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{{Character
[[Image:dq8hero.png|right]]
|Name=Hero
|Game=Dragon Quest VIII
|Image=[[Image:Dq8-hero.jpg|200px]]
|Sprite=
|Japanese name=ヒーロ
|Roumaji=Hiiro
|Title= Captain of the Guard
|Class=Hero
|Race=Half-human, half-Dragovian
|Age=20
|}}
The '''Hero of Dragon Quest VIII''' was a low-ranking royal guardsmen in Trodain Castle. He was one of the small band who survived Dhoulmagus' deadly attack, along with his current traveling companions [[Trode]], [[Medea]] and [[Munchie]], the faithful mouse who lives in the Hero's bag.


The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are swords, spears and boomerangs.
The '''Hero''' from [[Square Enix|Square Enix's]] ''[[Dragon Quest VIII]]'' is one of the castle guards of [[Trodain]]. He is the son of [[Eltrio]] and [[Xia]], and the nephew of [[Clavius|King Clavius]] of [[Argonia]]. By the end of the [[Dragon Quest VIII|game]] he has become captain of the guard, and the son-in-law of [[Trode|King Trode]] after marrying [[Medea|Princess Medea]].


==Appearance and Personality==
==Background==
<small>''This section requires expansion.</small>


Like all ''Dragon Quest'' [[Hero|heroes]], the Hero is perpetually silent throughout the game. He is half-[[human]] and half-[[Dragovian]]. His father is Eltrio, an [[Argonian]] prince who is the elder brother of the Argonian king of the kingdom of [[Argonia]], [[Clavius]]. His mother is [[Xia]], a Dragovian girl.  
For much of ''Dragon Quest VIII'', the hero journeys with his mouse friend, [[Munchie]], and King Trode, Medea, and [[Yangus]]. The hero is eventually joined by [[Jessica]] and [[Angelo]].


In contrast to heroes of other games, this Hero dresses very casually, a consequence of his lowborn upbringing as opposed to being royalty or some kind of chosen one. He also does not appear to wear any kind of armour (irrespective of whatever he may actually have equipped). His red bandana has become one of his iconic features. ''Dragon Quest VIII'' has a character's in-game appearance change based on their weapon and shield, a first for the series.
==Appearance==
[[Image:dq8hero2.jpg|left]]


==Munchie==
==Equipment==


The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat. Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, if you give Munchie cheese items he gains special abilities. Munchie rides in a pocket of the Hero's coat most of the time. Munchie will show true significance  after the game.
==Experience Levels==


==Abilities==
==Skills==
===Sword===
Points Name          MP Target Tension Oomph Info
4      Attack + 5    -  Auto  -      -      -
9      Dragon Slash  0  1      Yes    Yes    Inflicts 150% damage on dragons (otherwise normal damage)
15    Flame Slash    0  1      Yes    Yes    Inflicts 150% damage (reduced if enemy is resistant to fire)
22    Attack + 10    -  Auto  -      -      -
30    Metal Slash    0  1      Yes    No    Inflicts 1-2 damage on metal monsters
40    Critical Hit % -  Auto  -      -      -
52    Falcon Slash  0  1      Yes    Yes    2 slashes per attach each ~75%
66    Attack + 26    -  Auto  -      -      -
82    Miracle Slash  4  1      Yes    Yes    Inflicts 125% damage and restores your HP by 50% of damage
100    Gigaslash      20 Group  Yes    No    Inflicts up to 239 damage to each member of a group
100*  Gigagash      20 Group  Yes    No    Inflicts up to 331 damage to each member of a group
*Requires 100 points in both swords and courage


===Boomerang===
===Swords===
Points Name             MP Target Tension Oomph Info
{| style="width:100%; height:100px; text-align:center" border="1"
6      Crosscutter Throw 2  All    Yes    Yes  The first enemy is hit twice.
|-<---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E"
| Points || Name || MP || Target || Tension || Oomph || Info
12    Attack + 5       - Auto   -       -     -
|- style="font-weight:normal"
| 4 || Attack +5 || - || Auto || - || - || -
18    Power Throw      4  All    Yes     Yes   Slightly less damage but damage is shared out equally
|-
| 9 || Dragon Slash || 0 || 1 || Yes || Yes || Inflicts 1.5 times normal damage to dragons.
25    Attack + 10       - Auto   -       -     -
|-
| 15 || Flame Slash || 0 || 1 || Yes || Yes || Inflicts 1.5 times normal damage; amount is reduced if enemy is resistant to fire.
32    Firebird Throw    6  All    Yes     No   36-44 damage to all enemies
|-
| 22 || Attack +10 || - || Auto || - || - || -
40     Attack + 15      - Auto   -       -     -
|-
| 30 || Metal Slash || 0 || 1 || Yes || No || Inflicts 1-2 damage on metal monsters.
52     Super Throw      4  All    Yes     Yes   More powerful version on 'Power Throw' Damage approx: 150%
|-
| 40 || Critical Hit % || - || Auto || - || - || -
66     Attack + 20      - Auto   -       -     -
|-
| 52 || Falcon Slash || 0 || 1 || Yes || Yes || 2 slashes per attack, each ~75%
82     Starburst Throw  8  All    Yes     No   76-84 damage to all enemies
|-
100    Gigathrow        15 1      Yes     No   Inflicts up to 284 damage to a single enemy
| 66 || Attack +26 || - || Auto || - || - || -
|-
| 82 || Miracle Slash || 4 || 1 || Yes || Yes || Inflicts 125% damage and restores your HP by 50% of the damage inflicted.
|-
| 100 || Gigaslash || 20 || Group || Yes || No || Inflicts up to 239 damage to each member of an enemy group.
|-
| ** || Gigagash || 20 || Group || Yes || No || Requires 100 points in both swords and courage. Inflicts up to 331 damage to each member of an enemy group.
|}


===Spear===
===Boomerangs===
Points Name             MP Target Tension Oomph Info
{| style="width:100%; height:100px; text-align:center" border="1"
3     Attack + 5       - Auto   -       -     -
|-<---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E"
| Points || Name || MP || Target || Tension || Oomph || Info
7     Mercurial Thrust 0 1     Yes     Yes   The Hero is first to attack Damage approx: 80%
|- style="font-weight:normal"
| 6 || Crosscutter Throw || 2 || All || Yes || Yes || The first enemy is hit twice.
12     Thunder Thrust   3 1     Yes     No   A hit highly likley to be a critacal hit
|-
| 12 || Attack +5 || - || Auto || - || - || -
18     Attack + 10     - Auto   -       -     -
|-
| 18 || Power Throw || 4 || All || Yes || Yes || Slightly less damage but damage is shared out equally.
25     Multithrust     4 1-4   Yes     Yes   3-4 thrusts per attack at approx: 50% damage each
|-
| 25 || Attack +10 || - || Auto || - || - || -
34     Critical hit %   - Auto   -       -     -
|-
| 32 || Firebird Throw || 6 || All || Yes || No || 36-44 damage to all enemies.
45     Clean Sweep     0 Group Yes     Yes   Initial damage approx: 80% decreases from left to right
|-
| 40 || Attack +15 || - || Auto || - || - || -
59     Lightning Thrust 0 1     No     No   More powerful version of Thunder Thrust (all hits critical)
|-
| 52 || Super Throw || 4 || All || Yes || Yes || More powerful version on 'Power Throw' Damage approx: 150%
77     Attack + 25     - Auto   -       -     -
|-
100   Lightning Storm 25 All   Yes     No   Inflicts 190-220 damage on all enemies
| 66 || Attack +20 || - || Auto || - || - || -
|-
| 82 || Starburst Throw || 8 || All || Yes || No || 76-84 damage to all enemies.
|-
| 100 || Gigathrow || 15 || 1 || Yes || No || Inflicts up to 284 damage to a single enemy.
|}
 
===Spears===
{| style="width:100%; height:100px; text-align:center" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E"
| Points || Name || MP || Target || Tension || Oomph || Info
|- style="font-weight:normal"
| 3 || Attack +5 || - || Auto || - || - || -
|-
| 7 || Mercurial Thrust || 0 || 1 || Yes || Yes || The Hero is first to attack; Damage approx: 80%
|-
| 12 || Thunder Thrust || 3 || 1 || Yes || No || A hit highly likely to be a critical hit.
|-
| 18 || Attack +10 || - || Auto || - || - || -
|-
| 25 || Multithrust || 4 || 1-4 || Yes || Yes || 3-4 thrusts per attack at approx. 50% damage each.
|-
| 34 || Critical hit % || - || Auto || - || - || -
|-
| 45 || Clean Sweep || 0 || Group || Yes || Yes || Initial damage approx: 80% decreases from left to right
|-
| 59 || Lightning Thrust || 0 || 1 || No || No || More powerful version of Thunder Thrust (all hits critical)
|-
| 77 || Attack +25 || - || Auto || - || - || -
|-
| 100 || Lightning Storm || 25 || All || Yes || No || Inflicts 190-220 damage on all enemies.
|}


===Fisticuffs===
===Fisticuffs===
Points Name               MP Target Tension Oomph Info
{| style="width:100%; height:100px; text-align:center" border="1"
4     Attack + 5         - Auto   -       -     -
|-<---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E"
| Points || Name || MP || Target || Tension || Oomph || Info
11     Defending Champion 0 Self   Yes     No   More powerful defending action (damage reduced by 90%)
|- style="font-weight:normal"
| 4 || Attack +5 || - || Auto || - || - || -
17     Stones' Throw     0 Group Yes     No   8-20 damage on a group of enemies
|-
| 11 || Defending Champion || 0 || Self || Yes || No || More powerful defending action (damage reduced by 90%)
24     Knuckle Sandwich   2 1     No     Yes   Inflicts 150% points of damage
|-
| 17 || Stones' Throw || 0 || Group || Yes || No || 8-20 damage on a group of enemies
33     Attack + 20       - Auto   -       -     -
|-
| 24 || Knuckle Sandwich || 2 || 1 || No || Yes || Inflicts 150% points of damage
42     Thin Air           2 All   Yes     No   Inflicts up to 132 points of damage on all enemies
|-
| 33 || Attack +20 || - || Auto || - || - || -
52     Critical Hit %     - Auto   -       -     -
|-
| 42 || Thin Air || 2 || All || Yes || No || Inflicts up to 132 points of damage on all enemies
70     Multifists         0 1-4   Yes     Yes   4 blows per attack each at approx: 33%
|-
| 52 || Critical Hit % || - || Auto || - || - || -
82     Boulder Toss       4 All   Yes     No   Inflicts 72-104 damage on all enemies
|-
100   Attack + 50       - Auto   -       -     -
| 70 || Multifists || 0 || 1-4 || Yes || Yes || 4 blows per attack each at approx: 33%
|-
| 82 || Boulder Toss || 4 || All || Yes || No || Inflicts 72-104 damage on all enemies
|-
| 100 || Attack +50 || - || Auto || - || - || -
|}


===Courage===
===Courage===
Points Name           MP Target Tension Oomph Info
{| style="width:100%; height:100px; text-align:center" border="1"
8     Zoom           1 -     -       -     Teleports player to entrance of known location (outdoors only)
|-<---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E"
| Points || Name || MP || Target || Tension || Oomph || Info
16     Tingle         2 Party No     No   Cures party of sleep and paralyed status changes
|- style="font-weight:normal"
| 8 || [[Zoom]] || 1 || - || - || - || Teleports player to entrance of a known location.
28     Holy Protection 4 -     -       -     Random battles against weak monsters are avoided
|-
| 16 || [[Tingle]] || 2 || Party || No || No || Cures party of sleep and paralyed status ailments
40     Fizzle         3 Group No     No   Prevents enemy group from using magic
|-
| 28 || [[Holy Protection]] || 4 || - || - || - || Random battles against weak monsters are avoided
48     Zap             6 All   Yes     No   Inflicts up to 88 damage on all enemies
|-
| 40 || [[Fizzle]] || 3 || Group || No || No || May prevent enemy group from using magic
56     MP Used 3/4     - Auto   -       -     -
|-
| 48 || [[Zap]] || 6 || All || Yes || No || Inflicts up to 88 damage on all enemies
70     Kamikazee       1 All   -       -     The Hero sacrifises himself to deal high damage to all enemies
|-
| 56 || MP Used 3/4 || - || Auto || - || - || -
82     Omniheal       36 Party -       -     Restores full HP to all party members
|-
| 70 || [[Kamikazee]] || 1 || All || - || - || The Hero sacrifices his life to deal high damage to all enemies
90     MP Used 1/2     - Auto   -       -     -
|-
| 82 || [[Omniheal]] || 36 || Party || - || - || Restores full HP to all party members
100   Kazap           15 Group -       -     Inflicts up to 220 damage on a group of monsters
|-
100    See Gigaslash/Gigagash on Sword skills
| 90 || MP Used 1/2 || - || Auto || - || - || -
 
|-
===Magic===
| 100 || [[Kazap]] || 15 || Group || - || - || Inflicts up to 220 damage on a group of monsters.
Level - Name          MP  Target  Tension  Info
|-
3      Heal              2        1        Yes      Restores 30-40 HP to one character
| ** || Gigagash || 20 || Group || Yes || No || Requires 100 points in both swords and courage. Inflicts up to 331 damage to each member of an enemy group.
|}
4      Squelch        2        1        No        Cures one character of poison and envenomated status changes
6      Evac              2        -        No        Teleports player back to dungeon enterance (Dungeons only)
11      Sizz              4    Group    Yes      Inflicts up to 35 fire damage on each member of a group
18      Midheal        3      1        Yes      Restores 75-90 HP to one character
20     Sizzle          6    Group   Yes       Inflicts up to 62 fire damage on each member of a group
27      Fullheal        6      1        No       Restores all HP to one character
29      Zing              8      1        No        Revives a dead character with 50% of HP (50% success rate)
32      Kasizzle      10  Group    Yes      Inflicts up to 170 fire damage on each member of a group
65      Dragon Soul  64  1        Yes      Inflicts more than 400 damage to one enemy
 
==Skill Tips==
 
'''Swords''' pay off if you are in pursuit of metal monsters, with ''Metal Slash'' (30 points) being particularly useful. If you accumulate 100 points in swords and courage you learn the almighty gigagash, although this takes quite some time to acheive.
 
'''Spears''' are ideal for hunters of metal monsters in particular, with ''Thunder Thrust'' (12 points) and ''Lightning Thrust'' (59 points). The ''Multithrust'' (25 points) is also worth a try against single enemies.
 
'''Boomerangs''' are a real boon in the beggining of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: ''Attack + 15), so it is advisable to switch to developing to differents skills.
 
'''Fisticuffs''' is largely ineffectual to the other skills, although some actions are worth a try like ''Thin Air'' (42 points). The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).
 
'''Courage''' is extreamly useful as a means of learning traits that reduse MP consumption (at 56 and 90 points). Don't ignore the advanced attacks either (''Zap'', 48 points and ''Kazap'' at 100 points), or the ''Omniheal'' spell at 82 points.
 
'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit %'').
 
Another option would be to forgo Boomerangs alltogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage.


However, since you come across some extreamly effective spears in the oppening stages of the game, you may prefer to concentrate on mastering spears from the outset.
==Spells==


{{DQVIII}}
==See Also==
[[Category:Protagonists]]
*[[Angelo]]
[[Category:Dragon Quest VIII characters]]
*[[Jessica]]
*[[Medea]]
*[[Trode]]
*[[Yangus]]

Revision as of 18:59, 9 November 2009

File:Dq8hero.png

The Hero from Square Enix's Dragon Quest VIII is one of the castle guards of Trodain. He is the son of Eltrio and Xia, and the nephew of King Clavius of Argonia. By the end of the game he has become captain of the guard, and the son-in-law of King Trode after marrying Princess Medea.

Background

This section requires expansion.

For much of Dragon Quest VIII, the hero journeys with his mouse friend, Munchie, and King Trode, Medea, and Yangus. The hero is eventually joined by Jessica and Angelo.

Appearance

File:Dq8hero2.jpg

Equipment

Experience Levels

Skills

Swords

Points Name MP Target Tension Oomph Info
4 Attack +5 - Auto - - -
9 Dragon Slash 0 1 Yes Yes Inflicts 1.5 times normal damage to dragons.
15 Flame Slash 0 1 Yes Yes Inflicts 1.5 times normal damage; amount is reduced if enemy is resistant to fire.
22 Attack +10 - Auto - - -
30 Metal Slash 0 1 Yes No Inflicts 1-2 damage on metal monsters.
40 Critical Hit % - Auto - - -
52 Falcon Slash 0 1 Yes Yes 2 slashes per attack, each ~75%
66 Attack +26 - Auto - - -
82 Miracle Slash 4 1 Yes Yes Inflicts 125% damage and restores your HP by 50% of the damage inflicted.
100 Gigaslash 20 Group Yes No Inflicts up to 239 damage to each member of an enemy group.
** Gigagash 20 Group Yes No Requires 100 points in both swords and courage. Inflicts up to 331 damage to each member of an enemy group.

Boomerangs

Points Name MP Target Tension Oomph Info
6 Crosscutter Throw 2 All Yes Yes The first enemy is hit twice.
12 Attack +5 - Auto - - -
18 Power Throw 4 All Yes Yes Slightly less damage but damage is shared out equally.
25 Attack +10 - Auto - - -
32 Firebird Throw 6 All Yes No 36-44 damage to all enemies.
40 Attack +15 - Auto - - -
52 Super Throw 4 All Yes Yes More powerful version on 'Power Throw' Damage approx: 150%
66 Attack +20 - Auto - - -
82 Starburst Throw 8 All Yes No 76-84 damage to all enemies.
100 Gigathrow 15 1 Yes No Inflicts up to 284 damage to a single enemy.

Spears

Points Name MP Target Tension Oomph Info
3 Attack +5 - Auto - - -
7 Mercurial Thrust 0 1 Yes Yes The Hero is first to attack; Damage approx: 80%
12 Thunder Thrust 3 1 Yes No A hit highly likely to be a critical hit.
18 Attack +10 - Auto - - -
25 Multithrust 4 1-4 Yes Yes 3-4 thrusts per attack at approx. 50% damage each.
34 Critical hit % - Auto - - -
45 Clean Sweep 0 Group Yes Yes Initial damage approx: 80% decreases from left to right
59 Lightning Thrust 0 1 No No More powerful version of Thunder Thrust (all hits critical)
77 Attack +25 - Auto - - -
100 Lightning Storm 25 All Yes No Inflicts 190-220 damage on all enemies.

Fisticuffs

Points Name MP Target Tension Oomph Info
4 Attack +5 - Auto - - -
11 Defending Champion 0 Self Yes No More powerful defending action (damage reduced by 90%)
17 Stones' Throw 0 Group Yes No 8-20 damage on a group of enemies
24 Knuckle Sandwich 2 1 No Yes Inflicts 150% points of damage
33 Attack +20 - Auto - - -
42 Thin Air 2 All Yes No Inflicts up to 132 points of damage on all enemies
52 Critical Hit % - Auto - - -
70 Multifists 0 1-4 Yes Yes 4 blows per attack each at approx: 33%
82 Boulder Toss 4 All Yes No Inflicts 72-104 damage on all enemies
100 Attack +50 - Auto - - -

Courage

Points Name MP Target Tension Oomph Info
8 Zoom 1 - - - Teleports player to entrance of a known location.
16 Tingle 2 Party No No Cures party of sleep and paralyed status ailments
28 Holy Protection 4 - - - Random battles against weak monsters are avoided
40 Fizzle 3 Group No No May prevent enemy group from using magic
48 Zap 6 All Yes No Inflicts up to 88 damage on all enemies
56 MP Used 3/4 - Auto - - -
70 Kamikazee 1 All - - The Hero sacrifices his life to deal high damage to all enemies
82 Omniheal 36 Party - - Restores full HP to all party members
90 MP Used 1/2 - Auto - - -
100 Kazap 15 Group - - Inflicts up to 220 damage on a group of monsters.
** Gigagash 20 Group Yes No Requires 100 points in both swords and courage. Inflicts up to 331 damage to each member of an enemy group.

Spells

See Also