Hell Giant (Class): Difference between revisions
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Revision as of 14:10, 31 July 2010
The Hell Giant, shortened to HellGiant due to space constraints, is a monster class available in the game Dragon Quest VII.
Description
The Hell Giant is a human-like creature with goat legs and horns, resembling the mythical Satyr. It gives slight to moderate boosts in guard, appearance and Max HP.
Requirements
In order to become a Hell Giant, one must first master both the Jewel Bag and Sky Devil classes.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 185 |
| Strength | Null |
| Agility | Null |
| Guard | +10 Percent |
| Intelligence | Null |
| Appearance | +5 Percent |
| Max HP | +10 Percent |
| Max MP | Null |
| Mastery Bonus | +15 Bonus to Max MP |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Lumberer | Boom | 1 | All Enemies | Causes ~60 HP in explosion damage | 8 |
| 2 | Horn Beast | Nothing | 17 | |||
| 3 | Dark Fiend | Heal Us | 38 | All Allies | Heals ~100 HP to all allies | 10 |
| 4 | Hell Fiend | Eerie Light | 72 | One Group | Reduces resistance to magic to one group of enemies | 0 |
| 5 | Hell Goat | Nothing | 90 | |||
| 6 | Pan | Blazemore | 135 | One Enemy | Causes ~80 HP in fire damage to one enemy | 4 |
| 7 | Satyr | Nothing | 148 | |||
| 8 | Azazel | Explodet | 185 | All Enemies | Causes ~140 HP in explosion damage to all enemies | 15 |