Dragon Quest Itsudemo Bōken Dice

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Dragon Quest Itsudemo Bōken Dice (ドラゴンクエストいつでも冒険ダイス, Doragon Kuesuto Itsudemo Bōken Daisu?) is a Dragon Quest RPG for smartphones. It released exclusively as pre-installed software on the Docomo SH-01F Dragon Quest edition. The game was first announced, alongside the phone, by NTT Docomo (株式会社NTTドコモ, NTT Docomo?) on September 30, 2013.

The release was planned for December 2013 to February 2014, but officially launched with the device on December 7, 2013. As an integrated software the game has no end of service, but ceased distribution once all 30,000 units of the smartphone had sold.

Example Map

Gameplay[edit | edit source]

Dragon Quest Itsudemo Bōken Dice translates literally to 'Anytime Adventure Dice', and dice are core to how the game is played. During gameplay the player rolls dice in order to move through spaces to navigate different maps to reach an end teleportal. The goal of the game is to level different character vocations, find mini medals, and encounter monsters in order to add them to a growing encyclopedia. There are a total of 800 monsters to find in order to complete the monster encyclopedia, as well as 999 mini medals. The purpose of medals is to unlock Dragon Quest themed smartphone wallpapers and emoji to use on the device, playing the game to unlock additional features and get more out of the phone. Overall the game represents the gamification of smartphone usage, with dice points (DP) being earned through the every day use of the device; This includes unlocking the phone, receiving calls and emails, launching the game daily, internet packet transmission, as well as using the built-in pedometer to reward step count. A dice roll is unlocked every 100 DP earned, meaning the more the phone is used throughout the day, the further the player can advance.

The game's maps are split into biomes, with a total of 8 different biomes in the game (plains, desert, forest, beach, sanctuary, poison marsh, volcano, and snow). The sanctuary biome has 2 matching maps, with the only difference being one is a boss room with the door replaced by a throne in the map art.

Each space along the map that is landed on after a dice roll can contain different things. Some correspond to mini medals or combat encounters agains random monsters (the biome decides which monsters can appear). Others can be the scene of random events such as gaining additional dice rolls, free experience, or advancing the player additional spaces (or moving the player back). Combat is turn-based and very simple, with the player pressing an 'attack' button to engage. For normal monsters, if not killed in a single strike, they will flee. If the player is defeated, they return to the first space on the board, losing 1 available dice roll if possible. Health is fully restored after each fight. The list of available monsters grows as vocations are levelled, resulting in a total monster encyclopedia of 800 monsters.

On the anniversary dates of main series game releases, DP achieved is doubled. These days are:

Vocations[edit | edit source]

The game has 10 playable vocations, only 4 of which are unlocked at the start of the game: Warrior, Martial Artist, Mage, and Priest. Through the course of playing the game, advanced vocations can be unlocked such as Thief, Monster Master, Merchant, Gadabout, Sage, and Hero. Each vocation can be switched to at any time providing at least level 5 is reached. The Monster Master class was relatively new to the franchise at this stage, with this game using art depicting the Dragon Quest V Hero; because of this, this game has the only known official female version of that games hero character art. It is also possible to change genders, as well as vocation.

Gallery[edit | edit source]