Slime (vocation): Difference between revisions

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Abilities: Added psx accolades
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|-
|-
|1
|1
|Standard Slime
|Standard Slime/Globule
|Nothing
|Nothing
|0
|0
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|-
|-
|2
|2
|Boss Slime
|Boss Slime/Moist
|Nothing
|Nothing
|7
|7
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|-
|-
|3
|3
|Elite Slime
|Elite Slime/Wiggly 
|[[Dodgy Dance]]
|[[Dodgy Dance]]
|15
|15
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|-
|-
|4
|4
|Aristoslime
|Aristoslime/Jiggly 
|Nothing
|Nothing
|33
|33
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|-
|-
|5
|5
|Slimeminister
|Slimeminister/Slurry
|Nothing
|Nothing
|50
|50
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|-
|-
|6
|6
|Slime Royalty
|Slime Royalty/SlimeNite 
|Nothing
|Nothing
|72
|72
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|-
|-
|7
|7
|Slime Hero
|Slime Hero/SlimeHero
|Nothing
|Nothing
|90
|90
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|-
|-
|8
|8
|Charisma--Oozer
|Charisma--Oozer/KingSlime
|[[Weird Whacker]]
|[[Weird Whacker]]
|120
|120

Revision as of 00:46, 21 April 2018

The Slime is a beginner monster class in Dragon Quest VII.

Description

The iconic slime known for its onion/droplet shape, round eyes, and goofy, toothless smile. The slime class gives a small boost in agility but loses much on other stats.

Monster Heart

The Slime Heart can be found in the mountain tower in Wetlock, won in the Lucky Panel game in the Casino and has a rare chance of dropping from defeating slimes in battle if they are the last monster defeated. The monster hearts only drop after the events in Alltrades.

Stat Changes

Statistics Change
Battles to Master 120
Strength -20%
Agility +5%
Resilience -20%
Wisdom -30%
Style -20%
Max HP -20%
Max MP -20%

Abilities

Level Title Learns Battles Needed Target Info MP
1 Standard Slime/Globule Nothing 0
2 Boss Slime/Moist Nothing 7
3 Elite Slime/Wiggly Dodgy Dance 15 Self Increases the user chance of dodging an attack 0
4 Aristoslime/Jiggly Nothing 33
5 Slimeminister/Slurry Nothing 50
6 Slime Royalty/SlimeNite Nothing 72
7 Slime Hero/SlimeHero Nothing 90
8 Charisma--Oozer/KingSlime Weird Whacker 120 Self Returns any attack against the caster back to the enemy 0