Schadenfreude: Difference between revisions
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|title = Schadenfreude | |title = Schadenfreude | ||
|image = | |image = | ||
|japanese = ヒールウィップ | |japanese = ヒールウィップ | ||
|romaji = | |romaji = Hīru Wippu | ||
| | |translation = Heel Whip | ||
|type = Skill | |type = Skill | ||
|first = {{DQ9}} | |||
}} | }} | ||
'''Schadenfreude''' is a whip ability in the [[Dragon Quest (series)|Dragon Quest]] series. It restores the user's health based on a portion of the damage inflicted. | '''Schadenfreude''' is a whip ability in the [[Dragon Quest (series)|Dragon Quest]] series. It restores the user's health based on a portion of the damage inflicted. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ9}}=== | ||
Schadenfreude is learned with 76 skill points allocated into [[List of whip skills in Dragon Quest IX|Whip skill]]. It damages one group of enemies for 5 MP, and restores 1/4th of the damage dealt to the first enemy to the practitioner. | |||
==Etymology== | |||
*Schadenfreude is a German term that means "to experience pleasure at the misfortune of others". In the context of the games, it refers to HP being restored while enemies are lashed. | |||
=== | ==See also== | ||
*[[Lady's Thong]] | |||
*[[Queen's Thong]] | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Whip skills]] | [[Category:Whip skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
Latest revision as of 06:20, 17 February 2026
| Schadenfreude | |
|---|---|
| Japanese | ヒールウィップ |
| Rōmaji | Hīru Wippu |
| Translation | Heel Whip |
| Type | Skill |
| First appearance | Dragon Quest IX: Sentinels of the Starry Skies |
Schadenfreude is a whip ability in the Dragon Quest series. It restores the user's health based on a portion of the damage inflicted.
Appearances[edit | edit source]
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Schadenfreude is learned with 76 skill points allocated into Whip skill. It damages one group of enemies for 5 MP, and restores 1/4th of the damage dealt to the first enemy to the practitioner.
Etymology[edit | edit source]
- Schadenfreude is a German term that means "to experience pleasure at the misfortune of others". In the context of the games, it refers to HP being restored while enemies are lashed.