Template:DQ9EnemyNew: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
moved a few values around
evened out resistance columns a bit
Line 79: Line 79:
  | key 12  = [[Fuddle]] {{tt|*|Fuddle, Kafuddle, Hynopwhip}}
  | key 12  = [[Fuddle]] {{tt|*|Fuddle, Kafuddle, Hynopwhip}}
  | value 12 = {{{fuddle-resist|?}}}
  | value 12 = {{{fuddle-resist|?}}}
| span 13  = 4
  | key 13  = [[Paralysis]] {{tt|*|Beelzefreeze, Parallax, Trammel Lash}}
  | key 13  = [[Paralysis]] {{tt|*|Beelzefreeze, Parallax, Trammel Lash}}
  | value 13 = {{{paralysis-resist|?}}}
  | value 13 = {{{paralysis-resist|?}}}
| span 14  = 4
  | key 14  = [[Snooze]] {{tt|*|Snooze, Kasnooze}}
  | key 14  = [[Snooze]] {{tt|*|Snooze, Kasnooze}}
  | value 14 = {{{snooze-resist|?}}}
  | value 14 = {{{snooze-resist|?}}}
| span 15  = 4
  | key 15  = {{Poison}} {{tt|*|Toxic Dagger}}
  | key 15  = {{Poison}} {{tt|*|Toxic Dagger}}
  | value 15 = {{{poison-resist|?}}}
  | value 15 = {{{poison-resist|?}}}
| span 16  = 4
  | key 16  = {{Stun}} {{tt|*|Heart Breaker, Leg Sweep, Pratfall, War Cry}}
  | key 16  = {{Stun}} {{tt|*|Heart Breaker, Leg Sweep, Pratfall, War Cry}}
  | value 16 = {{{stun-resist|?}}}
  | value 16 = {{{stun-resist|?}}}
| span 17  = 4
  | key 17  = [[Blunt]] {{tt|*|Blunt, Attack Attacker}}
  | key 17  = [[Blunt]] {{tt|*|Blunt, Attack Attacker}}
  | value 17 = {{{blunt-resist|?}}}
  | value 17 = {{{blunt-resist|?}}}
| span 18  = 4
  | key 18  = [[Deceleratle]] {{tt|*|Decelerate, Deceleratle, Tangleweb}}
  | key 18  = [[Deceleratle]] {{tt|*|Decelerate, Deceleratle, Tangleweb}}
  | value 18 = {{{deceleratle-resist|?}}}
  | value 18 = {{{deceleratle-resist|?}}}
| span 19  = 4
  | key 19  = [[Sap]] {{tt|*|Sap, Kasap, Helm Splitter}}
  | key 19  = [[Sap]] {{tt|*|Sap, Kasap, Helm Splitter}}
  | value 19 = {{{sap-resist|?}}}
  | value 19 = {{{sap-resist|?}}}
| span 20  = 4
  | key 20  = [[Spooky Aura]] {{tt|*|Conjury Conductor, Divine Intervention, Spooky Aura}}
  | key 20  = [[Spooky Aura]] {{tt|*|Conjury Conductor, Divine Intervention, Spooky Aura}}
  | value 20 = {{{spooky-aura-resist|?}}}
  | value 20 = {{{spooky-aura-resist|?}}}
  | span 21  = 12
  | span 21  = 4
  | key 21  = {{Charm}} {{tt|*|being enthralled by a character's charm stat at the start of each turn}}
  | key 21  = {{Charm}} {{tt|*|being enthralled by a character's charm stat at the start of each turn}}
  | value 21 = {{{charm-resist|?}}}
  | value 21 = {{{charm-resist|?}}}

Revision as of 07:59, 21 April 2025


This is a template for enemies as they appear in Dragon Quest IX: Sentinels of the Starry Skies. For appearances in other games, please use the corresponding enemy template.

Example

Slime
Dragon Quest IX: Sentinels of the Starry Skies
Model
Bestiary no.
#001
Family
Slime
Gold
4
HP
8
MP
2
Attack
10
In-game description
Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.

They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Spell(s)
None
Skill(s)
None
Location(s)
Angel Falls region, The Hexagon
Item(s) dropped
Medicinal herb (18)
Slimedrop (116)
Resistances
Fire *
fire
Ice *
ice
Wind *
wind
Blast/Lightning *
blast
Earth *
rock
Dark *
dark
Light *
light
Drain Magic
drain
Whack *
whack
Dazzle *
dazzle
Fizzle *
fizzle
Fuddle *
fuddle
Paralysis *
paralysis
Snooze *
snooze
Poison *
poison
Stun *
stun
Blunt *
blunt
Deceleratle *
deceleratle
Sap *
sap
Spooky Aura *
spooky
Charm *
0%



Usage

{{DQ9EnemyNew
|name=
|kanji=
|romaji=
|bestiaryNumber=
|family=
|description=
|model=
|hp=
|mp=
|exp=
|gold=
|attack=
|defence=
|agility=
|spells=
|skills=
|items=
|locations= 
|fire-resist=
|ice-resist=
|wind-resist=
|blast-resist=
|rock-resist=
|dark-resist=
|light-resist=
|drain-resist=
|whack-resist=
|poison-resist=
|paralysis-resist=
|fuddle-resist=
|snooze-resist=
|dazzle-resist=
|sap-resist=
|blunt-resist=
|deceleratle-resist=
|spooky-aura-resist=
|fizzle-resist=
|stun-resist=
|charm-resist=
}}