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Slimer
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{{Spell Infobox |title = Slimer |image = [[Image:DQR Suraforce.png|250px]]<br><small>{{Rivals}} card</small> |japanese = スラフォース |romaji = Surafōsu |translation = Slime Force |type = Skillset<br>Talent |first = {{DQMJ}} }} '''Slimer''' is a recurring skill set or talent in the series. It teaches various skills suitable for [[Slime family|slime]]s. ==Appearances== ==={{DQ10}}=== Slimer is one of the skill sets of a [[Slime]] monster companion. It teaches various recovery and support spells. ==={{DQMJ}}=== Slimer is learned by the [[Slime]], [[Bubble slime]], [[Drake slime]], and [[Metal slime]]. It grants the following abilities: <center> {| class="wikitable" ! Ability !! Skill Points !! Description |- |'''[[Frizz]]'''|| 2 || Singes a single enemy with a small fireball. |- |'''[[Heal]]'''|| 6 || Restores around 30 HP to a single ally. |- |'''[[Zap]]'''|| 16 || Strikes a single enemy with holy lightning. |- |'''[[Body Slam]]'''|| 22 || Deals heavy damage to the target and the user. |- |'''[[Dazzleflash]]'''||30 || Emits a glaring light that reduces all enemies' accuracy. |- |'''[[Sag]]'''||40||Decreases the attack of a single enemy. |- |'''[[Midheal]]'''||55||Restores around 75 HP to a single ally. |- |'''[[Share Magic]]'''||75||Gives half the caster's MP to another ally. |- |'''[[List of Traits in Dragon Quest Monsters: Joker|Steady Recovery]]'''||100||Restores a small amount of HP every turn in battle. |} </center> ==={{DQMJ2}}=== Slimer is now also learned by the [[Slime | Slime X]]. Its abilities remain unchanged. ==={{DQM3}}=== Slimer can be learned naturally once again by [[Slime]]s and [[Bubble slime]]s. <center> {| class="wikitable" ! Ability !! Talent Points !! Description !! Effect |- |'''[[Frizz]]'''||3||Inflicts minor fire-elemental spell damage on a single enemy.||Deals approximately 15 Fire-elemental spell damage to a single enemy, increasing to around 115 damage at 499 Wisdom. |- |'''[[Heal]]'''||10||Restores 28 or more HP to a single ally.||Restores around 28 HP to an ally, increasing to around 70 HP at 299 Wisdom. |- |'''[[Slime Squisher]]'''||20||Inflicts heavy impact damage on monsters in the slime family.||Deals 200% physical damage to monsters of the [[Slime family]], dealing only 60% damage to all other monsters. |- |'''[[Zap]]'''||30||Inflicts minor electrical spell damage on a single enemy.||Deals approximately 15 Electrical-elemental spell damage to a single enemy, increasing to around 135 damage at 499 Wisdom. |- |'''[[Accelerate]]'''||50||Greatly increases the agility of a single ally for 4 to 7 turns.||Increases a single ally's Agility by 80% for 4~7 turns. |- |'''[[Dazzleflash]]'''||70||Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.||Attempts to bedazzle all enemies for 2~5 turns. |- |'''[[Midheal]]'''||85||Restores 76 or more HP to a single ally.||Restores around 76 HP to an ally, increasing to around 215 HP at 499 Wisdom. |- |'''[[Auto-Restora]]'''||100||Restores a small amount of HP after each action.||Recovers 10% of the monster's max. HP at the end of the turn, with a limit of 200 HP. |- |} </center> [[Category:Dragon Quest Monsters: Joker skill sets]] [[Category:Dragon Quest Monsters: Joker 2 skill sets]] [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] [[Category:Dragon Quest Monsters: The Withered World talent sets]]
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