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[[Image:3DS mariner.png|boarder|right|200px]]
{{VocationInfo
The '''Sailor''' (formerly mariner) is a class that is exclusive to the game ''[[Dragon Quest VII]]''.
|Image = [[File:DQVII Sailor.png|200px]]
|Caption = The {{Hero 7}} as a Sailor in Dragon Quest VII (3DS remake).
|Japanese = 船乗り (''Funanori'')
|Origin = [[Dragon Quest VII]]
|Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]
}}
{{for|about=the monster talent also called mariner|see=Mariner (Talent)}}
<div align=center>''A seasoned seafarer whose abilities come into their own in watery surroundings.'' --Description from ''Dragon Quest VII''</div>
 
The '''Sailor''' (船乗り, ''Funanori''), previously localized as ''Mariner'', is a vocation that is exclusive to the game {{DQ7}}.


==Description==
==Description==
The sailor is an experienced and hardy warrior of the sea. He will learn some travel spells that will be useful on the high seas. In battle, the mariner will learn sea-based techniques. He will also be resistant to sea-based skills like Tsunami. After mastering this class, the mariner can become a [[Pirate]], provided that he has also master the [[Thief]] class.
The sailor is an experienced and hardy warrior of the sea. They will learn some travel spells that will be useful on the high seas such as Swoosh to propel ships on their own, Eye for Distance to spot any land, and Net Loss to haul in a big catch. In battle, the sailor can utilize learn sea-based techniques. They will also be resistant to sea-based skills like Tsunami. After mastering this class, the Sailor can become a [[Pirate]], provided that they have also mastered the [[Thief]] class.
 
==Appearances==
==Stat Changes==
==={{DQ7}}===
====Stat Changes====
[[File:DQVII 3DS Maribel Sailor.png|right|170px]]
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change'''
|-
|-
|Battles to Master
|Battles to Master
|135
|135 (PS1)/83 (3DS)
|-
|-
|Strength
|Strength
Line 17: Line 28:
|-
|-
|Agility
|Agility
| +5 Percent
| +5%
|-
|-
|Guard
|Resilience
| +10 Percent
| +10%
|-
|-
|Intelligence
|Wisdom
| -10 Percent
| -10%
|-
|-
|Appearance
|Style
| Null
| Null
|-
|-
|Max HP
|Max HP
| +15 Percent
| +15%
|-
|-
|Max MP
|Max MP
| -20% Percent
| -20%
|}
*Sailors will become slightly resistant to [[Jolly Rager]] and [[Maelstrom]] as they increase in rank.
{| class="wikitable"
|-
! Rank !! Resistance Rate
|-
| 1 || 100%
|-
| 2 || 100%
|-
| 3 || 100%
|-
| 4 || 100%
|-
| 5 || 100%
|-
| 6 || 100%
|-
| 7 || 205/256
|-
| 8 || 205/256
|}
|}


==Abilities==
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|-
|1
|1
|Beginner
|Beginner
|Nothing
|
|0
|0
|
|
Line 55: Line 88:
|2
|2
|Novice
|Novice
|[[Fishnet]]
|[[Net Loss]]<br>''(Fishnet)''
|14
|14
|One Enemy
|One Enemy
Line 63: Line 96:
|3
|3
|Deckhand
|Deckhand
|[[Body Slam]]
|[[Body Slam]]<br>''(Ramming)''
|25
|25
|One Enemy
|One Enemy
Line 71: Line 104:
|4
|4
|Seafarer
|Seafarer
|[[Eye for Distance]]
|[[BirdEye]]
|43
|43
|Field
|Field
Line 79: Line 112:
|5
|5
|Navigator
|Navigator
|nothing
|
|60
|60
|
|
Line 87: Line 120:
|6
|6
|Helmsman
|Helmsman
|[[Tingle]]
|[[Tingle]]<br>''(NumbOff)''
|75
|75
|All Allies
|All Allies
Line 95: Line 128:
|7
|7
|Captain
|Captain
|[[Swoosh]]
|[[Swoosh]]<br>''(Infermore)''
|95
|95
|One Group
|One Group
|Causes 30-40 HP in Wind Damage
|Causes 25~55 HP in Wind Damage
|4
|4
|-
|-
|8
|8
|Admiral
|Admiral
|[[Tsunami]]
|[[Tidal Wave]]<br>''(Tsunami)''
|135
|135
|All Enemies
|All Enemies
|If successful, causes ~65 HP in Water Damage
|If successful, causes 30~40 HP in Wind Damage
|0
|0
|}
|}


==Hybrid Abilities==
=====Hybrid Abilities=====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|-
|[[Bard]]
|[[Troubadour]]<br>''(Bard)''
|[[WaveSong]]
|[[Zzz Shanty]]<br>''(WaveSong)''
|One Group
|One Group
|Causes one group to fall asleep
|Causes one group to fall asleep
Line 125: Line 158:
|-
|-
|[[Priest]]
|[[Priest]]
|[[HolyAura]]
|[[Lifeboat]]<br>''(HolyAura)''
|All Allies
|All Allies
|Prevents allies from being damaged. However, they can't attack
|Prevents allies from being damaged. However, they can't attack
Line 131: Line 164:
|-
|-
|[[Dancer]]
|[[Dancer]]
|[[ShipDance]]
|[[Hornpipe]]<br>''(ShipDance)''
|One Enemy
|One Enemy
|If successful, prevents one enemy from acting the next turn
|If successful, prevents one enemy from acting the next turn
Line 137: Line 170:
|-
|-
|[[Martial artist]]
|[[Martial artist]]
|[[Big Trip]]
|[[Mean Sweep]]<br>''(BigTrip)''
|One Enemy
|One Enemy
|Damages the enemy and prevents them from acting the next turn
|Damages the enemy and prevents them from acting the next turn
Line 143: Line 176:
|-
|-
|[[Mage]]
|[[Mage]]
|[[Lightning]]
|[[Lightning]]<br>''(Lightning)''
|All Enemies
|All Enemies
|Causes ~40 HP in Electric Damage
|Causes ~40 HP in Electric Damage
Line 149: Line 182:
|-
|-
|[[Warrior]]
|[[Warrior]]
|[[BirdSlash]]
|[[Wing-Clipper]]<br>''(BirdSlash)''
|One Enemy
|Causes 25% percent extra damage to Floating enemies, regular damage to all others
|0
|}
 
====3DS Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|1
|Swabbie
|[[Net Loss]]
|1
|One Enemy
|Snares an enemy in a fisherman's net, making them miss a turn.
|0
|-
|2
|Cabin Boy
|[[Body Slam]]
|5
|One Enemy
|A body blow that deals damage to both slammer and slamee.
|0
|-
|rowspan=2|3
|rowspan=2|Rigger
|[[Tingle]]
|rowspan=2|7
|All Allies
|Cures all party members of paralysis, sleep and other ailments.
|2
|-
|[[Hornpipe]]
|One Group
|A merry jig so infectious, it'll cause jiving enemies to miss a turn.
|0
|-
|4
|Mate
|[[Mean Sweep]]
|9
|One Enemy
|One Enemy
|Causes 50 percent extra damage to Bird Types, regular damage to all others
|Adds insult to injury by knocking a damaged enemy off their feet.
|0
|-
|5
|Bosun
|[[Zzz Shanty]]
|10
|One group
|A sleep-inducing song that will set a group of enemies snoring.
|0
|-
|6
|First Mate
|[[Stone's Throw]]
|10
|One Group
|Hurls rocks at a single group of enemies.
|0
|-
|7
|Ship's Captain
|[[Swoosh]]
|12
|One Group
|A whirlwind that wallops a group of enemies.
|4
|-
|8
|Commodore
|[[Lightning]]
|30
|All Enemies
|Calls down lightning to strike all enemies.
|0
|0
|}
|}


==Usefulness==
====Usefulness====
The Sailor learns Tingle, which is somewhat useful when the player reaches [[Hamelia]]. Lightning is also useful for clearing small fry. However, if the player should want a Mariner, make sure to master the Thief class as well.
The Sailor learns Tingle, which is somewhat useful when the player reaches [[Wetlock]]. Lightning is also useful for clearing small fry. However, if the player should want a Sailor, make sure to master the Thief class as well to unlock the much more useful Pirate vocation.
 
===[[Dragon Quest VII Reimagined]]===
Sailor is a basic vocation focused on damaging groups of enemies with ocean-themed spells and skills like [[Coral Grief]] and [[Lightning]]. They also get access to physical skills like [[Body Slam]], [[Helm Splitter]] or [[Stomp]].
 
Mastering it alongside [[Thief]] unlocks the [[Pirate]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Mean Sweep]]
|-
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Tingle]]
|-
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Body Slam]]
|-
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Coral Grief]]
|-
| 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Helm Splitter]]
|-
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Stomp]]
|-
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kamikazee]]
|-
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lightning]]
|-
! colspan=3| [[Let loose]] skill
|-
| colspan=3| [[File:DQVIIR Sailor Icon.png|32px]] '''[[Gritty Ditty]]''': Significantly increases all allies' attack power and agility.
|}
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Attribute Adjustments
|-
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|-
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]]
|-
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || -
|}
</div>


[[fr:Matelot]]
{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category: Classes]]
{{DQVIIRClasses}}
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII Reimagined vocations]]

Latest revision as of 18:58, 15 May 2026

Vocation
Sailor

The Hero as a Sailor in Dragon Quest VII (3DS remake).
Japanese name: 船乗り (Funanori)
Introduced in: Dragon Quest VII
Appears in: Dragon Quest VII
Dragon Quest VII Reimagined
This article is about the monster talent also called mariner. For other uses, see Mariner (Talent).
A seasoned seafarer whose abilities come into their own in watery surroundings. --Description from Dragon Quest VII

The Sailor (船乗り, Funanori), previously localized as Mariner, is a vocation that is exclusive to the game Dragon Quest VII: Fragments of the Forgotten Past.

Description[edit | edit source]

The sailor is an experienced and hardy warrior of the sea. They will learn some travel spells that will be useful on the high seas such as Swoosh to propel ships on their own, Eye for Distance to spot any land, and Net Loss to haul in a big catch. In battle, the sailor can utilize learn sea-based techniques. They will also be resistant to sea-based skills like Tsunami. After mastering this class, the Sailor can become a Pirate, provided that they have also mastered the Thief class.

Appearances[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Stat Changes[edit | edit source]

Statistics Change
Battles to Master 135 (PS1)/83 (3DS)
Strength Null
Agility +5%
Resilience +10%
Wisdom -10%
Style Null
Max HP +15%
Max MP -20%
Rank Resistance Rate
1 100%
2 100%
3 100%
4 100%
5 100%
6 100%
7 205/256
8 205/256

PSX Abilities[edit | edit source]

While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.

Level Title Learns Battles Needed Target Info MP
1 Beginner 0
2 Novice Net Loss
(Fishnet)
14 One Enemy If successful, prevents enemy from acting the next turn 0
3 Deckhand Body Slam
(Ramming)
25 One Enemy Reduces user and enemy to 20% HP if successful 0
4 Seafarer BirdEye 43 Field When cast, finds the nearest town 0
5 Navigator 60
6 Helmsman Tingle
(NumbOff)
75 All Allies When cast, removes paralysis from allies 2
7 Captain Swoosh
(Infermore)
95 One Group Causes 25~55 HP in Wind Damage 4
8 Admiral Tidal Wave
(Tsunami)
135 All Enemies If successful, causes 30~40 HP in Wind Damage 0
Hybrid Abilities[edit | edit source]
Hybrid Learns Target Info MP
Troubadour
(Bard)
Zzz Shanty
(WaveSong)
One Group Causes one group to fall asleep 0
Priest Lifeboat
(HolyAura)
All Allies Prevents allies from being damaged. However, they can't attack 10
Dancer Hornpipe
(ShipDance)
One Enemy If successful, prevents one enemy from acting the next turn 0
Martial artist Mean Sweep
(BigTrip)
One Enemy Damages the enemy and prevents them from acting the next turn 0
Mage Lightning
(Lightning)
All Enemies Causes ~40 HP in Electric Damage 0
Warrior Wing-Clipper
(BirdSlash)
One Enemy Causes 25% percent extra damage to Floating enemies, regular damage to all others 0

3DS Abilities[edit | edit source]

Level Title Learns Battles Needed Target Info MP
1 Swabbie Net Loss 1 One Enemy Snares an enemy in a fisherman's net, making them miss a turn. 0
2 Cabin Boy Body Slam 5 One Enemy A body blow that deals damage to both slammer and slamee. 0
3 Rigger Tingle 7 All Allies Cures all party members of paralysis, sleep and other ailments. 2
Hornpipe One Group A merry jig so infectious, it'll cause jiving enemies to miss a turn. 0
4 Mate Mean Sweep 9 One Enemy Adds insult to injury by knocking a damaged enemy off their feet. 0
5 Bosun Zzz Shanty 10 One group A sleep-inducing song that will set a group of enemies snoring. 0
6 First Mate Stone's Throw 10 One Group Hurls rocks at a single group of enemies. 0
7 Ship's Captain Swoosh 12 One Group A whirlwind that wallops a group of enemies. 4
8 Commodore Lightning 30 All Enemies Calls down lightning to strike all enemies. 0

Usefulness[edit | edit source]

The Sailor learns Tingle, which is somewhat useful when the player reaches Wetlock. Lightning is also useful for clearing small fry. However, if the player should want a Sailor, make sure to master the Thief class as well to unlock the much more useful Pirate vocation.

Dragon Quest VII Reimagined[edit | edit source]

Sailor is a basic vocation focused on damaging groups of enemies with ocean-themed spells and skills like Coral Grief and Lightning. They also get access to physical skills like Body Slam, Helm Splitter or Stomp.

Mastering it alongside Thief unlocks the Pirate vocation.

Proficiency
Level Type Name
1 Mean Sweep
2 Tingle
3 Body Slam
4 Coral Grief
5 Helm Splitter
6 Stomp
7 Kamikazee
8 Lightning
Let loose skill
Gritty Ditty: Significantly increases all allies' attack power and agility.
Attribute Adjustments
Maximum HP Maximum MP Attack Defence Magical Might Charm
-
Magical Mending Strength Deftness Resilience Agility
-