Pan piper: Difference between revisions

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==Appearances==
==Appearances==
===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
{{Enemy
{{DQ8Enemy
|float=
|name=
|image=[[File:DQVIII PS2 Pan piper.png]]
|kanji=  
|name=Pan piper
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=[[File:DQVIII PS2 Pan piper.png]]
|hp=48
|hp=48
|mp=0
|mp=0
|exp=54
|gold=18
|attack=32
|attack=32
|defense=42
|defense=42
|agility=30
|agility=30
|experience=54
|gold=18
|droppedItem=[[Medicinal herb]] (common)<br>[[Leather kilt]] (rare)
|skills=
|spells=
|family=Humanoid
|bestiaryNumber=46
|bestiaryNumber=46
|family=[[Humanoid family|Humanoid]]
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|spells=None
|skills=Call for Help<br>Gets serious<br>Flee<br>Stunning song
|locations=[[Kingdom of Ascantha]]
|locations=[[Kingdom of Ascantha]]
|}}
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Leather kilt]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|attack-resist=0%
|frizz-resist=50%
|sizz-resist=50%
|bang-resist=25%
|woosh-resist=0%
|crack-resist=0%
|zap-resist=25%
|flame-resist=50%
|ice-resist=0%
|grapple-resist=0%
|troop-resist=0%
|death-resist=15%
|poison-resist=0%
|paralysis-resist=15%
|shock-resist=15%
|sleep-resist=50%
|confusion-resist=15%
|dazzle-resist=0%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}
===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker]]''===
In ''DQM:J'', they can be made via synthesizing a [[Satyr|satyr]] and a [[Dingaling|dingaling]].
In ''DQM:J'', they can be made via synthesizing a [[Satyr|satyr]] and a [[Dingaling|dingaling]].
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*[[Silenus]]
*[[Silenus]]
{{stub}}
{{stub}}
[[Category:Greek mythology]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]{{Wikia}}
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]

Revision as of 21:58, 6 April 2017

Appearances

Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
46 Humanoid
Experience Gold HP MP
54 18 48 0
Attack Defense Agility Evasion
32 42 30 164
In-Game Description Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
Spell(s) None
Skill(s) Call for Help
Gets serious
Flee
Stunning song
Location(s) Kingdom of Ascantha
Item(s) Dropped Medicinal herb116
Leather kilt1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 50% 50% 50%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest Monsters: Joker

In DQM:J, they can be made via synthesizing a satyr and a dingaling.

Dragon Quest Monsters: Joker 2

The pan piper is a Rank E monster in Dragon Quest Monsters: Joker 2.

Dragon Quest Monsters: Joker 2 Professional

Related enemies