Lethal armour: Difference between revisions
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The '''Lethal armour''' is a recurring | The '''Lethal armour''' is a recurring {{MFamilies}} in the {{DQSeries}}, first featured in {{DQ3}}. | ||
==Characteristics== | ==Characteristics== | ||
The lethal [[Material family|armour]] is a blood-stained variant of the [[Restless armour]] that, unlike it's peers, has mastered spell-casting well enough to menace players with [[Kasap]] and [[Kasnooze]]. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet, and often relies on summoning [[Cureslime]]s in battle. In some games such as the | The lethal [[Material family|armour]] is a blood-stained variant of the [[Restless armour]] that, unlike it's peers, has mastered spell-casting well enough to menace players with [[Kasap]] and [[Kasnooze]]. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet, and often relies on summoning [[Cureslime]]s in battle. In some games such as the {{Joker}} series, the suits of armour have traded in their swords and wield halberds instead. | ||
==Appearances== | ==Appearances== | ||
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|skills=None | |skills=None | ||
|item=[[Full plate armour]]({{fraction|1|128}}) | |item=[[Full plate armour]]({{fraction|1|128}}) | ||
|locations=[[Canalot]] region ( | |locations=[[Canalot]] region ({{DQ4 Chapters 5 & 6}})<br>[[Dunplundrin]] region ({{DQ4 Chapters 5 & 6}}) | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=75% | |frizz-resist=75% | ||
| Line 106: | Line 106: | ||
|agility=70 | |agility=70 | ||
|bestiaryNumber=#130 | |bestiaryNumber=#130 | ||
|family= | |family={{Material}} | ||
|description=A killer suit of armor with a grudge against | |description=A killer suit of armor with a grudge against [[human]]ity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep. | ||
|spells=[[Kasnooze]] | |spells=[[Kasnooze]] | ||
|skills=None | |skills=None | ||
| Line 160: | Line 160: | ||
|family=Material | |family=Material | ||
|bestiaryNumber=#176 | |bestiaryNumber=#176 | ||
|description=Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons.<br><br>Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing. | |description=Unfair foes who send enemies into a slumber with [[Kasnooze]], then upset their attacks by snapping their weapons.<br><br>Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing. | ||
|locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}} | |locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}} | ||
|}} | |}} | ||
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|romanji=Kirā āmā | |romanji=Kirā āmā | ||
|bestiaryNumber=#350 | |bestiaryNumber=#350 | ||
|family= | |family={{Material}} | ||
|description=Animated suits of armour whose blood-red hue is a testament to the countless talented warriors they've trounced. | |description=Animated suits of armour whose blood-red hue is a testament to the countless talented warriors they've trounced. | ||
|sprite=[[Image:Lethal armour XI sprite.png]] | |sprite=[[Image:Lethal armour XI sprite.png]] | ||
| Line 185: | Line 185: | ||
|gold=313 | |gold=313 | ||
|spells=[[Kasap]]<br>[[Kasnooze]] | |spells=[[Kasap]]<br>[[Kasnooze]] | ||
|skills=Blocks with its shield<br>Call for backup ([[Cureslime]]) | |skills=Blocks with its shield.<br>Call for backup. ([[Cureslime]]) | ||
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | |items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | ||
|locations=[[The Battleground]] (second act)<br>[[Baramos' Lair]] (3DS and | |locations=[[The Battleground]] (second act)<br>[[Baramos' Lair]] ({{3DS}} and {{Definitive Edition}} only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=25% | |fire-resist=25% | ||
| Line 222: | Line 222: | ||
|romanji={{tt|Kirā āmā・ja|Killer armour・evil}} | |romanji={{tt|Kirā āmā・ja|Killer armour・evil}} | ||
|bestiaryNumber=#502 | |bestiaryNumber=#502 | ||
|family= | |family={{Material}} | ||
|description=Lethal armours who have morphed into a truly malevolent form under the malign influence of infinite evil. | |description=Lethal armours who have morphed into a truly malevolent form under the malign influence of infinite evil. | ||
|sprite=[[Image:Lethal armour XI sprite.png]] | |sprite=[[Image:Lethal armour XI sprite.png]] | ||
| Line 233: | Line 233: | ||
|gold=473 | |gold=473 | ||
|spells=[[Kasap]]<br>[[Kasnooze]] | |spells=[[Kasap]]<br>[[Kasnooze]] | ||
|skills=Blocks with its shield<br>Call for backup ([[King cureslime]]) | |skills=Blocks with its shield.<br>Call for backup. ([[King cureslime]]) | ||
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | |items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | ||
|locations=[[The Battleground]] (third act) | |locations=[[The Battleground]] (third act) | ||
| Line 266: | Line 266: | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Unusually for the species, in the ''Joker'' games | Unusually for the species, in the ''Joker'' games Lethal armours prefer to heft halberds rather than their standard swords. | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Lethal armour | |name = Lethal armour | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = B | |rank = B | ||
|description = ''These deadly knights are stained in the blood of their victims.'' | |description = ''These deadly knights are stained in the blood of their victims.'' | ||
|weapons = | |weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]] | ||
|resistances = | |resistances = [[Confusion]]proof | ||
|skill = [[Cold Sleep]] | |skill = [[Cold Sleep]] | ||
|location = [[Infern Isle]] | |location = [[Infern Isle]] | ||
| Line 286: | Line 286: | ||
|name = Lethal armour | |name = Lethal armour | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = B | |rank = B | ||
|size = S | |size = S | ||
|weapons = | |weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker | Poisonous Touch]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker|Poisonous Touch]] | ||
|resistances = Immune to [[Blade Blunter]] and Confusion | |resistances = Immune to [[Blade Blunter]] and [[Confusion]] | ||
|skill = [[Cold Sleep]] | |skill = [[Cold Sleep]] | ||
|location = [[Necropolis]] | |location = [[Necropolis]] | ||
| Line 328: | Line 328: | ||
}} | }} | ||
=== | ==={{DQStars}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQTact}}=== | ||
Lethal armour appears as an A-rank | Lethal armour appears as an A-rank {{MFamilies}} of the [[Inorganic family]]. It first appeared alongside the [[Killing machine]] on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Lethal armour | |name=Lethal armour | ||
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|romanji=Kirā āmā | |romanji=Kirā āmā | ||
|sprite=[[Image:DQT Lethal Armour.png|250px]] | |sprite=[[Image:DQT Lethal Armour.png|250px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | ||
|lvl=120 | |lvl=120 | ||
|hp=828 | |hp=828 | ||
| Line 354: | Line 354: | ||
|bskill3=[[Smouldering Slash]]{{tt|*|Level 42}} | |bskill3=[[Smouldering Slash]]{{tt|*|Level 42}} | ||
|askill1=Move +1 / Stats Up | |askill1=Move +1 / Stats Up | ||
|askill2=Zam Res +25 / Stats Up | |askill2=[[Zam]] Res +25 / Stats Up | ||
|askill3=Blizzard Rush Potency +5% / Stats Up | |askill3=[[Blizzard Rush]] Potency +5% / Stats Up | ||
|askill4=Frizz Res +25 / Stats Up | |askill4=[[Frizz]] Res +25 / Stats Up | ||
|askill5=Blizzard Rush Potency +5% / Stats Up | |askill5=[[Blizzard Rush]] Potency +5% / Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=DEF +15 | |bperk1=DEF +15 | ||
|bperk2=AGL +15 | |bperk2=AGL +15 | ||
|bperk3=Blizzard Rush Potency +2% | |bperk3=[[Blizzard Rush]] Potency +2% | ||
|aperk1='''Move +1''': Raises Move by 1. | |aperk1='''Move +1''': Raises Move by 1. | ||
|frizz-resist=Half Res | |frizz-resist=Half Res | ||
| Line 384: | Line 384: | ||
|charm-resist=Normal | |charm-resist=Normal | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQX Killer Armour.jpg|A Lethal armour in {{X}}. | |||
DQXI Lethal armour.jpg|{{XI}} polygon model. | |||
DQXI Malicious lethal armour.jpg|A Malicious lethal armour. | |||
DQMJ Lethal armour.png|{{Joker}} official art. | |||
DQMJ2 Necropolis.png|Patroling [[Necropolis]]. | |||
Lethalarmour DQMJ DS.png|{{Joker}} model. | |||
Lethal armour Joker 2.png|{{Joker 2}} model. | |||
DQMSL Lethal Armour.jpg|Appearance in {{Super Light}}. | |||
DQotS Lethal armour.jpg|{{Stars}} model. | |||
DQR Killer Armour.png|{{Rivals}} card. | |||
DQT KillingMachine LethalArmour.jpg|[[Killing machine]] and Lethal armour in {{Tact}} | |||
DQT Lethal Armour model.png|{{Tact}} model. | |||
Metallic Lethal Armour.jpg|Metallic Monster Gallery. | |||
DQTCG Lethal Armour.jpg|''DQ'' Trading Card. | |||
</gallery></center> | </gallery></center> | ||
==Related monsters== | |||
===Similar species=== | |||
*[[Gyldenbritches]] | |||
*[[IronNite]] | |||
*[[Infernal armour]] | |||
*[[Restless armour]] | |||
*[[Robbin' 'oodlum]] | |||
*[[Roseguardin]] | |||
*[[Schwarzchuld]] | |||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
Revision as of 01:38, 28 September 2022
| Dragon Quest monster | |
|---|---|
| Lethal armour | |
Art by Akira Toriyama | |
| Japanese | キラーアーマー |
| Romaji | Kirā āmā |
| First appearance | Dragon Quest III |
| Old localisation | KillArmor |
The Lethal armour is a recurring monster in the Dragon Quest series, first featured in Dragon Quest III: The Seeds of Salvation.
Characteristics
The lethal armour is a blood-stained variant of the Restless armour that, unlike it's peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet, and often relies on summoning Cureslimes in battle. In some games such as the Joker series, the suits of armour have traded in their swords and wield halberds instead.
Appearances
Dragon Quest III: The Seeds of Salvation
Dragon Quest IV: Chapters of the Chosen
Dragon Quest VIII: Journey of the Cursed King
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| Bestiary No. | Family | |||||
| #130 | Material | |||||
| Experience | Gold | HP | MP | |||
| 124 | 52 | 145 | 20 | |||
| Attack | Defense | Agility | Evasion | |||
| 151 | 136 | 70 | 0⁄64 | |||
| In-Game Description | A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep. |
| Spell(s) | Kasnooze |
| Skill(s) | None |
| Location(s) | East Argonia |
| Item(s) Dropped | Soldier's sword1⁄64 Heavy armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 15% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 50% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 50% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies
| ##176 - Lethal armour | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||
| Dropped Item | Magic armour1⁄128 Seed of defence1⁄256 | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Gittish Empire Gittingham Palace Western Wormwood (high ground) Wyrmtail (high ground) Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup (Cureslime) | ||||||||||||||||||||||||||||||||||||||||||
| Spells | Kasnooze | ||||||||||||||||||||||||||||||||||||||||||
| Family | Material | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #176 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Japanese Name | キラーアーマー | ||||||||||||||||||||||||||||||||||||||||||
| Romanized Jap. | Kirā āmā | ||||||||||||||||||||||||||||||||||||||||||
| Description | Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons. Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X
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This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Monsters: Joker
Unusually for the species, in the Joker games Lethal armours prefer to heft halberds rather than their standard swords.
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Description | These deadly knights are stained in the blood of their victims. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Able Ambusher |
| Resistances | Confusionproof |
| Skill | Cold Sleep |
| Location | Infern Isle |
| Breeding chart | Skeleton soldier x Lesser demon |
Dragon Quest Monsters: Joker 2
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Able Ambusher, Poisonous Touch |
| Resistances | Immune to Blade Blunter and Confusion |
| Skill | Cold Sleep |
| Location | Necropolis |
| Breeding chart | Restless armour x Dancing devil, Lesser demon or Octavian sentry Gryphon x Angel slime |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 50 | 39g |
| List No. | #051 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero) |
| Item(s) Dropped | Platinum ore, Template:Mirrorstone 9 |
Dragon Quest Heroes II
| Model | Experience | Gold | Marked Version? |
| 1,005 | 98g | Yes |
| List No. | #119 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | The Darkwood |
| Item(s) Dropped | Template:Platinum ore 9, Royal ruby |
Dragon Quest of the Stars
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Lethal armour appears as an A-rank monster of the Inorganic family. It first appeared alongside the Killing machine on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 120 | 828 | 302 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 467 | 300 | 351 | 195 | 35 |
| First | Second | Third | ||
| Attack Attacker | Blizzard Rush* | Smouldering Slash* | ||
| First | Second | Third |
| Move +1 / Stats Up | Zam Res +25 / Stats Up | Blizzard Rush Potency +5% / Stats Up |
| Fourth | Fifth | |
| Frizz Res +25 / Stats Up | Blizzard Rush Potency +5% / Stats Up | |
| First | |
| Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| DEF +15 | AGL +15 | Blizzard Rush Potency +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
Gallery
-
A Lethal armour in X.
-
XI polygon model.
-
A Malicious lethal armour.
-
Joker official art.
-
Patroling Necropolis.
-
Joker model.
-
Joker 2 model.
-
Appearance in Super Light.
-
Stars model.
-
Rivals card.
-
Killing machine and Lethal armour in Tact
-
Tact model.
-
Metallic Monster Gallery.
-
DQ Trading Card.
Related monsters
Similar species
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters





