Sellma: Difference between revisions

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'''Sellma''' (JP ロクサーヌ [Roxane]) resides at Quester's Rest, and is a member of S.P.I.T., the Sinndicate of Pubs, Inns, and Taverns. She grants the player access to the [[DQVC]] WiFi shop. Her name is a pun on "sell" as she is a shopkeeper.
{{Translation|'''Sellma'''|ロクサーヌ|Rokusānu|(Roxanne)}} resides at Quester's Rest, and is a member of S.P.I.T., the Sinndicate of Pubs, Inns, and Taverns. She grants the player access to the [[DQVC]] WiFi shop. Her name is a pun on "sell" as she is a shopkeeper.


==The story==
==The story==

Revision as of 05:06, 31 December 2012

Sellma (ロクサーヌ, Rokusānu?, lit. (Roxanne)) resides at Quester's Rest, and is a member of S.P.I.T., the Sinndicate of Pubs, Inns, and Taverns. She grants the player access to the DQVC WiFi shop. Her name is a pun on "sell" as she is a shopkeeper.

The story

Sellma arrives at Quester's Rest shortly after the hero made it to Newid Isle, and makes her services available.


Warning: Spoilers!
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During quest 139, it is revealed is also an agent tracking down a criminal syndicate known as the "Inntouchables," and enlists the hero's help. After apprehending Al Capinne, she reveals that S.P.I.T. has assigned her to make herself available as an optional party member.


She starts out as simply a level 1 priest, and is equipped with her frock and a leather boots.

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