Hero (Dragon Quest VI): Difference between revisions
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==Story== | ==Story== | ||
{{spoiler|start}} | {{spoiler|start}} | ||
When the mayor asks him to go to the next town to sell goods in order to buy a crown for the village's upcoming ceremony the Hero gladly accepts and begins the first step of his journey. When he returns to the village the celebration begins. When Tania who is praying to the goddess becomes possessed the Hero is told by the spirit that he must venture out and defeat the demon king [[Murdaw]] and discover his true identity. Later on in the game it is discovered that the Hero is actually the prince of [[Somnia]]. | When the mayor asks him to go to the next town to sell goods in order to buy a crown for the village's upcoming ceremony the Hero gladly accepts and begins the first step of his journey. When he returns to the village the celebration begins. When Tania who is praying to the goddess becomes possessed the Hero is told by the spirit that he must venture out and defeat the demon king [[Murdaw]] and discover his true identity. Later on in the game it is discovered that the Hero is actually the prince of [[Somnia]] of the Real World. | ||
{{spoiler|end}} | {{spoiler|end}} | ||
Revision as of 20:19, 13 January 2012
| "Hero" | |
| Dragon Quest VI | |
| Artwork of the Hero for the DS remake, Dragon Quest VI: Realms of Revelation. | |
| Sprite(s) | |
| Japanese name | ヒーロ |
| Romaji | Hiiro |
| Title | Village Lad |
| Vocation | Hero |
| Race | Human |
| Age | 16 |
The Hero of Dragon Quest VI begins his journey awakening from a strange dream in the village of Weaver's Peak. He lives there with his sister Tania.
Story
Base Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 28 | 838 |
| MP | 0 | 697 |
| Strength | 11 | 351 |
| Agility | 6 | 203 |
| Resilience | 3 | 214 |
| Wisdom | 5 | 332 |
| Style | 5 | 101 |
| Initial gear | Cypress stick, Plain clothes | |
Class and Skills
The Hero only requires one mastered class to use the Hero class. He also learns several unique skills regardless of class.
| Name | MP | Level | Target | Description |
| Remember* | ? | 1 | ||
|---|---|---|---|---|
| Heal | 2 | 4 | One ally | Restores at least 30 HP to a single ally. |
| Peep | 1 | 6 | One item | Reveals the nature of the treasure in a chest. Also enables item appraisal. |
| Sap | 3 | 7 | One enemy | Reduces the defence of a single enemy. |
| Zoom | 1 | 8 | Self | Teleports to a previously visited town |
| Remember More* | ? | 10 | ||
| Forget* | ? | 13 | ||
| Remember All* | ? | 18 | ||
| Zap | 6 | * | All enemies | Calls down lightning on all enemies. |
Notes:
- The memory spells are related to conversations you can record with the x button. They are not present in the DS version.
- Zap is learned through an event in the game.
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Trivia
- His spiky blue hair is reminiscent of Nera's son.
- In a manga adaptation of Dragon Quest VI, the hero is named "Botsu."
Gallery
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Artwork of the Hero from the original Super Famicom release of Dragon Quest VI. -
Artwork of the Hero for the DS remake, Dragon Quest VI: Realms of Revelation. -
Artwork for Dragon Quest VI: Realms of Revelation.