
|poison-resist=Very Strong
|debilitation-resist=Normal
|debilitation-resist=Normal
}}
}}


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
Restless armour appears as a C-rank monster of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayou yoroi
|sprite=[[Image:DQT Restless Armour.png|275px]]
|sprite=[[Image:DQT Restless Armour.png|275px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
Line 622: Line 650:
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=115
|lvl=115
|hp=733
|hp=774
|mp=195
|mp=202
|move=2
|move=2
|attack=333
|attack=333
|defense=325
|defense=338
|agility=187
|agility=187
|wisdom=187
|wisdom=187
Line 633: Line 661:
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=[[Bang]]-type Physical Potency +5%/Stats Up
|askill1=Bang-type Physical Potency +5%/Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill2=Frizz Res +25/Stats Up
|askill3=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill3=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|askill4=[[Sizz]] Res +25/Stats Up
|askill4=Sizz Res +25/Stats Up
|askill5=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill5=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1={{ATK}} +3
|bperk1=ATK +3
|bperk2=[[Blast Slash]] Potency +2%
|bperk2=Blast Slash]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''Bang-type Physical Potency +5%''': Raises Bang-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 671: Line 699:
|de=Ruhelose Rüstung|de-meaning=German for "restless armour".
|de=Ruhelose Rüstung|de-meaning=German for "restless armour".
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
|zh-tw={{tt|彷徨甲胄|Pánghuáng jiǎzhòu}}|zh-tw-meaning=Traditional Chinese for "wandering armour".
}}
}}


==Similar species==
==Gallery==
<center><gallery>
File:Restless Armour Famicom.png|{{Famicom}} art.
File:DQ IV Android Estark's Crypt 10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in ''Dragon Quest IV''.
File:DQ IV Android Estark's Crypt 11.jpg
File:DQ IV Android Estark's Crypt 12.jpg|Leaving
File:DQ VIII Android Tryan Gully 23.jpg|A friendly restless armour living in [[Tryan Gully]] from ''Dragon Quest VIII''.
File:DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
File:DQXI Restless armour.jpg|{{XI}} polygon model.
File:DQXI Vicious restless armour.jpg|A Vicious restless armour.
File:Restless armour dqm psx.gif|{{1·2}} sprite
File:Rogueknight.png|{{Caravan Heart}} sprite.
File:Restlessarmour DQMJ DS.png|Monsters: {{Joker}} model.
File:DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
File:DQMBRV Restless Armour1.png
File:DQMBRV Restless Armour2.png
File:DQMBRV Restless Armour3.png
File:Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
File:DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
File:DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
File:DQ Stars Android Restless Knight 2.jpg
File:DQR Samayo Yoroi.png|{{Rivals}} card.
File:DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
File:LINE Infernal armour healslime.png|LINE sticker
File:DQ40th Restless armour.png|40th anniversary artwork for [[Dragon Quest the DIVE]].
File:Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
File:Metallic Restless Armour.jpg|Metallic Monsters Gallery.
File:DQTCG Restless armour.jpg|''DQ'' Trading Card
File:DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
 
==Related enemies==
*[[Deserted armour]]
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[Infernal armour]]
*[[IronNite]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Robbin' 'oodlum]]
Line 684: Line 744:
*[[Tanzaknight]]
*[[Tanzaknight]]


==Gallery==
[[Category:Material family]]
<center><gallery>
[[Category:Zombie family]]
Restless Armour Famicom.png|{{Famicom}} art.
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]])
DQ_IV_Android_Estark%27s_Crypt_11.jpg|
DQ_IV_Android_Estark%27s_Crypt_12.jpg|Leaving. ([[Cell phone]])
DQ VIII Android Tryan Gully 23.jpg|Residential Restless armour in [[Tryan Gully]] from {{VIII}}. ([[Cell phone]])
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
DQXI Restless armour.jpg|{{XI}} polygon model.
DQXI Vicious restless armour.jpg|A Vicious restless armour.
DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
DQMBRV Restless Armour1.png|
DQMBRV Restless Armour2.png|
DQMBRV Restless Armour3.png|
Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
Restless armour dqm psx.gif|{{1·2}} sprite
Rogueknight.png|{{Caravan Heart}} sprite.
Restlessarmour DQMJ DS.png|{{Joker}} model.
LINE Infernal armour healslime.png|LINE sticker
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 2.jpg|
DQR Samayo Yoroi.png|{{Rivals}} card.
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Metallic Restless Armour.jpg|Metallic Monsters Gallery.
DQTCG Restless armour.jpg|''DQ'' Trading Card
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
 
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VII Reimagined enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko: The Last Hope enemies]]
Line 731: Line 767:
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
Line 745: Line 782:
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[es:Armadura Inquieta]]
[[fr:Armure errante (monstre)]]
[[fr:Armure errante (monstre)]]

Latest revision as of 17:00, 11 May 2026

For the cursed suit of armour from Dragon Quest V, see Restless armour (Equipment).

The Restless armour is a monster in the series.

Characteristics[edit | edit source]

Restless armours are bluish-grey suits of armour armed with a sword and shield that are animated. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.

Typically a physical powerhouse, restless armours will slash with their swords and occasionally deliver desperate attacks, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes to battle to heal them.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#028
Level
11
Gold
30
HP
55
MP
0
Attack
47
Defense
45
Agility
10
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Calls for backup (Healslime)
Location(s)
Romaria region
Gaia's Navel
Item Dropped
Copper sword164
Fire resistance *
25%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance
70%
Dazzle resistance
25%
Fizzle resistance
100%
Fuddle resistance
100%
Snooze resistance
70%
Deceleratle resistance *
0%
Sap resistance *
0%
Remakes sprites
SFC
GBC

Dragon Quest III HD-2D Remake[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest III HD-2D Remake
Sprite
Bestiary No.
#019
Family
None
Gold
16
HP
56
MP
14
Attack
53
Defence*
81
Agility
34
Evasion
064
In-game description

Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted.

Spell(s)
None
Skill(s)
Calls for backup (Healslime)
Location(s)
Khoryv region
Skyfell Tower
Item Dropped
Copper sword132
Fire resistance *
25%
Explosion resistance *
25%
Ice resistance *
0%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Snooze resistance *
25%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
0%

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Bestiary No.
#043
Gold
49
HP
54
MP
0
Attack
45
Defence
43
Agility
25
Evasion
164
Spell(s)
None
Skill(s)
Calls for backup (Healslime)
Desperate attack
Location(s)
Endor region (Chapter 2)
Last Chance Saloon region
Pharos Beacon
Item Dropped
Chain mail(1128)
Frizz resistance *
25%
Sizz resistance *
0%
Bang resistance *
0%
Crack resistance *
75%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
0%
Fuddle resistance
25%
Snooze resistance
25%
Sap resistance *
0%
Remakes (PSX, DS, Mobile)
Sprites
Notable Changes
None

A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Bestiary No.
#062
Recruit Rate
164
Gold
35
HP
65
MP
0
Attack
72
Defence
64
Agility
41
Evasion
064
Spell(s)
None
Skill(s)
Calls for backup (healslime)
Desperate attack
Item dropped
Restless armour 132
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
20%
Kamikazee resistance *
0%
Poof resistance
67%
Dazzle resistance *
20%
Fizzle resistance
100%
Fuddle resistance
20%
Poison resistance *
20%
Snooze resistance *
20%
Stun resistance *
20%
Sap resistance *
20%
PS2 model
DS & Mobile sprite
  • Though present in the original game, restless armours couldn't be recruited until the remakes.
  • In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#067 Material
Experience Gold HP MP
74 13 61 0
Attack Defense Agility Evasion
73 70 48 164
In-Game Description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Spell(s) None
Skill(s) Desperate attack
Calls for backup (Healslime)
Location(s) Swordsman's Labyrinth
Item(s) Dropped Iron shield164
Iron armour1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
50% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 50%
Sap Resistance *
15%
Army Resistance *
50%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Bestiary no.
#057
Family
Material
Gold
120
HP
100
MP
12
Attack
95
Defence
97
Agility
63
In-game description

Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Spell(s)
None
Skill(s)
Calls for backup (Healslime)
Morale Masher
Location(s)
Tower of Trades
Dourbridge
Lonely Plains
Grotto (Ruins, rank 1)
Item(s) dropped
Iron broadsword164
Iron armour1128
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
-25%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
0%
Light resistance *
0%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
25%
Snooze resistance *
50%
Poison resistance *
100%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
0%
Charm resistance *
75%


Dragon Quest X [edit | edit source]

Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Restless armour (さまようよろい Samayou yoroi )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#059
Family
Material
Gold
40
HP
96
MP
15
Attack
78
Defence
95
Agility
28
In-game description

Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.

Spell(s)
None
Skill(s)
Blocks attacks with its shield
Desperate attack
Calls for backup (Healslime)
Location(s)
Gallopolis Region - Celestial Sands (act one)
Laguna di Gondolia (act one, night only)
Item(s) Dropped
Iron broadsword1128
Iron armour1128
Fire resistance *
25%
Ice resistance *
-10%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-10%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
25%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Vicious[edit | edit source]

Vicious restless armour (さまようよろい・強 Samayou yoroi・kyō )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#343
Family
Material
Experience
1,111
Gold
295
HP
524
MP
27
Attack
200
Defence
195
Agility
91
In-game description

Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Blocks attacks with its shield
Desperate attack
Calls for backup (Cureslime)
Item(s) Dropped
Iron broadsword1128
Iron armour1128
Fire resistance *
25%
Ice resistance *
-10%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-10%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
25%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Torneko: The Last Hope[edit | edit source]

Dragon Quest Monsters[edit | edit source]

RogueNite (さまようよろい Samayou yoroi)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
45 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Material
In-game description Life was brought to this armor & it roams for prey
Abilities Heal, MetalCut, EvilSlash
Habitat Medal Man's Gate
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Weak

Dragon Quest Monsters 2[edit | edit source]

RogueNite (さまようよろい Samayou yoroi)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
45 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 4/10 6/10
Family Material
In-game description Doomed to wander and roam forever.
Abilities Heal, MetalCut, EvilSlash
Habitat Ice World
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak

Dragon Quest Monsters: Caravan Heart[edit | edit source]

Dragon Quest Monsters: Joker[edit | edit source]

Restless armour
Family Undead
Rank C
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Traits Psycho
Resistances Whackproof
Skill Anti-dragon, Attack Boost
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah

Dragon Quest Monsters: Joker 2[edit | edit source]

Restless armour
Family Undead
Rank C
Size S
Weapons Swords, Axes, Spears, Staves
Traits Psycho, Crafty Donker
Resistances Immune to Blade Blunter and Whack
Skill Anti-dragon
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP Max MP
Restless armour 1,330 360
Max Attack Max Defence Max Agility Max Wisdom
580 690 470 430
Bestiary No. #440
Rank F
In-game description Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
Talents Breath Taker (lv. 1)
Defence Booster I (lv. 20)
Zam Ward (lv. 40)
Guaranteed traits Miraculous Touch (lv. 1)
Defensive Impulse (lv. 20)
Snappy Comeback (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Static Discharge (lv. 1)
Crafty Devil (lv. 60)
Habitat Circle of Fortitude - Lower Echelon ()
Fort Nox
Items Magic water (Common)
Stardust earrings (Rare)
Synthesis chart X
Notable synthesis Restless armour X =
Restless armour X =
Restless armour X =
Restless armour X =
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 25% 50%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 50% 50%
Sleep Resistance * Stun Resistance *
0% 0%
Instant Death Resistance *
25%

Dragon Quest Heroes: Rocket Slime[edit | edit source]

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe

Dragon Quest Heroes II[edit | edit source]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection

Dragon Quest Treasures[edit | edit source]

Restless armour
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
3 95%
Bestiary no. #29
Family Material
Trivia They sulk the plains from dawn till dusk
They really are monsters, not just a husk
They polish their armour to ward off the rust
Favorite foods
Habitats The Paternoggin
The Snarl
Item(s) dropped
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
853 265 426
Max Defence Max Deftness Max magic
443 370 323
Potential abilities *
First Second Third
Aqua Slash Buckler Bash Doughty Defence
Fourth Fifth Sixth
Flame Slash Pearly Gates Spinning Slash
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Paragon
Third Fourth
Shiny Skin Spiky Skin
Fifth
Thick Skin
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Strong Normal Normal Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Normal Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very Strong
Debilitation Resistance *
Normal

Dragon Quest Tact[edit | edit source]

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Tact
Stats


Family Rank Role

Inorganic

Debuff
Max Level HP MP Move
115 774 202 2
Attack Defense Agility Wisdom Weight
333 338 187 187 20
Basic Skills
First Second Third
Heart Breaker Blast Slash* Talent Blossoming: Unbridled Blade
Awakening Skills
First Second Third
Bang-type Physical Potency +5%/Stats Up Frizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Fourth Fifth
Sizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Blast Slash]] Potency +2% N/a
Perk Details
First
Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal

In Other Languages[edit | edit source]

Language Translation Meaning
EspañolArmadura inquietaSpanish for "restless armour".
FrançaisArmure erranteFrench for "wandering armour".
DeutschRuhelose RüstungGerman for "restless armour".
ItalianoArmatura killer (VIII only)
Armatura assassina (IX onward)
Italian for "assassin armour".
中文 (繁體)彷徨甲胄Traditional Chinese for "wandering armour".

Gallery[edit | edit source]

Related enemies[edit | edit source]