Lethal armour: Difference between revisions
m →{{DQ4}} |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Monster Infobox | {{Monster Infobox | ||
|name=Lethal armour | |name=Lethal armour | ||
|image=[[Image:DQVIII_Lethal_Armour.png| | |image=[[Image:DQVIII_Lethal_Armour.png|300px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=キラーアーマー | |kanji=キラーアーマー | ||
|romanji={{tt|Kirā āmā|Killer armor}} | |romanji={{tt|Kirā āmā|Killer armor}} | ||
|old=KillArmor | |old=Lethal Armor (''III'' and ''IV'' NES)<br>KillArmor | ||
|firstappear= {{Dragon Quest III}} | |firstappear= {{Dragon Quest III}} | ||
}} | }} | ||
The '''Lethal armour''' is a monster in the series. | |||
The ''' | |||
==Characteristics== | ==Characteristics== | ||
The lethal armour is a red variant of the more common [[restless armour]] that, unlike | The lethal armour is a red variant of the more common [[restless armour]] that, unlike its peers, has mastered spell-casting well enough to menace players with [[Kasap]] and [[Kasnooze]]. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of its victims, and often relies on summoning [[cureslime]]s in battle. According to their monster description in ''X'', they have a rivalry with [[Knight abhorrent|Knight abhorrents]] over the redness of their armour. In some games such as the ''Monsters: Joker'' series, the suits of armour have traded in their swords and wield halberds instead. | ||
==Appearances== | ==Appearances== | ||
| Line 21: | Line 20: | ||
|romanji=Kirā āmā | |romanji=Kirā āmā | ||
|bestiaryNumber=#077 | |bestiaryNumber=#077 | ||
|sprite=[[File: | |sprite=[[File:Lethal Armor DQIII NES.png]] | ||
|lvl=25 | |lvl=25 | ||
|hp=70 | |hp=70 | ||
| Line 61: | Line 60: | ||
|bestiaryNumber=#071 | |bestiaryNumber=#071 | ||
|family=None | |family=None | ||
|description=Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure | |description=Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure. | ||
|sprite=[[File:Lethal armour DQ III HD sprite.png]] | |sprite=[[File:Lethal armour DQ III HD sprite.png]] | ||
|hp=112 | |hp=112 | ||
| Line 74: | Line 73: | ||
|item=[[Full plate armour]]{{fraction|1|32}} | |item=[[Full plate armour]]{{fraction|1|32}} | ||
|locations=[[Fifer's Spire]]<br>[[Manoza]] region | |locations=[[Fifer's Spire]]<br>[[Manoza]] region | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|fire-resist=75% | |fire-resist=75% | ||
|explosion-resist=75% | |explosion-resist=75% | ||
| Line 80: | Line 79: | ||
|wind-resist=25% | |wind-resist=25% | ||
|strike-resist=0% | |strike-resist=0% | ||
|lightning-resist=- | |lightning-resist=-25% | ||
|drain-magic-resist=0% | |drain-magic-resist=0% | ||
|whack-resist=100% | |whack-resist=100% | ||
| Line 149: | Line 148: | ||
|bestiaryNumber=#130 | |bestiaryNumber=#130 | ||
|family={{Material}} | |family={{Material}} | ||
|description=A killer suit of armor with a grudge against | |description=A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep. | ||
|spells=[[Kasnooze]] | |spells=[[Kasnooze]] | ||
|skills=None | |skills=None | ||
|locations=East [[ | |locations=[[Kingdom of Argonia|East Argonia]]<br>[[Desert (Dragon Quest VIII)|Desert]]<br>[[Arcadia Region]] (night only) | ||
|items=[[Soldier's sword]]{{fraction|1|64}}<br>[[Heavy armour]]{{fraction|1|128}} | |items=[[Soldier's sword]]{{fraction|1|64}}<br>[[Heavy armour]]{{fraction|1|128}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
| Line 182: | Line 181: | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
{{ | {{DQ9EnemyNew | ||
|name=Lethal armour | |name=Lethal armour | ||
|kanji=キラーアーマー | |kanji=キラーアーマー | ||
| | |romaji=Kirā āmā | ||
|hp= | |bestiaryNumber=#176 | ||
|family={{Material}} | |||
|description=Unfair foes who send enemies into a slumber with [[Kasnooze]], then upset their attacks by snapping their weapons.<br><br>Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing. | |||
|model=[[File:Lethal armour IX.png]] | |||
|hp=196 | |||
|mp=16 | |mp=16 | ||
|exp=1,680 | |||
|gold=164 | |||
|attack=158 | |attack=158 | ||
| | |defence=210 | ||
|agility=117 | |agility=117 | ||
|spells=[[Kasnooze]] | |spells=[[Kasnooze]] | ||
| | |skills=[[Attack Attacker]]<br>Calls for backup ([[Cureslime]]) | ||
| | |items=[[Magic armour]]{{fraction|1|128}}<br>[[Seed of resilience|Seed of defence]]{{fraction|1|256}} | ||
|locations=[[Gittish Empire|The Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}} (Ice, rank 4) | |||
|locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}} | |fire-resist=25% | ||
| | |ice-resist=25% | ||
|wind-resist=-50% | |||
|blast-resist=0% | |||
|rock-resist=0% | |||
|dark-resist=25% | |||
|light-resist=-50% | |||
|drain-resist=0% | |||
|whack-resist=50% | |||
|poison-resist=100% | |||
|paralysis-resist=75% | |||
|fuddle-resist=50% | |||
|snooze-resist=50% | |||
|dazzle-resist=25% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=25% | |||
|spooky-aura-resist=25% | |||
|fizzle-resist=50% | |||
|stun-resist=50% | |||
|charm-resist=90% | |||
}} | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Lethal armour began appearing in Version 3.1 of the game. It is still able to cast both [[Kasnooze]] and [[Kasap]], and can land [[desperate attack|desperate attacks]], as well as gaining the ability to use [[Armour Harmer]]. They can be encountered in certain areas accompanied by cureslimes, but they no longer have the ability for call for backup from them. It is possible for players to change the appearance of a [[Restless armour]] monster companion to that of a Lethal armour's with a colour-changing ticket. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
| Line 229: | Line 245: | ||
|skills=Blocks with its shield.<br>Call for backup. ([[Cureslime]]) | |skills=Blocks with its shield.<br>Call for backup. ([[Cureslime]]) | ||
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | |items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | ||
|locations=[[The Battleground]] (second act)<br>[[Baramos' Lair]] ( | |locations=[[The Battleground]] (second act)<br>[[Baramos' Lair]] (2D mode of 3DS and ''Definitive Edition'' only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=25% | |fire-resist=25% | ||
|ice-resist=- | |ice-resist=-10% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=25% | |rock-resist=25% | ||
|light-resist=- | |light-resist=-10% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 258: | Line 274: | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
====Malicious==== | |||
====Malicious | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Malicious lethal armour | |name=Malicious lethal armour | ||
| Line 276: | Line 291: | ||
|gold=473 | |gold=473 | ||
|spells=[[Kasap]]<br>[[Kasnooze]] | |spells=[[Kasap]]<br>[[Kasnooze]] | ||
|skills=Blocks with its shield | |skills=Blocks with its shield<br>Calls for backup. ([[King cureslime]]) | ||
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | |items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}} | ||
|locations=[[The Battleground]] ( | |locations=[[The Battleground]] (postgame) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=25% | |fire-resist=25% | ||
|ice-resist=- | |ice-resist=-10% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=25% | |rock-resist=25% | ||
|light-resist=- | |light-resist=-10% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 315: | Line 330: | ||
|rank = B | |rank = B | ||
|description = ''These deadly knights are stained in the blood of their victims.'' | |description = ''These deadly knights are stained in the blood of their victims.'' | ||
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, | |weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]] | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]] | ||
|resistances = [[Confusion]]proof | |resistances = [[Confusion]]proof | ||
| Line 331: | Line 346: | ||
|rank = B | |rank = B | ||
|size = S | |size = S | ||
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, | |weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]] | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker|Poisonous Touch]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker|Poisonous Touch]] | ||
|resistances = Immune to [[Blade Blunter]] and [[Confusion]] | |resistances = Immune to [[Blade Blunter]] and [[Confusion]] | ||
| Line 351: | Line 366: | ||
|exp=50 | |exp=50 | ||
|gold=39<span style="font-variant: small-caps;">g</span> | |gold=39<span style="font-variant: small-caps;">g</span> | ||
|item=[[Platinum ore]], [[Mirrorstone]], | |item=[[Platinum ore]], [[Mirrorstone]], [[Ruby of protection|Classic ruby of protection]], Luxury ruby of protection recipe | ||
|locations=[[Arba Town]] (Recruit), [[Pinnacle of Light]] (Hero), [[Shrine of Scales]] (Hero), [[Yggdrasil's Crown]] (Hero) | |locations=[[Arba Town]] (Recruit), [[Pinnacle of Light]] (Hero), [[Shrine of Scales]] (Hero), [[Yggdrasil's Crown]] (Hero) | ||
}} | }} | ||
| Line 412: | Line 427: | ||
|fire-resist=Strong | |fire-resist=Strong | ||
|water-resist=Normal | |water-resist=Normal | ||
|wind-resist=Quite | |wind-resist=Quite Strong | ||
|earth-resist=Weak | |earth-resist=Weak | ||
|explosion-resist=Very | |explosion-resist=Very Strong | ||
|ice-resist=Weak | |ice-resist=Weak | ||
|electricity-resist=Normal | |electricity-resist=Normal | ||
| Line 425: | Line 440: | ||
|sleep-resist=Normal | |sleep-resist=Normal | ||
|stun-resist=Weak | |stun-resist=Weak | ||
|poison-resist=Very | |poison-resist=Very Strong | ||
|debilitation-resist=Normal | |debilitation-resist=Normal | ||
}} | }} | ||
| Line 433: | Line 448: | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Lethal armour appears as an A-rank | Lethal armour appears as an A-rank monster of the [[Material family|Inorganic family]]. It first appeared alongside the [[Killing machine]] on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Lethal armour | |name=Lethal armour | ||
|kanji=キラーアーマー | |kanji=キラーアーマー | ||
|romanji=Kirā āmā | |romanji=Kirā āmā | ||
|sprite=[[Image:DQT Lethal Armour.png| | |sprite=[[Image:DQT Lethal Armour.png|275px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br> | |role=[[Image:DQTact AttackType.png|48px]]<br>Attack | ||
|lvl= | |lvl=130 | ||
|hp= | |hp=935 | ||
|mp= | |mp=336 | ||
|move=2-3 | |move=2-3 | ||
|attack= | |attack=500 | ||
|defense= | |defense=332 | ||
|agility= | |agility=375 | ||
|wisdom= | |wisdom=208 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Attack Attacker]] | |bskill1=[[Attack Attacker]] | ||
| Line 455: | Line 470: | ||
|bskill3=[[Smouldering Slash]]{{tt|*|Level 42}} | |bskill3=[[Smouldering Slash]]{{tt|*|Level 42}} | ||
|askill1=Move +1/Stats Up | |askill1=Move +1/Stats Up | ||
|askill2= | |askill2=Zam Res +25/Stats Up | ||
|askill3= | |askill3=Blizzard Rush Potency +5%/Stats Up | ||
|askill4= | |askill4=Frizz Res +25/Stats Up | ||
|askill5= | |askill5=Blizzard Rush Potency +5%/Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1= | |bperk1=DEF +15 | ||
|bperk2= | |bperk2=AGL +15 | ||
|bperk3= | |bperk3=Blizzard Rush Potency +2% | ||
|aperk1='''Move +1''': Raises Move by 1. | |aperk1='''Move +1''': Raises Move by 1. | ||
|frizz-resist=Half Res | |frizz-resist=Half Res | ||
| Line 486: | Line 501: | ||
}} | }} | ||
== | ==In Other Languages== | ||
{{OtherLanguages | |||
|es=Armadura letal|es-meaning=Spanish for "lethal armour". | |||
|fr=Armure fatale|fr-meaning=French for "fatal armour". | |||
|de=Todesrüstung|de-meaning=German for "death armour". | |||
|it=Armatura letale|it-meaning=Italian for "lethal armour". | |||
}} | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQX Killer Armour.jpg|A Lethal armour in {{X}}. | DQX Killer Armour.jpg|A Lethal armour in {{X}}. | ||
DQXI Lethal armour.jpg|{{XI}} polygon model. | DQXI Lethal armour.jpg|{{XI}} polygon model. | ||
DQXI Malicious lethal armour.jpg|A Malicious lethal armour. | DQXI Malicious lethal armour.jpg|A Malicious lethal armour. | ||
DQMJ Lethal armour.png|{{Joker}} official art. | DQMJ Lethal armour.png|{{Joker}} official art. | ||
DQMJ2 Necropolis.png| | DQMJ2 Necropolis.png|Patrolling [[Necropolis]]. | ||
Lethalarmour DQMJ DS.png| | Lethalarmour DQMJ DS.png|''Monsters: Joker'' polygon model. | ||
Lethal armour Joker 2.png| | Lethal armour Joker 2.png|''Monsters: Joker 2'' polygon model. | ||
DQMSL Lethal Armour.jpg|Appearance in {{Super Light}}. | DQMSL Lethal Armour.jpg|Appearance in {{Super Light}}. | ||
DQotS Lethal armour.jpg|{{Stars}} model. | DQotS Lethal armour.jpg|{{Stars}} model. | ||
| Line 515: | Line 526: | ||
DQTCG Lethal Armour.jpg|''DQ'' Trading Card. | DQTCG Lethal Armour.jpg|''DQ'' Trading Card. | ||
</gallery></center> | </gallery></center> | ||
==Related monsters== | |||
*[[Deserted armour]] | |||
*[[Gyldenbritches]] | |||
*[[Iron knight]] | |||
*[[Infernal armour]] | |||
*[[Restless armour]] | |||
*[[Robbin' 'oodlum]] | |||
*[[Roseguardin]] | |||
*[[Schwarzchuld]] | |||
*[[Tanzaknight]] | |||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
| Line 533: | Line 555: | ||
[[Category:Dragon Quest Walk enemies]] | [[Category:Dragon Quest Walk enemies]] | ||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[fr:Armure fatale]] | [[fr:Armure fatale]] | ||
Revision as of 14:16, 16 September 2025
| Dragon Quest monster | |
|---|---|
| Lethal armour | |
Art by Akira Toriyama | |
| Japanese | キラーアーマー |
| Romaji | Kirā āmā |
| First appearance | Dragon Quest III |
| Old localisation | Lethal Armor (III and IV NES) KillArmor |
The Lethal armour is a monster in the series.
Characteristics
The lethal armour is a red variant of the more common restless armour that, unlike its peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of its victims, and often relies on summoning cureslimes in battle. According to their monster description in X, they have a rivalry with Knight abhorrents over the redness of their armour. In some games such as the Monsters: Joker series, the suits of armour have traded in their swords and wield halberds instead.
Appearances
Dragon Quest III: The Seeds of Salvation
Dragon Quest III HD-2D Remake
Dragon Quest IV: Chapters of the Chosen
Dragon Quest VIII: Journey of the Cursed King
| Bestiary No. | Family | |||||
| #130 | Material | |||||
| Experience | Gold | HP | MP | |||
| 124 | 52 | 145 | 20 | |||
| Attack | Defense | Agility | Evasion | |||
| 151 | 136 | 70 | 0⁄64 | |||
| In-Game Description | A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep. |
| Spell(s) | Kasnooze |
| Skill(s) | None |
| Location(s) | East Argonia Desert Arcadia Region (night only) |
| Item(s) Dropped | Soldier's sword1⁄64 Heavy armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 15% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 50% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 50% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest X
Lethal armour began appearing in Version 3.1 of the game. It is still able to cast both Kasnooze and Kasap, and can land desperate attacks, as well as gaining the ability to use Armour Harmer. They can be encountered in certain areas accompanied by cureslimes, but they no longer have the ability for call for backup from them. It is possible for players to change the appearance of a Restless armour monster companion to that of a Lethal armour's with a colour-changing ticket.
Dragon Quest XI: Echoes of an Elusive Age
Malicious
Dragon Quest Monsters: Joker
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Description | These deadly knights are stained in the blood of their victims. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Able Ambusher |
| Resistances | Confusionproof |
| Skill | Cold Sleep |
| Location | Infern Isle |
| Breeding chart | Skeleton soldier x Lesser demon |
Dragon Quest Monsters: Joker 2
| Lethal armour | |
|---|---|
| Family | Demon |
| Rank | B |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Able Ambusher, Poisonous Touch |
| Resistances | Immune to Blade Blunter and Confusion |
| Skill | Cold Sleep |
| Location | Necropolis |
| Breeding chart | Restless armour x Dancing devil, Lesser demon or Octavian sentry Gryphon x Angel slime |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 50 | 39g |
| List No. | #051 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero) |
| Item(s) Dropped | Platinum ore, Mirrorstone, Classic ruby of protection, Luxury ruby of protection recipe |
Dragon Quest Heroes II
| Model | Experience | Gold | Marked Version? |
| 1,005 | 98g | Yes |
| List No. | #119 |
| Field Notes | Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings. |
| Location(s) | The Darkwood |
| Item(s) Dropped | Platinum ore, Royal ruby |
Dragon Quest Treasures
| Portrait | Forte | Treasure Capacity | Safekeeping Score |
| 3 | 95% | ||
| Bestiary no. | #31 |
| Family | Material |
| Trivia | Roaming red armour that never retreats They grow redder with every foe they defeat Preventing all rust's a considerable feat! |
| Favorite foods | |
| Habitats | Cinderback Ridge The Snarl |
| Item(s) dropped |
| Starting HP | Starting MP | Starting Strength |
| 50 | 10 | 22 |
| Starting Defence | Starting Deftness | Starting magic |
| 16 | 15 | 10 |
| Max HP | Max MP | Max Strength |
| 817 | 280 | 426 |
| Max Defence | Max Deftness | Max magic |
| 360 | 460 | 323 |
| First | Second | Third |
| Armour Harmer | Doughty Defence | Gravity Slash |
| Fourth | Fifth | Sixth |
| Miracle Slash | Pearly Gates | Perfect Execution |
| Name | Target(s) | Element |
| Gigagash | Area | Light & Slash |
| First | Second | ||
| Glutton for Punishment | Healthy Advantage | ||
| Third | Fourth | ||
| Lone Wolf | Safety First | ||
| Fifth | |||
| Thick Skin | |||
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| Strong | Normal | Quite Strong | Weak |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
| Very Strong | Weak | Normal | Normal |
| Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
| Weak | Strong | Normal | Weak |
| Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
| Normal | Normal | Weak | Very Strong |
| Debilitation Resistance * | |||
| Normal | |||
Dragon Quest of the Stars
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Lethal armour appears as an A-rank monster of the Inorganic family. It first appeared alongside the Killing machine on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 130 | 935 | 336 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 500 | 332 | 375 | 208 | 35 |
| First | Second | Third | ||
| Attack Attacker | Blizzard Rush* | Smouldering Slash* | ||
| First | Second | Third |
| Move +1/Stats Up | Zam Res +25/Stats Up | Blizzard Rush Potency +5%/Stats Up |
| Fourth | Fifth | |
| Frizz Res +25/Stats Up | Blizzard Rush Potency +5%/Stats Up | |
| First | |
| Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| DEF +15 | AGL +15 | Blizzard Rush Potency +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
In Other Languages
Gallery
-
A Lethal armour in X.
-
XI polygon model.
-
A Malicious lethal armour.
-
Joker official art.
-
Patrolling Necropolis.
-
Monsters: Joker polygon model.
-
Monsters: Joker 2 polygon model.
-
Appearance in Super Light.
-
Stars model.
-
Rivals card.
-
Killing machine and Lethal armour in Tact
-
Tact model.
-
Metallic Monster Gallery.
-
DQ Trading Card.
Related monsters
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest IV enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Treasures enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters




