Rain Hawk (Class): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 1: | Line 1: | ||
The Rain Hawk, shortened to RainHawk due to space constraints, is a monster class available in the game [[Dragon Quest VII]] | The '''Rain Hawk''', shortened to RainHawk due to space constraints, is a monster class available in the game [[Dragon Quest VII]] | ||
==Description== | ==Description== | ||
Revision as of 12:19, 4 August 2010
The Rain Hawk, shortened to RainHawk due to space constraints, is a monster class available in the game Dragon Quest VII
Description
The Rain Hawk is an anthropomorphic bird monster. This class offers boosts in most categories and drops in none.
Requirements
In order to become a Rain Hawk, a character must first master both the Rosevine and Sky Devil classes.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 250 |
| Strength | +10 Percent |
| Agility | +20 Percent |
| Guard | Null |
| Intelligence | +30 Percent |
| Appearance | +30 Percent |
| Max HP | Null |
| Max MP | +20 Percent |
| Mastery Bonus | +20 Bonus to Appearance |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Hatchling | Eerie Light | 1 | One Group | Reduces the magic resistance of one group of enemies | 0 |
| 2 | Fledgling | Firebolt | 27 | One Group | Causes ~100 HP in flame damage to one group of enemies | 10 |
| 3 | Hawk Chief | Fair Wind | 54 | Self | Causes all breath attacks to reflect back at the caster once | 0 |
| 4 | Hawk Eye | Wind Beast | 75 | One Enemy | A wind based attack that grows stronger the higher the caster's level is | 0 |
| 5 | Bird King | Scorching | 115 | All Enemies | Causes ~70 HP in fire damage to all enemies | 0 |
| 6 | Reign Hawk | Magic Back | 160 | Self | Reflects all spells back to the caster for one turn | 4 |
| 7 | Guard Hawk | White Fire | 200 | All Enemies | Causes ~160 HP in fire damage to all enemies | 0 |
| 8 | Holy Cock | Hell Flame | 250 | All Enemies | Causes ~200 HP in flame damage to all enemies | 20 |