Lethal armour
| Dragon Quest monster | |
|---|---|
| Lethal armour | |
| File:DQIII Lethal Armour.png Art by Akira Toriyama | |
| Japanese | キラーアーマー |
| Romaji | Kirā āmā |
| First appearance | Dragon Quest III |
| Old localisation | KillArmor |
A Lethal armour is a monster first featured in Dragon Quest III: The Seeds of Salvation. It is a blood-stained variant of the Restless armour that, unlike it's peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet, and often relies on summoning Cureslimes in battle.
Appearances
Dragon Quest III: The Seeds of Salvation
Dragon Quest IV: Chapters of the Chosen
Dragon Quest VIII: Journey of the Cursed King
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| Bestiary No. | Family | |||||
| #130 | Material | |||||
| Experience | Gold | HP | MP | |||
| 124 | 52 | 145 | 20 | |||
| Attack | Defense | Agility | Evasion | |||
| 151 | 136 | 70 | 0/64 | |||
| In-Game Description | A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep. |
| Spell(s) | Kasnooze |
| Skill(s) | None |
| Location(s) | East Argonia |
| Item(s) Dropped | Soldier's sword1⁄64 Heavy armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 15% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 50% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 50% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies
| ##176 - Lethal armour | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Magic armour (common, 1/128) Seed of defence (rare, 1/256) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Gittish Empire Gittingham Palace Western Wormwood (high ground) Wyrmtail (high ground) Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup (Cureslime) | ||||||||||||||||||||||||||||||||||||||||||
| Spells | Kasnooze | ||||||||||||||||||||||||||||||||||||||||||
| Family | Material | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #176 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons. Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
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Dragon Quest Monsters: Joker
Unusually for the species, in the Joker games lethal armours prefer to heft halberds rather than their standard swords.
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Description | These deadly knights are stained in the blood of their victims. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Able Ambusher |
| Resistances | Confusionproof |
| Skill | Cold Sleep |
| Location | Infern Isle |
| Breeding chart | Skeleton soldier x Lesser demon |
Dragon Quest Monsters: Joker 2
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Able Ambusher, Poisonous Touch |
| Resistances | Immune to Blade Blunter and Confusion |
| Skill | Cold Sleep |
| Location | Necropolis |
| Breeding chart | Restless armour x Dancing devil, Lesser demon or Octavian sentry Gryphon x Angel slime |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 50 | 39g |
| List No. | 051 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero) |
| Item(s) Dropped | Platinum ore, Template:Mirrorstone 9 |
Dragon Quest Heroes II
| Model | Experience | Gold | Marked Version? |
| 1005 | 98g | Yes |
| List No. | 119 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | The Darkwood |
| Item(s) Dropped | Template:Platinum ore 9, Royal ruby |
Dragon Quest of the Stars
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Dragon Quest Tact
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This article is a stub. You can help by expanding it. |
Similar species
Gallery
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Patroling Necropolis.
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Joker model.
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Joker 2 model.
Categories:
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Tact monsters




