Skills (Dragon Quest IX): Difference between revisions
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==Skill point distribution== | ==Skill point distribution== | ||
{| | {| class="listTable" style="float:left; margin-right:2em; overflow:auto;" | ||
! scope="col" | Vocation<br>level | |||
! scope="col" | Skill<br>points<br>gained | |||
! scope="col" | Cumulative<br>skill<br>points | |||
|- | |- | ||
| | | 5 || 3 || 3 | ||
|- | |- | ||
| | | 6 || 3 || 6 | ||
|- | |- | ||
| | | 8 || 3 || 9 | ||
|- | |||
| 9 || 3 || 12 | |||
|- | |||
| 11 || 3 || 15 | |||
|- | |||
| 12 || 3 || 18 | |||
|- | |||
| 14 || 4 || 22 | |||
|- | |||
| 15 || 4 || 26 | |||
|- | |||
| 17 || 4 || 30 | |||
|- | |||
| 18 || 4 || 34 | |||
|- | |||
| 20 || 4 || 38 | |||
|- | |||
| 21 || 4 || 42 | |||
|- | |||
| 23 || 5 || 47 | |||
|- | |||
| 24 || 5 || 52 | |||
|- | |||
| 26 || 5 || 57 | |||
|- | |||
| 27 || 5 || 62 | |||
|- | |||
| 29 || 5 || 67 | |||
|- | |||
| 30 || 5 || 72 | |||
|- | |||
| 32 || 6 || 78 | |||
|- | |||
| 33 || 6 || 84 | |||
|- | |||
| 35 || 6 || 90 | |||
|} | |||
{| class="listTable" style="float:left; margin-right:2em; overflow:auto;" | |||
! scope="col" | Vocation<br>level | |||
! scope="col" | Skill<br>points<br>gained | |||
! scope="col" | Cumulative<br>skill<br>points | |||
|- | |||
| 36 || 6 || 96 | |||
|- | |||
| 38 || 6 || 102 | |||
|- | |||
| 39 || 6 || 108 | |||
|- | |||
| 41 || 5 || 113 | |||
|- | |||
| 42 || 5 || 118 | |||
|- | |||
| 44 || 4 || 122 | |||
|- | |||
| 45 || 4 || 126 | |||
|- | |||
| 47 || 3 || 129 | |||
|- | |||
| 48 || 3 || 132 | |||
|- | |||
| 50 || 2 || 134 | |||
|- | |||
| 51 || 2 || 136 | |||
|- | |||
| 53 || 2 || 138 | |||
|- | |||
| 54 || 2 || 140 | |||
|- | |||
| 56 || 2 || 142 | |||
|- | |||
| 57 || 2 || 144 | |||
|- | |||
| 59 || 2 || 146 | |||
|- | |||
| 60 || 2 || 148 | |||
|- | |||
| 62 || 2 || 150 | |||
|- | |||
| 63 || 2 || 152 | |||
|- | |||
| 65 || 2 || 154 | |||
|- | |||
| 66 || 2 || 156 | |||
|} | |} | ||
{| | |||
{| class="listTable" style="float:left; overflow:auto;" | |||
! scope="col" | Vocation<br>level | |||
! scope="col" | Skill<br>points<br>gained | |||
! scope="col" | Cumulative<br>skill<br>points | |||
|- | |||
| 68 || 2 || 158 | |||
|- | |||
| 69 || 2 || 160 | |||
|- | |||
| 71 || 2 || 162 | |||
|- | |||
| 72 || 2 || 164 | |||
|- | |||
| 74 || 2 || 166 | |||
|- | |||
| 75 || 2 || 168 | |||
|- | |||
| 77 || 2 || 170 | |||
|- | |||
| 78 || 2 || 172 | |||
|- | |||
| 80 || 2 || 174 | |||
|- | |||
| 81 || 2 || 176 | |||
|- | |||
| 83 || 2 || 178 | |||
|- | |||
| 84 || 2 || 180 | |||
|- | |||
| 86 || 2 || 182 | |||
|- | |||
| 87 || 2 || 184 | |||
|- | |||
| 89 || 2 || 186 | |||
|- | |||
| 90 || 2 || 188 | |||
|- | |||
| 92 || 2 || 190 | |||
|- | |||
| 93 || 2 || 192 | |||
|- | |- | ||
| 95 || 2 || 196 | |||
|- | |- | ||
| | | 96 || 2 || 198 | ||
|- | |- | ||
| | | 99 || 2 || 200 | ||
|} | |} | ||
Revision as of 04:29, 30 November 2015
Skills in Dragon Quest IX are awarded using a points-based system that is tied to character level. As a character gains levels, they are awarded points that they may apply toward class-specific skills. For each character class, a total of 200 skill points can be earned by growing from level 1 to 99. These points are distributed in a normal distribution over the span of levels.
For full lists of each different skill type, see Lists of abilities in Dragon Quest IX.
Skill point distribution
| Vocation level |
Skill points gained |
Cumulative skill points |
|---|---|---|
| 5 | 3 | 3 |
| 6 | 3 | 6 |
| 8 | 3 | 9 |
| 9 | 3 | 12 |
| 11 | 3 | 15 |
| 12 | 3 | 18 |
| 14 | 4 | 22 |
| 15 | 4 | 26 |
| 17 | 4 | 30 |
| 18 | 4 | 34 |
| 20 | 4 | 38 |
| 21 | 4 | 42 |
| 23 | 5 | 47 |
| 24 | 5 | 52 |
| 26 | 5 | 57 |
| 27 | 5 | 62 |
| 29 | 5 | 67 |
| 30 | 5 | 72 |
| 32 | 6 | 78 |
| 33 | 6 | 84 |
| 35 | 6 | 90 |
| Vocation level |
Skill points gained |
Cumulative skill points |
|---|---|---|
| 36 | 6 | 96 |
| 38 | 6 | 102 |
| 39 | 6 | 108 |
| 41 | 5 | 113 |
| 42 | 5 | 118 |
| 44 | 4 | 122 |
| 45 | 4 | 126 |
| 47 | 3 | 129 |
| 48 | 3 | 132 |
| 50 | 2 | 134 |
| 51 | 2 | 136 |
| 53 | 2 | 138 |
| 54 | 2 | 140 |
| 56 | 2 | 142 |
| 57 | 2 | 144 |
| 59 | 2 | 146 |
| 60 | 2 | 148 |
| 62 | 2 | 150 |
| 63 | 2 | 152 |
| 65 | 2 | 154 |
| 66 | 2 | 156 |
| Vocation level |
Skill points gained |
Cumulative skill points |
|---|---|---|
| 68 | 2 | 158 |
| 69 | 2 | 160 |
| 71 | 2 | 162 |
| 72 | 2 | 164 |
| 74 | 2 | 166 |
| 75 | 2 | 168 |
| 77 | 2 | 170 |
| 78 | 2 | 172 |
| 80 | 2 | 174 |
| 81 | 2 | 176 |
| 83 | 2 | 178 |
| 84 | 2 | 180 |
| 86 | 2 | 182 |
| 87 | 2 | 184 |
| 89 | 2 | 186 |
| 90 | 2 | 188 |
| 92 | 2 | 190 |
| 93 | 2 | 192 |
| 95 | 2 | 196 |
| 96 | 2 | 198 |
| 99 | 2 | 200 |
Applying skill points
For each class, only a subset of skills are increased using skill points. This means that strategy must be applied in order to maximize the capabilities of a character as they gain levels and change classes.
Class/Skill matrix
This table does not include skills which are available to only a single class or the Hero skills.
| Class | Sword
|
Spear
|
Staff
|
Knife
|
Shield
|
Claw
|
Whip
|
Fan
|
Axe
|
Hammer
|
Fisticuffs
|
Wand
|
Bow
|
Boomerang
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Minstrel | yes | yes | yes | yes | ||||||||||
| Warrior | yes | yes | yes | yes | ||||||||||
| Martial Artist | yes | yes | yes | yes | ||||||||||
| Priest | yes | yes | yes | yes | ||||||||||
| Mage | yes | yes | yes | yes | ||||||||||
| Thief | yes | yes | yes | yes | ||||||||||
| Gladiator | yes | yes | yes | yes | ||||||||||
| Armamentalist | yes | yes | yes | yes | ||||||||||
| Paladin | yes | yes | yes | yes | ||||||||||
| Ranger | yes | yes | yes | yes | ||||||||||
| Sage | yes | yes | yes | yes | ||||||||||
| Luminary | yes | yes | yes | yes |
Maximizing Character Skills
There are 12 class-specific skill types and 14 multi-class skills types. Since each vocation receives a maximum 200 skill points, it is impossible to fully maximize a single character's skills without using Seeds of skill or revocating. No matter what strategy is applied in distributing skill points, a character will be 200 points short of the required amount of skill points. However, after revocating, a character can easily achieve the final 200 points needed.