Mastermine

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The Mastermine is a monster introduced in Dragon Quest VII.

Characteristics[edit | edit source]

Menacing floating mines that are more mindful than they first look, managing to swing themselves fiercely at foes, spikes first, but also use Bounce to block spells and send them right back at attackers. They are also prone to self-destructing at will to harm adventurers with a violent explosion. In the 3DS version, the mastermine and its cousins do not move around much on the field and can be avoided easily as long as they directly blocking the party's path. If they are faced by a much stronger enemy, they can rapidly flee by rolling away on the ground.

Appearances[edit | edit source]

Dragon Quest VII[edit | edit source]

Mastermine (キラースター, Kirā sutā )
Big Book of Beasts No. : 088
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
110 8 51 (PS1)
71 (3DS)
47 (PS1)
77 (3DS)
91 115 90 0% 164
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 25% 0% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
15% 0% 15% 90% 100% 100% 15% 15% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Bounce Self-destruct (22~33 damage to party) Falls Hollow Silver cuirass1128
Notable changes in the remakes


Related Enemies[edit | edit source]