Belisha beakon: Difference between revisions
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'''Belisha beakons''' are an enemy first encountered in {{DQ3}}. | '''Belisha beakons''' are an enemy first encountered in {{DQ3}}. | ||
They are blue [[ | They are blue [[beakon]]s that have picked up wind magic to attack multiple prey at once. | ||
==Characteristics== | ==Characteristics== | ||
Belisha Beakons are large flightless birds, having blue plumage and purple skin. Just like their weaker relatives, they are able to attack twice per turn, but can also cast wind magic in the form of Woosh in their debut and Swoosh in both ''IX'' and ''X'', the latter game giving them the ability stun enemies with [[War Cry]] and attacking them from a distance with a [[Jump Strike|jumping attack]]. According to their bestiary entry in ''X'', they are pathological liars, having destroyed the lives of many monsters who believed them. | Belisha Beakons are large flightless birds, having blue plumage and purple skin. Just like their weaker relatives, they are able to attack twice per turn, but can also cast wind magic in the form of [[Woosh]] in their debut and Swoosh in both ''IX'' and ''X'', the latter game giving them the ability stun enemies with [[War Cry]] and attacking them from a distance with a [[Jump Strike|jumping attack]]. According to their bestiary entry in ''X'', they are pathological liars, having destroyed the lives of many monsters who believed them. | ||
==Appearances== | ==Appearances== | ||
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|gbc-sprites=[[File:Belisha beakon III gbc.png]] | |gbc-sprites=[[File:Belisha beakon III gbc.png]] | ||
|switch-sprites=[[File:Belisha beakon III switch.png|55px]] | |switch-sprites=[[File:Belisha beakon III switch.png|55px]] | ||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Belisha beakon | |||
|kanji= | |||
|romanji= | |||
|bestiaryNumber=#068 | |||
|family={{Beast}} | |||
|description=Every tale told of these beaky baddies is a lie, embellished to beyond believable. If you wish to learn the measure of the monster, you need but fight one | |||
|sprite=[[File:Belisha beakon DQ III HD sprite.png]] | |||
|hp=96 | |||
|mp=48 | |||
|exp=633 | |||
|gold=29 | |||
|attack=118 | |||
|defense=186 | |||
|agility=110 | |||
|spells=[[Dazzle]]<br>[[Swoosh]]<br>[[Woosh]] | |||
|skills=Acts 1~2 times per turn | |||
|item=[[Seed of stamina]]{{fraction|1|64}} | |||
|locations=[[Persistence]] region<br>Near the [[Pirate's Den]] | |||
|evasion=0/64 | |||
|fire-resist=0% | |||
|explosion-resist=0% | |||
|ice-resist=25% | |||
|wind-resist=75% | |||
|strike-resist=0% | |||
|lightning-resist=0% | |||
|drain-magic-resist=0% | |||
|whack-resist=0% | |||
|kamikazee-resist=0% | |||
|poof-resist=25% | |||
|dazzle-resist=25% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=0% | |||
|snooze-resist=0% | |||
|stumble-resist=0% | |||
|stun-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | }} | ||
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==Etymology== | ==Etymology== | ||
An embellishment of the basic "beakon" pun, referring to [[wikipedia:Belisha beacon| | An embellishment of the basic "beakon" pun, referring to [[wikipedia:Belisha beacon|belisha beacons]] - the illuminated orange globes at the top of the black-and-white striped poles marking [[wikipedia:Zebra crossing|zebra crossings]] in the United Kingdom. The Japanese name of the monster, "akairai", is a reference to the [[wikipedia:Achaierai|Achaierai]] monster from the ''Dungeons & Dragons'' franchise. | ||
== | ==Trivia== | ||
All three | All three beakon types are exaggerated parodies of the [https://en.wikipedia.org/wiki/Phorusrhacidae| Phorusrhacidae] family of flightless birds. More commonly know as terror birds, these walking hatchets possessed enormous beaks and existed as apex predators in the plains of South America roughly 2 million years ago in the Cenozoic era. | ||
==Similar species== | ==Similar species== | ||
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*[[Weaken beakon]] | *[[Weaken beakon]] | ||
[[Category:Birds]] | |||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
| Line 155: | Line 199: | ||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | [[Category:Dragon Quest Walk enemies]] | ||
[[fr:Rapacepasse]] | |||
Latest revision as of 04:44, 16 December 2025
| Dragon Quest monster | |
|---|---|
| Belisha beakon | |
Art by Akira Toriyama | |
| Japanese | アカイライ |
| Romaji | Akairai |
| First appearance | Dragon Quest III |
| Old localisation | Blue Beak, BlueBeak |
Belisha beakons are an enemy first encountered in Dragon Quest III: The Seeds of Salvation.
They are blue beakons that have picked up wind magic to attack multiple prey at once.
Characteristics[edit | edit source]
Belisha Beakons are large flightless birds, having blue plumage and purple skin. Just like their weaker relatives, they are able to attack twice per turn, but can also cast wind magic in the form of Woosh in their debut and Swoosh in both IX and X, the latter game giving them the ability stun enemies with War Cry and attacking them from a distance with a jumping attack. According to their bestiary entry in X, they are pathological liars, having destroyed the lives of many monsters who believed them.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Dragon Quest III HD-2D Remake[edit | edit source]
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
| #193 - Belisha beakon | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Crimson coral (common, 1/32) Red tights (rare, 1/64) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Realm of the Mighty Ondor Cliffs (high ground) Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Attacks twice per turn Call for backup | ||||||||||||||||||||||||||||||||||||||||||
| Spells | Swoosh | ||||||||||||||||||||||||||||||||||||||||||
| Family | Bird family | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 193 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | Their whirlwind speed allows them to attack twice per turn, wards off wind spells and makes them masters of Swoosh. Big fans of clean air and a fresh breeze, they are keen climbers, but don't care for Upover on account of its close climate. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X [edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,370 | 320 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 470 | 300 | 540 | 780 |
| Bestiary No. | #189 |
| Rank | B |
| In-game description | These unprincipled parrots are pathological liars and many are the monsters whove been taken in by their deceptions |
| Talents | Doomsayer (lv. 1) |
| Guaranteed traits | Wooshmeister (lv. 1) Rando-Muster (lv. 20) Agent of Chaos (lv. 40) |
| Large-size exclusive traits | Tactical Commander (lv. 1) Supreme Sidestepper (lv. 1) Unhealthy Advantage (lv. 60) |
| Habitat | N/A |
| Items | N/A |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 50% | 50% | 50% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| -25% | 0% | -25% | 0% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 50% | 0% | 0% | 25% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 0% | 50% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| 50% | -25% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest: Monster Parade[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Rivals[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Walk[edit | edit source]
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This article is a stub. You can help by expanding it. |
Etymology[edit | edit source]
An embellishment of the basic "beakon" pun, referring to belisha beacons - the illuminated orange globes at the top of the black-and-white striped poles marking zebra crossings in the United Kingdom. The Japanese name of the monster, "akairai", is a reference to the Achaierai monster from the Dungeons & Dragons franchise.
Trivia[edit | edit source]
All three beakon types are exaggerated parodies of the Phorusrhacidae family of flightless birds. More commonly know as terror birds, these walking hatchets possessed enormous beaks and existed as apex predators in the plains of South America roughly 2 million years ago in the Cenozoic era.


