Hardy hand

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The Hardy hand is a monster in the series.

Characteristics[edit | edit source]

Hardy hands are appendages made from a silvery metallic sludge that crawl out of the ground. They have the same properties as metal slimes, being incredibly agile and impervious to nearly all forms of damage and status ailment, along with rewarding any that manage to defeat them with large amounts of experience. Like muddy hands, they will call for backup from more of their kind, but are just as likely to flee from battle, as well. They have some skill with magic, being able to cast either high-level fire or instant death spells to dispatch adventurers.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Hardy hand (メタルハンド Metaru hando)
Dragon Quest III: The Seeds of Salvation
Sprite Level HP MP
60 180 12
Attack Defense Agility Experience Gold
210 200 85 2,000 90
Bestiary No. #162
Spell(s) Kasizzle
Skill(s) Calls for backup (Hardy hand)
Location(s) Ice Cave
Item Dropped Seed of luck132
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 70% 100% 100%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
25% 100% 70% 25%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
100% 100% 100% 70%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
25% 25% 25%

Dragon Quest III HD-2D Remake[edit | edit source]

Hardy hand (メタルハンド, Metaru hando )
Defeated Monster List number: #141
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
Metal 320 42 3,200 18 394 901 255 064
Resistances
Fire Explosion Ice Wind Physical Lightning Drain Magic Whack Kamikazee Poof
75% 75% 75% 75% 25% 75% 0% 0% 100% 25%
Dazzle Fizzle Confusion Paralysis Sleep Stumble Stun Agility Down Attack Down Defence Down
0% 100% 0% 100% 25% 100% 100% 0% 0%
Additional information
Spells Skills Locations Item Drop
Fizzle
Sizzle
Assassin's Stab
Calls for backup (Hardy hand)
Temple of Trials Orichalcum claws1256
Description The horrible hands of berserk combatants that lost their lives before their dreams were realised. They were later reborn as abhorrent appendages that brim with animosity


Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Hardy hand (メタルハンド, Metaru hando)
Defeated Monster List No. : #331
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead & Metal 8 999 34,400 100 129 999 455
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
100% 100% 100% 100% 100% 100% 100% 100% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 100% 100% 100% 100% 100% 99% 100% 100%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
100% 100% 100% 99% 100% 100% 99% 100%
Additional information
Spells Skills Locations Dropped item
Whack Calls for backup (Hardy hand)
Flees
Mount Huji (act two and postgame)
Laguna di Gondolia (act two)
The Manglegrove - Whale Way Station (act two and postgame)
The Champs Sauvage (postgame)
Glass frit116
Molten globules164
Description Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave.

Vicious[edit | edit source]

Vicious hardy hand (メタルハンド・強, Metaru hando・kyō)
Defeated Monster List No. : #610
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead & Metal 12 999 91,020 500 246 999 718
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
100% 100% 100% 100% 100% 100% 100% 100% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 100% 100% 100% 100% 100% 99% 100% 100%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
100% 100% 100% 99% 100% 100% 99% 100%
Additional information
Spells Skills Locations Dropped item
Thwack
Acceleratle
Dazzle
Calls for backup (Vicious hardy hand)
Flees
The Sage's Trial - The Fierce Forest (postgame) Mini medal116
Molten globules164
Description Hardy hands driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Treasures[edit | edit source]

Hardy hand
Bestiary number: #24
Icon Attributes
Family Min. HP Min. MP Min. Attack Min. Defence Min. Agility Min. Magic
Undead 10 15 20 34 15 12
Treasure
Capacity
Safekeeping
Score
Max HP Max MP Max Attack Max Defence Max Agility Max Magic
2 100% 100 350 366 1,333 430 397
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Immune Immune Immune Immune Immune Immune Immune Immune Immune
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Immune Quite strong Quite strong Quite strong Immune Immune Immune Weak
Additional information
Abilities* Burning Breath, Double Trouble, Driller Instinct, Sizz/Sizzle/Kasizzle, Multifists, Time Bomb
Traits Metal Skin, Restless Heart, Shiny Skin, Slim Pickings, Sorcereverb
Dragon Attack Gold Crush
Description Liquid metal that gives of no poisonous vapours
Unlike other hands, they are rapid escapers
They resolve all their quarrels with rock, scissors, paper
Habitat Select spots in:
The Paternoggin
The Maneland
The Hinterquarters
The Wingswept Moors
Cinderback Ridge
Favorite Foods
Items


Dragon Quest Tact[edit | edit source]

Hardy hand appears in the Japanese version as an A-rank monster of the Inorganic family.

In Other Languages[edit | edit source]

Language Translation Meaning
EspañolMano duraSpanish for "hard hand".
FrançaisMain forteFrench for "strong hand".
DeutschHarte HandGerman for "hard hand".

Trivia[edit | edit source]

  • The toxic fumes alluded to in the Hardy hand's monster description in Treasures refers to the vapors that mercury gives off when heated.

Gallery[edit | edit source]