Djinn genie: Difference between revisions
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<center>''For the | <center><small>''For the {{MFamilies}} vocation in'' {{Dragon Quest VII}}, ''see [[Djinn genie (vocation)]].''</center> | ||
{{Monster Infobox | {{Monster Infobox | ||
|title=Djinn genie | |title=Djinn genie | ||
|image= | |image=[[Image:DQVII Djinn genie.png|275px]] | ||
|caption= | |caption=Art by [[Akira Toriyama]] | ||
|kanji= | |kanji=まじんブドゥ | ||
|romanji= | |romanji={{tt|Majinbudu|Genie budoo}} | ||
|old=Budoo | |old=Budoo | ||
|firstappear= | |firstappear={{DQ7}} | ||
}} | |monster1=[[Cloud surfer]]<br>[[Low djinks]]<br>[[High djinks]]<br>[[Vaipur]]}} | ||
The '''Djinn genie''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest VII}}. It is a green-skinned genie riding atop a pink cloud that is summoned by a magic lantern. | |||
==Characteristics== | ==Characteristics== | ||
Gruesome green-skinned spirits that fly into fights on a poisonous pink cloud, ready to slice their opponents into ribbons by calling upon razor-sharp winds and casting the wicked '''[[Kaswoosh]]''' spell. They also use the awesome power of the air for protection, providing a barrier against spells with '''[[Backdraft]]'''. Their tempestuous nature makes them one of the few {{MFamilies}}s completely immune to [[Zap]] spells. When all else fails, the genies will slash with the knives held in their sashes and use their considerable size to slam into multiple enemies. The genies are said to invite disaster and are born out of raging storms. When they returned in {{X}}, their wind magic became more powerful and they even gained the ability to call upon thunderstorms, as well. | |||
==Appearances== | ==Appearances== | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
{{ | {{DQ7Enemy | ||
|name=Djinn genie | |name=Djinn genie | ||
| | |kanji=まじんブドゥ | ||
| | |romanji=Majinbudu | ||
| | |sprite=[[Image:Budoo DQVII PSX.png]] | ||
|hp=630 | |hp=630 | ||
|mp=100 | |mp=100 | ||
|exp=510 ({{PS1}})<br>765 ({{3DS}}) | |||
|gold=310 ({{PS1}})<br>465 ({{3DS}}) | |||
|attack=240 | |attack=240 | ||
|defense=132 | |defense=132 | ||
|agility=108 | |agility=108 | ||
| | |tameRate=[[Animal Magnetism|{{fraction|1|256}}]] | ||
| | |bestiaryNumber=#237 | ||
| | |||
| | |||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
| | |skills=Cackles insanely and launches an attack. (125% damage)<br>Tramples the party. (50% damage to entire party.)<br>[[Wind Sickles]]<br>[[Backdraft]] | ||
| | |locations=[[Cave to Another World]]<br>Summoned by [[Vigilantern]]s | ||
| | |items=[[Angel leotard]]{{fraction|1|128}}<br>[[Djinn genie (vocation)|Djinn genie heart]]{{fraction|1|1024}} | ||
| | |evasion={{fraction|1|64}} | ||
| | |frizz-resist=0% | ||
|sizz-resist=0% | |||
|bang-resist=0% | |||
|crack-resist=0% | |||
|woosh-resist=0% | |||
|zap-resist=100% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=50% | |||
|snooze-resist=100% | |||
|drain-resist=15% | |||
|fizzle-resist=15% | |||
|fuddle-resist=100% | |||
|sap-resist=0% | |||
|poison-resist=50% | |||
|stun-resist=100% | |||
|ban-dance-resist=100% | |||
|fire-breath-resist=0% | |||
|cool-breath-resist=0% | |||
|strike-resist=50% | |||
|burning-breath-resist=100% | |||
|army-resist=100% | |||
|remake-changes=Can also be summoned by [[Lover lamp]]s. | |||
}}*'''[[Floating "family"|Floating-type]]''' | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland. | Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland. Along with their ability to use Wind Sickles, the djinn genie can also cast [[Kaswooshle]] and [[Kazapstrophe]]. | ||
== | ==Gallery== | ||
<center><gallery> | |||
DQX Majin Budoo.jpg|A Djinn genie in {{X}}. | |||
</gallery></center> | |||
[[Category: Arabian mythology]] | [[Category:Demons]] | ||
[[Category: Dragon Quest VII enemies]] | [[Category:Floating enemies]] | ||
[[Category:Arabian mythology]] | |||
[[Category:Dragon Quest VII enemies]] | |||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[fr:Djinn-sang]] | |||
Latest revision as of 12:23, 1 May 2026
| Dragon Quest monster | |
|---|---|
| Djinn genie | |
Art by Akira Toriyama | |
| Japanese | まじんブドゥ |
| Romaji | Majinbudu |
| First appearance | Dragon Quest VII: Fragments of the Forgotten Past |
| Old localisation | Budoo |
| Variants | Cloud surfer Low djinks High djinks Vaipur |
The Djinn genie is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is a green-skinned genie riding atop a pink cloud that is summoned by a magic lantern.
Characteristics[edit | edit source]
Gruesome green-skinned spirits that fly into fights on a poisonous pink cloud, ready to slice their opponents into ribbons by calling upon razor-sharp winds and casting the wicked Kaswoosh spell. They also use the awesome power of the air for protection, providing a barrier against spells with Backdraft. Their tempestuous nature makes them one of the few monsters completely immune to Zap spells. When all else fails, the genies will slash with the knives held in their sashes and use their considerable size to slam into multiple enemies. The genies are said to invite disaster and are born out of raging storms. When they returned in X, their wind magic became more powerful and they even gained the ability to call upon thunderstorms, as well.
Appearances[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Dragon Quest X [edit | edit source]
Reappearing after a long hiatus in the first half of the game's Version 3 .5 update, they are first found in the storm region of Nagaland. Along with their ability to use Wind Sickles, the djinn genie can also cast Kaswooshle and Kazapstrophe.
Gallery[edit | edit source]
-
A Djinn genie in X.
