For the cursed suit of armour from Dragon Quest V, see Restless armour (Equipment).
The restless armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.
Characteristics
Restless armours are simple bluish-grey suits of armour armed with a sword and shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.
Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage taken.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Appearances
Restless armour (さまようよろい Samayō yoroi)
- Bestiary No.
- #028
- Level
- 11
- Spell(s)
- None
- Fire resistance *
- 25%
Restless armour (さまようよろい Samayō yoroi)
- Sprite
- Bestiary No.
- #019
- Family
- None
- In-game description
Warriors from an ancient era whose soulds inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
- Spell(s)
- None
- Fire resistance *
- 25%
- Explosion resistance *
- 25%
- Ice resistance *
- 0%
- Wind resistance *
- 0%
- Lightning resistance *
- -125%
- Stumble resistance *
- 0%
- Stun resistance *
- 100%
Restless armour (さまようよろい Samayō yoroi)
Original (NES)
- Bestiary No.
- #043
- Spell(s)
- None
- Sprites
- Notable Changes
- None
A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.
Restless armour (さまようよろい Samayō yoroi)
- Sprite
- Bestiary No.
- #062
- Spell(s)
- None
Though present in the original game, restless armours couldn't be recruited until the remakes.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.
Restless armour (さまようよろい Samayō yoroi)
A restless armour is seen as a resident of Tryan Gully. It informs the Hero and party that upon Rhapthorne's failed conquest of the World of Light, that the Lord of Darkness was imprisoned by the Seven Sages under a rock somewhere.
Restless armour (さまようよろい Samayō yoroi)
- Model
- Bestiary no.
- #057
- In-game description
Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.
Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
- Spell(s)
- None
- Fire resistance *
- 0%
- Ice resistance *
- 0%
- Wind resistance *
- -25%
- Blast/Lightning resistance *
- 0%
- Earth resistance *
- 0%
- Dark resistance *
- 0%
- Light resistance *
- 0%
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.
Restless armour (さまようよろい Samayō yoroi )
- Sprite
- Bestiary no.
- #059
- In-game description
Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
- Spell(s)
- None
- Skill(s)
- Blocks attacks with its shield
Desperate attack
Calls for backup (healslime)
- Fire resistance *
- 25%
- Ice resistance *
- -110%
- Wind resistance *
- 0%
- Earth resistance *
- 0%
- Light resistance *
- -110%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
Vicious
Vicious restless armour (さまようよろい・強 Samayō yoroi・kyō )
- Sprite
- Bestiary no.
- #343
- In-game description
Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
- Spell(s)
- None
- Fire resistance *
- 25%
- Ice resistance *
- -110%
- Wind resistance *
- 0%
- Earth resistance *
- 0%
- Light resistance *
- -110%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
RogueNite (さまようよろい Samayō yoroi)
RogueNite (さまようよろい Samayō yoroi)
Restless armour (さまようよろい Samayō yoroi)
| Fire Resistance * |
Water Resistance * |
Wind Resistance * |
Earth Resistance * |
| -25% |
0% |
0% |
50% |
| Explosion Resistance * |
Ice Resistance * |
Electricity Resistance * |
Light Resistance * |
| 0% |
50% |
25% |
50% |
| Dark Resistance * |
Antimagic Resistance * |
Bedazzlement Resistance * |
Confusion Resistance * |
| 0% |
0% |
-25% |
0% |
| Debilitation Resistance* |
MP Absorption Resistance * |
Paralysis Resistance * |
Poison Resistance * |
| 0% |
50% |
50% |
50% |
| Sleep Resistance * |
Stun Resistance * |
| 0% |
0% |
| Instant Death Resistance * |
| 25% |
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.
Restless armour (さまようよろい Samayō yoroi)
| Model |
Experience |
Gold |
 |
30 |
25g |
| List No. |
#014 |
| Field Notes |
Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) |
Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain) |
| Item(s) Dropped |
Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe |
Restless armour (さまようよろい Samayō yoroi)
| Portrait |
Forte |
Treasure Capacity |
Safekeeping Score |
 |
 |
3 |
95% |
| Bestiary no. |
#29 |
| Family |
Material |
| Trivia |
They sulk the plains from dawn till dusk They really are monsters, not just a husk They polish their armour to ward off the rust |
| Favorite foods |
    |
| Habitats |
The Paternoggin The Snarl |
| Item(s) dropped |
  |
| Name |
Target(s) |
Element |
| Gigagash |
Area |
Light & Slash |
| Fire Resistance * |
Water Resistance * |
Wind Resistance * |
Earth Resistance * |
| Strong |
Normal |
Normal |
Weak |
| Explosion Resistance * |
Ice Resistance * |
Electricity Resistance * |
Gravity Resistance * |
| Strong |
Normal |
Normal |
Normal |
| Light Resistance * |
Dark Resistance * |
Slash Resistance |
Impact Resistance |
| Weak |
Strong |
Normal |
Weak |
| Piercing Resistance |
Sleep Resistance |
Stun Resistance |
Poison Resistance |
| Normal |
Normal |
Weak |
Very strong |
| Debilitation Resistance * |
| Normal |
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.
Restless armour (さまようよろい Samayō yoroi)
Stats
| First |
| Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Half Res |
Half Res |
Normal |
Very Weak |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Normal |
Very Weak |
Normal |
Normal |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Immune |
Normal |
Normal |
Half Res |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Super Weak |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Half Res |
Super Weak |
Normal |
In Other Languages
| Language |
Translation |
Meaning |
Español | Armadura inquieta | Spanish for "restless armour". |
Français | Armure errante | French for "wandering armour". |
Deutsch | Ruhelose Rüstung | German for "restless armour". |
Italiano | Armatura killer (VIII only) Armatura assassina (IX onward) | Italian for "assassin armour". |
Similar species
Gallery