Galumph (vocation): Difference between revisions
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|8 | |8 | ||
|Jowly Giant | |Jowly Giant | ||
|[[Scorch]/[C-c-cold | |[[Scorch]]/[[C-c-cold_Breath|C-c-cold breath]] | ||
|280 | |280 | ||
|All Enemies | |All Enemies | ||
Revision as of 23:19, 20 July 2017
File:Gigamute.gif The Galumph is a monster class in the game Dragon Quest VII.
Description
The Galumph is a pudgy flying creature. This class offers sharp boosts to strength and Max HP but moderate drops in other categories and a severe drop in style.
Mastering the class will grant a weak resistance (30%) to breath attacks, rock/strike skills, sap, and drain magic. It will also grant a stronger resistance (60%) to all other status ailments.
Requirements
In order to become a Galumph, a character must first master both the Rashaverak and Seasaur classes.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 280 |
| Strength | +30% |
| Agility | -10% |
| Resilience | +5% |
| Wisdom | -10% |
| Style | -30% |
| Max HP | +20% |
| Max MP | -10% |
| Mastery Bonus | +20 Bonus to Strength |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Plodder | Nothing | 0 | |||
| 2 | Lumberer | Focus Strength | 21 | Self | Takes one turn. Next turn, physical attacks do double damage | 0 |
| 3 | Great Lump | Venom Mist | 42 | One Group | Severely poisons one group of enemies. Poisoned enemies lose 1/6th of their remaining HP. | 0 |
| 4 | Hulking Great Thing | Nothing | 65 | |||
| 5 | Massive Mass | Freezing Blizzard | 110 | All Enemies | Causes ~130 HP in ice damage to all enemies | 0 |
| 6 | Enormous Object | Nothing | 153 | |||
| 7 | Meat Mountain | Kazap | 200 | One Group | Causes ~200 HP in electric damage to one group of enemies | 15 |
| 8 | Jowly Giant | Scorch/C-c-cold breath | 280 | All Enemies | Causes ~160/210 HP in fire/ice damage to all enemies | 0 |