Slime knight: Difference between revisions

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|kanji=スライムナイト
|kanji=スライムナイト
|romanji=Suraimunaito
|romanji=Suraimunaito
|firstappear=''[[Dragon Quest V]]''
|firstappear={{DQ5}}
|old=SlimeNite
|old=SlimeNite
}}
}}
The '''Slime Knight''' is a recurring monster in the ''[[Dragon Quest series|Dragon Quest]]'' series that was introduced in ''[[Dragon Quest V]]''.
The '''Slime Knight''' is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series that was introduced in {{DQ5}}.


==Characteristics==
==Characteristics==
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The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in ''[[Dragon Quest Monsters: Joker]]'', it is actually the slime that is giving the orders for the duo.
The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in ''[[Dragon Quest Monsters: Joker]]'', it is actually the slime that is giving the orders for the duo.
==Appearances==
==Appearances==
===''[[Dragon Quest V]]''===
==={{DQ5}}===
{{DQ5Enemy
{{DQ5Enemy
|name=Slime knight
|name=Slime knight
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===''[[Dragon Quest VI]]''===
==={{DQ6}}===
{{DQ6Enemy
{{DQ6Enemy
|name=Slime Knight
|name=Slime Knight
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}}
}}


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
{{DQ7Enemy
{{DQ7Enemy
|name=Slime knight
|name=Slime knight
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}}
}}


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=Slime knight
|name=Slime knight
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|skills=Jumping slash (125% damage)
|skills=Jumping slash (125% damage)
|locations=[[Kingdom of Ascantha]]
|locations=[[Kingdom of Ascantha]]
|items=[[Slime earrings]]{{fraction|1|32}}<br>[[Templar's shield]]{{fraction|1|256}}
|items=[[Slime earrings]]{{fraction|1|32}}<br>[[Templar's Equipment#Templar's shield|Templar's shield]]{{fraction|1|256}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|attack-resist=0%
|attack-resist=0%
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===''[[Dragon Quest IX]]''===
==={{DQ9}}===
{{Enemy
{{Enemy
|float=
|float=
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|experience=127
|experience=127
|gold=74
|gold=74
|droppedItem=[[Slimedrop]] (common, 1/16)<br>[[Iron broadsword]] (rare, 1/128)
|droppedItem=[[List of alchemy ingredients in Dragon Quest IX|Slimedrop]] (common, 1/16)<br>[[Iron broadsword]] (rare, 1/128)
|skills=[[Helm Splitter]]
|skills=[[Helm Splitter]]
|spells=[[Heal]]
|spells=[[Heal]]
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|}}
|}}


===''[[Dragon Quest X]]''===
==={{DQ10}}===
{{Section-Stub}}
{{Section-Stub}}
==={{DQ11}}===
==={{DQ11}}===
{{Section-Stub}}
{{Section-Stub}}
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*[[Metal slime knight]]
*[[Metal slime knight]]
*[[Dark slime knight]]
*[[Dark slime knight]]
*[[Heart knight]]
*[[Snooty slime knight]]
*[[Dark lancer]]
*[[Dark lancer]]



Revision as of 04:07, 2 February 2020

The Slime Knight is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest V: Hand of the Heavenly Bride.

Characteristics

Slime knights are dwarfed humanoids that sit astride green slimes, a variety yet to be faced alone. The small knights are armed with swords and shields, their shields bearing the likeness of a slime. When performing a Critical Hit, the knight will pummel foes with their slippery steeds.

The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in Dragon Quest Monsters: Joker, it is actually the slime that is giving the orders for the duo.

Appearances

Dragon Quest V: Hand of the Heavenly Bride

Slime knight (スライムナイト Suraimunaito)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Bestiary No.
037
Recruit Rate
1/4
Gold
22
HP
40
MP
6
Attack
44
Defence
45
Agility
20
Evasion
1/64
Spell(s)
Drain magic
Heal
Skill(s)
Desperate attack
Location(s)
Coburg area
Abovitall Tower
Item dropped
Bronze armour132
Frizz resistance *
0%
Sizz resistance *
67%
Fire Breath resistance *
67%
Bang resistance *
67%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
67%
Zap resistance *
67%
Drain Magic resistance *
67%
Whack resistance *
20%
Kamikazee resistance *
100%
Poof resistance
67%
Dazzle resistance *
67%
Fizzle resistance
67%
Fuddle resistance
67%
Poison resistance *
0%
Snooze resistance *
67%
Stun resistance *
0%
Sap resistance *
20%
PS2 model
DS & Mobile sprite


Dragon Quest VI: Realms of Revelation

Slime Knight (スライムナイト Suraimunaito)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Bestiary No.
023
Recruit Rate
14
Experience *
27
Gold
16
HP *
?
MP
6
Attack
35
Defence
30
Agility
12
Evasion
164
Spell(s)
Heal
Skill(s)
Slash fiercely (125% damage)
Location(s)
Item(s) dropped
Copper sword164
Frizz resistance *
25%
Sizz resistance *
60%
Fire Breath resistance *
60%
Bang resistance *
60%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
60%
Strike/Rock resistance *
0%
Zap resistance *
60%
Drain Magic resistance *
15%
Whack resistance *
15%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance
50%
Fuddle resistance *
0%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
50%
Stun resistance *
0%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest VII: Fragments of the Forgotten Past

Slime knight (スライムナイト Suraimunaito)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite
Bestiary No.
035
Recruit Rate
18
Gold
25
HP
70
MP
10
Attack
53
Defence
55
Agility
15
Evasion
064
Spell(s)
Heal
Skill(s)
Leaping slash
Item(s) Dropped
Copper sword164
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
15%
Whack resistance *
50%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
15%
Fuddle resistance *
0%
Paralysis resistance *
10%
Poison resistance *
0%
Snooze resistance *
15%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
3DS version changes

Dragon Quest VIII: Journey of the Cursed King

Slime knight (スライムナイト Suraimunaito)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
047 Slime
Experience Gold HP MP
55 22 52 4
Attack Defense Agility Evasion
49 45 32 064
In-Game Description Angry at seeing their slime-friends bullied by swaggering adventurers, these courageous little monsters swore an oath to defend them.
Spell(s) Heal
Skill(s) Jumping slash (125% damage)
Location(s) Kingdom of Ascantha
Item(s) Dropped Slime earrings132
Templar's shield1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
25% 0% 0% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 15% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 50%
Sap Resistance *
15%
Army Resistance *
25%
Ports (3DS, Mobile)
Notable Changes
None


Dragon Quest IX: Sentinels of the Starry Skies

#048 - Slime knight
File:Slime knight.PNG
HP MP Experience Gold
60 9 127 74
Attack Defense Speed
62 60 49
Dropped Item Slimedrop (common, 1/16)
Iron broadsword (rare, 1/128)
Locations Newid Isle, Tower of Trades
Skills Helm Splitter
Spells Heal
Family Slime
Bestiary # 048
Game Dragon Quest IX
Console DS
Description An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal.

Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors.

Dragon Quest X


Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

The slime knight is a Rank D monster of the Slime Family. They can be synthesized with a combination of a phantom fencer and another member of the Slime family.

Dragon Quest Monsters: Joker 2 and Pro

The slime knight is a Rank D monster.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key

Dragon Quest Monsters: Super Light

Dragon Quest Monsters: Joker 3

Dragon Quest Heroes: Rocket Slime

The slime knight is actually a toy available to the player in Mt. Krakatroda, Callmigh Bluff, and the Flying Clawtress and in tank battles if it is used as ammo. The knight when being carried around can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around. Its potency is toned down in tank battles where it will eventually fall asleep after a sword swing and can only be struck a few times before fading away, making it important to catch one without having to knock it into the air. The slime knight can also be carried around by other characters and placed on top of objects in tank battles where it will viciously slash at anything that gets close to it, including the player.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors


Notable Slime Knights

Related Monsters

Gallery