Lethal armour: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|name=Lethal armour
|name=Lethal armour
|image=[[Image:DQVIII_Lethal_Armour.png|275px|center]]
|image=[[Image:DQVIII_Lethal_Armour.png|300px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=キラーアーマー
|kanji=キラーアーマー
|romanji={{tt|Kirā āmā|Killer armor}}
|romanji={{tt|Kirā āmā|Killer armor}}
|old=KillArmor
|old=Lethal Armor (''III'' and ''IV'' NES)<br>KillArmor
|firstappear= {{Dragon Quest III}}
|firstappear= {{Dragon Quest III}}
}}
}}
 
The '''Lethal armour''' is a monster in the series.
The '''Lethal armour''' is a recurring [[Monsters|monster]] in the {{DQSeries}}, first featured in {{DQ3}}.  


==Characteristics==
==Characteristics==
The lethal armour is a variant of the more common [[Restless armour]] that, unlike it's peers, has mastered spell-casting well enough to menace players with [[Kasap]] and [[Kasnooze]]. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of it's victims, and often relies on summoning [[Cureslime]]s in battle. In some games such as the {{Joker}} series, the suits of armour have traded in their swords and wield halberds instead.
The lethal armour is a red variant of the more common [[restless armour]] that, unlike its peers, has mastered spell-casting well enough to menace players with [[Kasap]] and [[Kasnooze]]. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of its victims, and often relies on summoning [[cureslime]]s in battle. According to their monster description in ''X'', they have a rivalry with [[Knight abhorrent|Knight abhorrents]] over the redness of their armour. In some games such as the ''Monsters: Joker'' series, the suits of armour have traded in their swords and wield halberds instead.


==Appearances==
==Appearances==
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|romanji=Kirā āmā
|romanji=Kirā āmā
|bestiaryNumber=#077
|bestiaryNumber=#077
|sprite=[[File:Lethalarmour DQIII NES.gif]]
|sprite=[[File:Lethal Armor DQIII NES.png]]
|lvl=25
|lvl=25
|hp=70
|hp=70
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|skills=None
|skills=None
|item=[[Full plate armour]]{{fraction|1|128}}
|item=[[Full plate armour]]{{fraction|1|128}}
|locations=[[Fifer's Spire]]<br>[[Manoza]] region<br>[[Manoza Cave]]<br>[[Shrine of the Dwarf]] region
|locations=[[Fifer's Spire]]<br>[[Manoza]] Region<br>[[Manoza Cave]]<br>[[Shrine of the Dwarf]] Region
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=70%
|fire-resist=70%
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|deceleratle-resist=25%
|deceleratle-resist=25%
|snes-sprites=[[file:Lethalarmour3snes.png]]
|snes-sprites=[[file:Lethalarmour3snes.png]]
|gbc-sprites=[[File:Killarmor.png]]
|gbc-sprites=[[File:KillArmor DQIII GBC.png]]
|switch-sprites=[[File:Lethal armour erdrick trilogy.png|100px]]
|switch-sprites=[[File:Lethal Armour Erdrick Trilogy Switch.png|100px]]
}}
 
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Lethal armour
|kanji= キラーアーマー
|romanji=Kirā āmā
|bestiaryNumber=#071
|family=None
|description=Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure.
|sprite=[[File:Lethal armour DQ III HD sprite.png]]
|hp=112
|mp=15
|exp=656
|gold=23
|attack=140
|defense=310
|agility=106
|spells=[[Buff]]<br>[[Kasap]]<br>[[Oomph]]
|skills=None
|item=[[Full plate armour]]{{fraction|1|32}}
|locations=[[Fifer's Spire]]<br>[[Manoza]] Region<br>[[Manoza Cave]]<br>[[Shrine of the Dwarf]] Region<br>[[Pirates' Den]] Region<br>[[Castle of the Dragon Queen]] Region
|evasion={{fraction|0|64}}
|fire-resist=75%
|explosion-resist=75%
|ice-resist=0%
|wind-resist=25%
|strike-resist=0%
|lightning-resist=-25%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=0%
|fuddle-resist=0%
|paralysis-resist=100%
|snooze-resist=25%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=25%
}}
}}


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|romanji=Kirā āmā
|romanji=Kirā āmā
|bestiaryNumber=#089
|bestiaryNumber=#089
|sprite=[[File:Lethalarmour DQIII NES.gif]]
|sprite=[[File:Lethal Armor DQIII NES.png]]
|hp=64
|hp=64
|mp=5
|mp=5
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|skills=None
|skills=None
|item=[[Full plate armour]]({{fraction|1|128}})
|item=[[Full plate armour]]({{fraction|1|128}})
|locations=[[Canalot]] region ({{DQ4 Chapters 5 & 6}})<br>[[Dunplundrin]] region ({{DQ4 Chapters 5 & 6}})<br>[[Nadiria]]
|locations=[[Canalot]] Region ({{DQ4 Chapters 5 & 6}})<br>[[Dunplundrin]] Region ({{DQ4 Chapters 5 & 6}})<br>[[Nadiria]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|frizz-resist=75%
|frizz-resist=75%
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|fuddle-resist=25%
|fuddle-resist=25%
|sap-resist=75%
|sap-resist=75%
|remake-sprites=[[File:Lethal armour ds.png]]
|remake-sprites=[[File:Sprite DQIV PSX Lethal armour.png]]
|remake-changes=None
|remake-changes=None
}}
}}
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|kanji=キラーアーマー
|kanji=キラーアーマー
|romanji=Kirā āmā
|romanji=Kirā āmā
|sprite=[[Image:DQVIII PS2 Lethal armour.png]]
|sprite=[[File:HQDQ8-130.gif|225px]]
|hp=145
|hp=145
|mp=20
|mp=20
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|bestiaryNumber=#130
|bestiaryNumber=#130
|family={{Material}}
|family={{Material}}
|description=A killer suit of armor with a grudge against [[human]]ity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep.
|description=A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep.
|spells=[[Kasnooze]]
|spells=[[Kasnooze]]
|skills=None
|skills=None
|locations=East [[Argonia]]
|locations=[[Kingdom of Argonia|East Argonia]]<br>[[Desert (Dragon Quest VIII)|Desert]]<br>[[Arcadia Region]] (night only)
|items=[[Soldier's sword]]{{fraction|1|64}}<br>[[Heavy armour]]{{fraction|1|128}}
|items=[[Soldier's sword]]{{fraction|1|64}}<br>[[Heavy armour]]{{fraction|1|128}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
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==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|float=
|image=[[File:Lethal armour IX.png]]
|name=Lethal armour
|name=Lethal armour
|game={{Dragon Quest IX}}
|console={{DS}}
|kanji=キラーアーマー
|kanji=キラーアーマー
|romanji=Kirā āmā
|romaji=Kirā āmā
|hp=194
|bestiaryNumber=#176
|family={{Material}}
|description=Unfair foes who send enemies into a slumber with [[Kasnooze]], then upset their attacks by snapping their weapons.<br><br>Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.
|model=[[File:Lethal armour IX.png]]
|hp=196
|mp=16
|mp=16
|exp=1,680
|gold=164
|attack=158
|attack=158
|defense=210
|defence=210
|agility=117
|agility=117
|experience=1,680
|gold=164
|droppedItem=[[Magic armour]]{{fraction|1|128}}<br>[[Seed of resilience|Seed of defence]]{{fraction|1|256}}
|skills=Call for backup ([[Cureslime]])
|spells=[[Kasnooze]]
|spells=[[Kasnooze]]
|family=Material
|skills=[[Attack Attacker]]<br>Calls for backup ([[Cureslime]])
|bestiaryNumber=#176
|items=[[Magic armour]]{{fraction|1|128}}<br>[[Seed of resilience|Seed of defence]]{{fraction|1|256}}
|description=Unfair foes who send enemies into a slumber with [[Kasnooze]], then upset their attacks by snapping their weapons.<br><br>Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.
|locations=[[Gittish Empire|The Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}} (Ice, rank 4)
|locations=[[Gittish Empire]]<br>[[Gittingham Palace]]<br>[[Western Wormwood]] (high ground)<br>[[Wyrmtail]] (high ground)<br>{{Grotto}}
|fire-resist=25%
|}}
|ice-resist=25%
{{clear}}
|wind-resist=-50%
|blast-resist=0%
|rock-resist=0%
|dark-resist=25%
|light-resist=-50%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=75%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=25%
|deceleratle-resist=25%
|spooky-aura-resist=25%
|fizzle-resist=50%
|stun-resist=50%
|charm-resist=90%
}}


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Lethal armour began appearing in Version 3.1 of the game. It is still able to cast both [[Kasnooze]] and [[Kasap]], and can land [[Critical Hit|desperate attacks]], as well as gaining the ability to use [[Armour Harmer]]. They can be encountered in certain areas accompanied by cureslimes, but they no longer have the ability for call for backup from them. It is possible for players to change the appearance of a [[Restless armour]] monster companion to that of a Lethal armour's with a colour-changing ticket.


==={{DQ11}}===
==={{DQ11}}===
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|gold=313
|gold=313
|spells=[[Kasap]]<br>[[Kasnooze]]
|spells=[[Kasap]]<br>[[Kasnooze]]
|skills=Blocks with its shield.<br>Call for backup. ([[Cureslime]])
|skills=Blocks with its shield.<br>Calls for backup ([[Cureslime]])
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}}
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}}
|locations=[[The Battleground]] (second act)<br>[[Baramos' Lair]] ({{3DS}} and {{Definitive Edition}} only)
|locations=[[The Battleground]] (act two)<br>[[Baramos' Lair]] (2D mode of 3DS and ''Definitive Edition'' only)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-10%
|wind-resist=0%
|wind-resist=0%
|rock-resist=25%
|rock-resist=25%
|light-resist=-110%
|light-resist=-10%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
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|gold=473
|gold=473
|spells=[[Kasap]]<br>[[Kasnooze]]
|spells=[[Kasap]]<br>[[Kasnooze]]
|skills=Blocks with its shield.<br>Call for backup. ([[King cureslime]])
|skills=Blocks with its shield<br>Calls for backup ([[King cureslime]])
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}}
|items=[[Platinum sword]]{{fraction|1|128}}<br>[[Platinum mail]]{{fraction|1|128}}
|locations=[[The Battleground]] (third act)
|locations=[[The Battleground]] (postgame)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-10%
|wind-resist=0%
|wind-resist=0%
|rock-resist=25%
|rock-resist=25%
|light-resist=-110%
|light-resist=-10%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
Line 266: Line 322:


==={{DQMJ}}===
==={{DQMJ}}===
Unusually for the species, in the ''Joker'' games Lethal armours prefer to heft halberds rather than their standard swords.
{{DQMJmonster
{{DQMJmonster
|name = Lethal armour
|name = Lethal armour
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|rank = B
|rank = B
|description = ''These deadly knights are stained in the blood of their victims.''
|description = ''These deadly knights are stained in the blood of their victims.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]]
|resistances = [[Confusion]]proof
|resistances = [[Confusion]]proof
Line 289: Line 344:
|rank = B
|rank = B
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker|Poisonous Touch]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Able Ambusher]], [[List of Traits in Dragon Quest Monsters: Joker|Poisonous Touch]]
|resistances = Immune to [[Blade Blunter]] and [[Confusion]]
|resistances = Immune to [[Blade Blunter]] and [[Confusion]]
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}}
}}
{{clear}}
{{clear}}


==={{DQH}}===
==={{DQH}}===
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|exp=50
|exp=50
|gold=39<span style="font-variant: small-caps;">g</span>
|gold=39<span style="font-variant: small-caps;">g</span>
|item=[[Platinum ore]], {{Mirrorstone 9}}
|item=[[Platinum ore]], [[Mirrorstone]], [[Ruby of protection|Classic ruby of protection]], Luxury ruby of protection recipe
|locations=[[Arba Town]] (Recruit), [[Pinnacle of Light]] (Hero), [[Shrine of Scales]] (Hero), [[Yggdrasil's Crown]] (Hero)
|locations=[[Arba Town]] (Recruit), [[Pinnacle of Light]] (Hero), [[Shrine of Scales]] (Hero), [[Yggdrasil's Crown]] (Hero)
}}
}}
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|gold=98<span style="font-variant: small-caps;">g</span>
|gold=98<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|markedVersion=Yes
|item={{Platinum ore 9}}, [[Royal ruby]]
|item=[[Platinum ore]], [[Royal ruby]]
|locations=[[The Darkwood]]
|locations=[[The Darkwood]], [[Black Manse]]
}}
 
==={{DQStars}}===
{{Stub}}
 
==={{DQTact}}===
Lethal armour appears as an A-rank {{MFamilies}} of the [[Inorganic family]]. It first appeared alongside the [[Killing machine]] on a special banner for new players that can be rerolled as many times as possible. The lethal armour could eventually be scouted from any limited banner, as well.
{{DQTactEnemy
|name=Lethal armour
|kanji=キラーアーマー
|romanji=Kirā āmā
|sprite=[[Image:DQT Lethal Armour.png|250px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=120
|hp=828
|mp=302
|move=2-3
|attack=467
|defense=300
|agility=351
|wisdom=195
|weight=35
|bskill1=[[Attack Attacker]]
|bskill2=[[Blizzard Rush]]{{tt|*|Level 26}}
|bskill3=[[Smouldering Slash]]{{tt|*|Level 42}}
|askill1=Move +1 / Stats Up
|askill2=[[Zam]] Res +25 / Stats Up
|askill3=[[Blizzard Rush]] Potency +5% / Stats Up
|askill4=[[Frizz]] Res +25 / Stats Up
|askill5=[[Blizzard Rush]] Potency +5% / Stats Up
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
|bperk1=DEF +15
|bperk2=AGL +15
|bperk3=[[Blizzard Rush]] Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|sizz-resist=Normal
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Very Weak
|zap-resist=Very Weak
|zam-resist=Half Res
|snooze-resist=Normal
|poison-resist=Immune
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Half Res
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Half Res
|confusion-resist=Super Weak
|charm-resist=Normal
}}
}}


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|name=Lethal armour
|name=Lethal armour
|sprite=[[File:Lethal armour DQTR portrait.jpg|100px]]
|sprite=[[File:Lethal armour DQTR portrait.jpg|100px]]
|forte=[[Sprint]]
|forte=[[File:DQTR Sprint Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|treasure=3
|treasure=3
|safekeeping=95%
|safekeeping=95%
Line 395: Line 392:
|family={{Material}}
|family={{Material}}
|trivia=Roaming red armour that never retreats<br>They grow redder with every foe they defeat<br>Preventing all rust's a considerable feat!
|trivia=Roaming red armour that never retreats<br>They grow redder with every foe they defeat<br>Preventing all rust's a considerable feat!
|food=[[Regenerice]]<br>[[Reheated regenerice]]<br>[[Stimulating soda]]<br>[[Overstimulating soda]]
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|habitats=[[Cinderback Ridge]]<br>[[The Snarl]]
|habitats=[[Cinderback Ridge]]<br>[[The Snarl]]
|items=[[Princely powder]]<br>[[Faerie fluff]]
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Faerie fluff dqtr icon.png|link=Faerie fluff|50px]]
|hp1=50
|hp1=50
|mp1=10
|mp1=10
Line 416: Line 413:
|ability5=[[Pearly Gates]]
|ability5=[[Pearly Gates]]
|ability6=[[Perfect Execution]]
|ability6=[[Perfect Execution]]
|daname=[[Gigacrash]]
|daname=[[Gigagash]]
|target=Area
|target=Area
|element=Light & Slash
|element=Light & Slash
Line 426: Line 423:
|fire-resist=Strong
|fire-resist=Strong
|water-resist=Normal
|water-resist=Normal
|wind-resist=Quite strong
|wind-resist=Quite Strong
|earth-resist=Weak
|earth-resist=Weak
|explosion-resist=Very strong
|explosion-resist=Very Strong
|ice-resist=Weak
|ice-resist=Weak
|electricity-resist=Normal
|electricity-resist=Normal
Line 439: Line 436:
|sleep-resist=Normal
|sleep-resist=Normal
|stun-resist=Weak
|stun-resist=Weak
|poison-resist=Very strong
|poison-resist=Very Strong
|debilitation-resist=Normal
|debilitation-resist=Normal
}}
}}


===Similar suits===
==={{DQTact}}===
*[[Deserted armour]]
Lethal armour appears as an A-rank monster of the [[Material family|Inorganic family]]. It first appeared alongside the [[Killing machine]] on a special banner for new players that can be rerolled as many times as possible. Starting with Version 4.0, it can be scouted from any banner, including the Regular SP Scout.
*[[Gyldenbritches]]
{{DQTactEnemy
*[[IronNite]]
|name=Lethal armour
*[[Infernal armour]]
|kanji=キラーアーマー
*[[Restless armour]]
|romanji=Kirā āmā
*[[Robbin' 'oodlum]]
|sprite=[[Image:DQT Lethal Armour.png|275px]]
*[[Roseguardin]]
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
*[[Schwarzchuld]]
|rank=[[Image:DQTact Rank Icon A.png|48px]]
*[[Tanzaknight]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|hp=935
|mp=336
|move=2-3
|attack=500
|defense=332
|agility=375
|wisdom=208
|weight=35
|bskill1=[[Attack Attacker]]
|bskill2=[[Blizzard Rush]]{{tt|*|Level 26}}
|bskill3=[[Smouldering Slash]]{{tt|*|Level 42}}
|askill1=Move +1/Stats Up
|askill2=Zam Res +25/Stats Up
|askill3=Blizzard Rush Potency +5%/Stats Up
|askill4=Frizz Res +25/Stats Up
|askill5=Blizzard Rush Potency +5%/Stats Up
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
|bperk1=DEF +15
|bperk2=AGL +15
|bperk3=Blizzard Rush Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|sizz-resist=Normal
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Very Weak
|zap-resist=Very Weak
|zam-resist=Half Res
|snooze-resist=Normal
|poison-resist=Immune
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Half Res
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Half Res
|confusion-resist=Super Weak
|charm-resist=Normal
}}
 
==In Other Languages==
{{OtherLanguages
|es=Armadura letal|es-meaning=Spanish for "lethal armour".
|fr=Armure fatale|fr-meaning=French for "fatal armour".
|de=Todesrüstung|de-meaning=German for "death armour".
|it=Armatura letale|it-meaning=Italian for "lethal armour".
|zh-cn={{tt|杀人铠甲|Shārén kǎijiǎ}}|zh-cn-meaning=Simplified Chinese for "murderous armour".
}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQX Killer Armour.jpg|A Lethal armour in {{X}}.
DQVIIR Lethal armour.jpg|''VII Reimagined'' monster model
DQXI Lethal armour.jpg|{{XI}} polygon model.
DQX Killer Armour.jpg|A Lethal armour in ''X''.
DQXI Lethal armour.jpg|''XI'' polygon model.
DQXI Malicious lethal armour.jpg|A Malicious lethal armour.
DQXI Malicious lethal armour.jpg|A Malicious lethal armour.
DQMJ Lethal armour.png|{{Joker}} official art.
DQMJ Lethal armour.png|''Monsters: Joker'' official art
DQMJ2 Necropolis.png|Patroling [[Necropolis]].
DQMJ2 Necropolis.png|Patrolling [[Necropolis]].
Lethalarmour DQMJ DS.png|{{Joker}} model.
Lethalarmour DQMJ DS.png|''Monsters: Joker'' polygon model.
Lethal armour Joker 2.png|{{Joker 2}} model.
Lethal armour Joker 2.png|''Monsters: Joker 2'' polygon model.
DQMSL Lethal Armour.jpg|Appearance in {{Super Light}}.
DQMSL Lethal Armour.jpg|Appearance in ''Super Light''
DQotS Lethal armour.jpg|{{Stars}} model.
DQotS Lethal armour.jpg|''Stars'' model.
DQR Killer Armour.png|{{Rivals}} card.
DQR Killer Armour.png|''Rivals'' card.
DQT KillingMachine LethalArmour.jpg|[[Killing machine]] and Lethal armour in {{Tact}}
DQW Killer Armour.jpg|A lethal armour in ''Walk''
DQT Lethal Armour model.png|{{Tact}} model.
DQT KillingMachine LethalArmour.jpg|[[Killing machine]] and Lethal armour in ''Tact''
DQT Lethal Armour model.png|''Tact'' model.
Metallic Lethal Armour.jpg|Metallic Monster Gallery.
Metallic Lethal Armour.jpg|Metallic Monster Gallery.
DQTCG Lethal Armour.jpg|''DQ'' Trading Card.
DQTCG Lethal Armour.jpg|''DQ'' Trading Card.
</gallery></center>
</gallery></center>


==Related monsters==
*[[Restless armour]]
*[[Robbin' 'oodlum]]
*[[Infernal armour]]
*[[Roseguardin]]
*[[Iron knight]]
*[[Schwarzchuld]]
*[[Gyldenbritches]]
*[[Deserted armour]]
*[[Tanzaknight]]


[[Category:Material family]]
[[Category:Demons]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VII Reimagined enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest: Monster Battle Scanner enemies]]
[[Category:Dragon Quest: Scan Battlers enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
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[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:A Hero's Bonds enemies]]
 
[[es:Armadura Letal]]
[[fr:Armure fatale]]
[[fr:Armure fatale]]

Latest revision as of 19:43, 17 April 2026

The Lethal armour is a monster in the series.

Characteristics[edit | edit source]

The lethal armour is a red variant of the more common restless armour that, unlike its peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of its victims, and often relies on summoning cureslimes in battle. According to their monster description in X, they have a rivalry with Knight abhorrents over the redness of their armour. In some games such as the Monsters: Joker series, the suits of armour have traded in their swords and wield halberds instead.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#077
Level
25
Gold
80
HP
70
MP
5
Attack
92
Defense
150
Agility
35
Evasion
064
Spell(s)
Kasap
Skill(s)
None
Item Dropped
Full plate armour1128
Fire resistance *
70%
Crack resistance *
0%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
25%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
25%
Sap resistance *
70%
Remakes sprites
SFC
GBC

Dragon Quest III HD-2D Remake[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest III HD-2D Remake
Sprite
Bestiary No.
#071
Family
None
Gold
23
HP
112
MP
15
Attack
140
Defence*
310
Agility
106
Evasion
064
In-game description

Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure.

Spell(s)
Buff
Kasap
Oomph
Skill(s)
None
Item Dropped
Full plate armour132
Fire resistance *
75%
Explosion resistance *
75%
Ice resistance *
0%
Wind resistance *
25%
Strike resistance *
0%
Lightning resistance *
-25%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
0%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
25%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
25%

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Bestiary No.
#089
Gold
58
HP
64
MP
5
Attack
80
Defence
75
Agility
30
Evasion
064
Spell(s)
Kasnooze
Skill(s)
None
Location(s)
Canalot Region (Chapters 5 & 6)
Dunplundrin Region (Chapters 5 & 6)
Nadiria (Chapters 5 & 6)
Item Dropped
Full plate armour(1128)
Frizz resistance *
75%
Sizz resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
25%
Whack resistance *
25%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
75%
Sap resistance *
75%
Remakes (PSX, DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#130 Material
Experience Gold HP MP
124 52 145 20
Attack Defense Agility Evasion
151 136 70 064
In-Game Description A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep.
Spell(s) Kasnooze
Skill(s) None
Location(s) East Argonia
Desert
Arcadia Region (night only)
Item(s) Dropped Soldier's sword164
Heavy armour1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 15% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 50% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 50% 50% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Bestiary no.
#176
Family
Material
Experience
1,680
Gold
164
HP
196
MP
16
Attack
158
Defence
210
Agility
117
In-game description

Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons.

Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.

Spell(s)
Kasnooze
Skill(s)
Attack Attacker
Calls for backup (Cureslime)
Location(s)
The Gittish Empire
Gittingham Palace
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto (Ice, rank 4)
Item(s) dropped
Magic armour1128
Seed of defence1256
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-50%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
25%
Light resistance *
-50%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
25%
Fizzle resistance *
50%
Fuddle resistance *
50%
Paralysis resistance *
75%
Snooze resistance *
50%
Poison resistance *
100%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
25%
Charm resistance *
90%


Dragon Quest X [edit | edit source]

Lethal armour began appearing in Version 3.1 of the game. It is still able to cast both Kasnooze and Kasap, and can land desperate attacks, as well as gaining the ability to use Armour Harmer. They can be encountered in certain areas accompanied by cureslimes, but they no longer have the ability for call for backup from them. It is possible for players to change the appearance of a Restless armour monster companion to that of a Lethal armour's with a colour-changing ticket.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#350
Family
Material
Experience
1,286
Gold
313
HP
514
MP
30
Attack
206
Defence
208
Agility
90
In-game description

Animated suits of armour whose blood-red hue is a testament to the countless talented warriors they've trounced.

Spell(s)
Kasap
Kasnooze
Skill(s)
Blocks with its shield.
Calls for backup (Cureslime)
Location(s)
The Battleground (act two)
Baramos' Lair (2D mode of 3DS and Definitive Edition only)
Item(s) Dropped
Platinum sword1128
Platinum mail1128
Fire resistance *
25%
Ice resistance *
-10%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
-10%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
25%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Malicious[edit | edit source]

Malicious lethal armour (キラーアーマー・邪 Kirā āmā・ja )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#502
Family
Material
Experience
1,623
Gold
473
HP
628
MP
55
Attack
387
Defence
390
Agility
115
In-game description

Lethal armours who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kasap
Kasnooze
Skill(s)
Blocks with its shield
Calls for backup (King cureslime)
Location(s)
The Battleground (postgame)
Item(s) Dropped
Platinum sword1128
Platinum mail1128
Fire resistance *
25%
Ice resistance *
-10%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
-10%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
50%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Monsters: Joker[edit | edit source]

Lethal armour
Family Demon
Rank B
Description These deadly knights are stained in the blood of their victims.
Weapons Swords, Spears, Axes, Staves
Traits Able Ambusher
Resistances Confusionproof
Skill Cold Sleep
Location Infern Isle
Breeding chart Skeleton soldier x Lesser demon

Dragon Quest Monsters: Joker 2[edit | edit source]

Lethal armour
Family Demon
Rank B
Size S
Weapons Swords, Axes, Spears, Staves
Traits Able Ambusher, Poisonous Touch
Resistances Immune to Blade Blunter and Confusion
Skill Cold Sleep
Location Necropolis
Breeding chart Restless armour x Dancing devil, Lesser demon or Octavian sentry
Gryphon x Angel slime

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
50 39g
List No. #051
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero)
Item(s) Dropped Platinum ore, Mirrorstone, Classic ruby of protection, Luxury ruby of protection recipe

Dragon Quest Heroes II[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
1,005 98g Yes
List No. #119
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) The Darkwood, Black Manse
Item(s) Dropped Platinum ore, Royal ruby

Dragon Quest Treasures[edit | edit source]

Lethal armour
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
3 95%
Bestiary no. #31
Family Material
Trivia Roaming red armour that never retreats
They grow redder with every foe they defeat
Preventing all rust's a considerable feat!
Favorite foods
Habitats Cinderback Ridge
The Snarl
Item(s) dropped
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
817 280 426
Max Defence Max Deftness Max magic
360 460 323
Potential abilities *
First Second Third
Armour Harmer Doughty Defence Gravity Slash
Fourth Fifth Sixth
Miracle Slash Pearly Gates Perfect Execution
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Healthy Advantage
Third Fourth
Lone Wolf Safety First
Fifth
Thick Skin
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Strong Normal Quite Strong Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Very Strong Weak Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very Strong
Debilitation Resistance *
Normal

Dragon Quest Tact[edit | edit source]

Lethal armour appears as an A-rank monster of the Inorganic family. It first appeared alongside the Killing machine on a special banner for new players that can be rerolled as many times as possible. Starting with Version 4.0, it can be scouted from any banner, including the Regular SP Scout.

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Tact
Stats


Family Rank Role

Inorganic

Attack
Max Level HP MP Move
130 935 336 2-3
Attack Defense Agility Wisdom Weight
500 332 375 208 35
Basic Skills
First Second Third
Attack Attacker Blizzard Rush* Smouldering Slash*
Awakening Skills
First Second Third
Move +1/Stats Up Zam Res +25/Stats Up Blizzard Rush Potency +5%/Stats Up
Fourth Fifth
Frizz Res +25/Stats Up Blizzard Rush Potency +5%/Stats Up
Leader Perks
First
Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
DEF +15 AGL +15 Blizzard Rush Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal

In Other Languages[edit | edit source]

Language Translation Meaning
EspañolArmadura letalSpanish for "lethal armour".
FrançaisArmure fataleFrench for "fatal armour".
DeutschTodesrüstungGerman for "death armour".
ItalianoArmatura letaleItalian for "lethal armour".
中文杀人铠甲Simplified Chinese for "murderous armour".

Gallery[edit | edit source]

Related monsters[edit | edit source]