Click: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 7: Line 7:
|old=Open
|old=Open
}}
}}
'''Click''' (Originally called '''Open'''<ref>Referred as such in the [[Nintendo Entertainment System]] and [[Game Boy]] Color Versions of:
'''Click''' (Originally called '''Open'''<ref>Referred as such in the [[Nintendo Entertainment System]] and {{Game Boy Color}} Versions of:
*{{Dragon Quest II}}/{{Dragon Quest I & II}}
*{{Dragon Quest II}}/{{Dragon Quest I & II}}
*{{Dragon Quest III}}</ref>)is a spell that briefly appeared in the {{DQSeries}}.
*{{Dragon Quest III}}</ref>)is a spell that briefly appeared in the {{DQSeries}}.


==Effect and use==
==Effect and use==
The spell could open up the doors normally requiring a [[Silver Key]], [[Golden Key]], [[Jailers Key]], [[Thief's Key]], [[Magic Key]] or [[Ultimate Key]].
The spell could open up the doors normally requiring a [[Silver Key]], [[Golden Key]], [[Jailor's Key]], [[Thief's Key]], [[Magic Key]] or [[Ultimate Key]].


The spell was handy in that it eliminated the need to have keys in the player's inventory, saving room for other essential items. With the addition of the [[bag]] in later games, the spell no longer was needed.
The spell was handy in that it eliminated the need to have keys in the player's inventory, saving room for other essential items. With the addition of the [[bag]] in later games, the spell no longer was needed.
Line 21: Line 21:


==={{DQ3}}===
==={{DQ3}}===
The spell is learned by [[Mage]]s and [[Sage]]s at Level 35.  It requires no unit of MP.
The spell is learned by [[Mage]]s and [[Sage]]s at Level 35.  It requires no unit of {{MP}}.


==Gallery==
==Gallery==

Revision as of 10:40, 5 February 2022

Click (Originally called Open[1])is a spell that briefly appeared in the Dragon Quest series.

Effect and use

The spell could open up the doors normally requiring a Silver Key, Golden Key, Jailor's Key, Thief's Key, Magic Key or Ultimate Key.

The spell was handy in that it eliminated the need to have keys in the player's inventory, saving room for other essential items. With the addition of the bag in later games, the spell no longer was needed.

Appearances

Dragon Quest II: Luminaries of the Legendary Line

The spell is learned by the Princess of Moonbrooke at Level 23, and costs 2 units of MP.

Dragon Quest III: The Seeds of Salvation

The spell is learned by Mages and Sages at Level 35. It requires no unit of MP.

Gallery

Reference