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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest Builders]]''
|game = {{DQB}}
|title = Swamps of Sickness
|title = Swamps of Sickness
|type= Fetid bog
|type= Fetid bog
Line 8: Line 8:
|romanji=
|romanji=
}}
}}
The '''Swamps of Sickness''' is the second major region explored in Dragon Quest Builders, being the defiled remains of [[Rimuldar]]'s once pristine lake and forests. The terrain is much less forgiving than any found in [[Cantlin]], and the Bodkin family of monsters will happily snipe at the craftsman from afar.
The '''Swamps of Sickness''' is the second major region explored in {{DQB}}, being the defiled remains of [[Rimuldar]]'s once pristine lake and forests. The terrain is much less forgiving than any found in [[Cantlin]], and the Bodkin family of monsters will happily snipe at the craftsman from afar.


==Story==
==Overview==
The first inhabitant of Rimuldar base is Elle, a nun who seeks to cure the land of the cataclysmic contagions the swamp produces. Her first request is for the Builder to construct a sanitarium, then search the immediate area for patients to fill it with. Helping her will restore the village to grace bring hope back to the people, but will also draw the ire of the Hades Condor watching from above.
What was once a vibrant, colorful town surrounded by a clear water lake has become a swamp of death and sickness. Surrounded by a now deadly venomous lake, the remains of the town of Rimuldar is where the base for the second chapter of {{DQB}} will be. Near the ruins, a water crystal can be found. This special block can generate water if it's placed one or two blocks above rock bottom.
[[File:Rimuldar opening scene.jpg|left|thumb|400px]]
 
The first inhabitant of Rimuldar base is Elle, a nun who seeks to cure the land of the cataclysmic contagions the swamp produces. Her first request is for the Builder to construct a sickroom, then search the immediate area for patients to fill it with. Helping her will restore the village to grace bring hope back to the people, but will also draw the ire of the [[Hades' Condor|Hades Condor]] watching from above.
 
The poisonous lake of Rimuldar has some rocky mountains around it, and some hills too. Food is a valuable and scarce resource in these swamps. While most of the vegetation and wildlife in the area has perished due to the poison, the region's hills still have grass and healthy plants which resist against the odds.
 
==Villagers==
{|border="1" cellpadding="1" class="wikitable sortable" style="width: 86%; text-align: center; margin: auto; "
|-
! |Image
! |Name
! |Biography
|-
|[[File:DQB Elle polygon model.jpg|150px|center]]
| '''Elle'''
| A devout nun who attempts to counter poison with piety. She is immensely grateful to the Builder facilitating her aid to the ill, but her fervor for first-aid may come at the cost of her own life...
|-
| [[File:DQB_Gerontius.png|150px|center]]
| '''Gerontius'''
| The learned Gerontius becomes a valuable asset after he is recruited to the cause. He is a scholar, but has no problem getting dirty while battling monsters. His anguish is tied to the secrets he keeps.
|-
| [[File:DQB_Nosh.png|150px|center]]
| '''Nosh'''
| Nosh is the first of many diseased people that must be carried back to the base. When he’s healthy again, Nosh becomes the driving force behind learning about how to fish.
|-
| [[File:DQB_Casey.png|150px|center]]
| '''Casey'''
| Casey must be rescued from the island beyond the blue teleportal. Casey’s illness requires two treatments, but she protects the base as soon she’s out of the sickroom.
|-
| [[File:DQB_Hazel.png|150px|center]]
| '''Hazel'''
| Hazel’s rescue involves a trip through the red teleportal and vanquishing a group of [[Treeface|treefaces]]. Feed her four meals to restore her health. She isn’t a fighter, but she builds items when the player creates the proper rooms.
|-
|[[File:DQB Mildred.jpg|150px|center]]
| '''Mildred'''
| Mildred suffers starving sickness and requires a large amount of food to be cured. Once on the mend, she serves as a guard for the town and will attack monsters on sight. Concerned with creature comforts, she hopes the Builder can lead the village to a life of luxury.
|}
 
==Sidequests & Points of interest==
===Nosh's shelter===
Just west from the base, across the swamp, a tired and sick Nosh can be found in what remains of his shelter. Taking him back to safety is one of the first tasks Elle asks the builder to do.
 
===Chimaera's tower===
Just south from Rimuldar, a dirt spire surrounded by chimaeras stands. There's a chest containing five '''chimaera wings''' in one of the lower ledges.
 
===Gerontius's camp===
Southeast from the chimaera's tower, the player can find a small camp where Gerontius mourns. Aside from visiting this place for story reasons, a chest can be found here. It contains three '''chimaera wings'''.
 
===Casey's shelter===
Further southeast from Gerontius's camp, a ruined shelter can be found. Elle will task the builder with rescuing Casey and bring her to Rimuldar.
 
===Caves in the south===
Following the path southbound from Casey's shelter, some caves can be found. While their actual location changes from savefile to savefile, one of the caves is guaranteed to have a chest containing a '''seed of life'''.
 
===Locked room===
Located in the far south, a locked room can be found on the green hills. The door can be opened after learning how to make keys. An '''Yggdrasil essence''' can be obtained from a chest within the room.
 
===Thalamus's quiz 1 (challenge)===
Also in the far south but in the opposite side of the poison lake, a structure containing a quiz awaits the arrival of the builder. To solve the puzzle, the builder must copy the room from the left on the right, exactly as it is. Doing so grants the builder with a '''stone axe''' and a '''white block''', with the later being needed to finish the [[Challenges (Dragon Quest Builders)|challenge]] in the last island of chapter 2.
 
===Rubiss's teleportal===
Situated in the mountains just north from the town, the teleportal is the last place the builder needs to visit before finishing the chapter.
 
==Resources==
List of available materials in the swamps of sickness.
{| class="wikitable" style="width: 86%; text-align: center; margin: auto; "
|+
|-
| colspan="7" | Raw materials
|-
| style="width: 14%" | [[File:Broken branch icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Broken branch|Broken branch]]
| style="width: 14%" | [[File:Butterbeans icon.png|50px]]<br>[[List of food in Dragon Quest Builders#Butterbeans|Butterbeans]]
| style="width: 14%" | [[File:Cotton icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Cotton|Cotton]]
| style="width: 14%" |[[File:Frogstool icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Frogstool|Frogstool]]
| style="width: 14%" | [[File:Ivy icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Ivy|Ivy]]
| style="width: 14%" | [[File:Medicinal leaf icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Medicinal leaf|Medicinal leaf]]
| style="width: 14%" | [[File:Pink petals icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Pink petals|Pink petals]]
|-
| style="width: 14%" |[[File:Pumice pieces icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Pumice pieces|Pumice pieces]]
| style="width: 14%" |[[File:Strong stalks icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Strong stalks|Strong stalks]]
| style="width: 14%" |[[File:White petals icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#White petals|White petals]]
| style="width: 14%" |[[File:Yellow petals icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#White petals|Yellow petals]]
|}
{{clear}}
{| class="wikitable" style="width: 86%; text-align: center; margin: auto; "
|+
|-
| colspan="7" | Raw materials requiring a shovel
|-
| style="width: 14%" | [[File:Bogwort icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Bogwort|Bogwort]]
| style="width: 14%" | [[File:Branch icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Branch|Branch]]
| style="width: 14%" | [[File:Coralily icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Coralily|Coralily]]
| style="width: 14%" | [[File:Cotton plant icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Cotton plant|Cotton plant]]
| style="width: 14%" | [[File:Daffodaisy icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Daffodaisy|Daffodaisy]]
| style="width: 14%" | [[File:Grass icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Grass|Grass]]
| style="width: 14%" |[[File:Medicinal shrub icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Medicinal shrub|Medicinal shrub]]
|-
| style="width: 14%" |[[File:Milkblossom icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Milkblossom|Milkblossom]]
| style="width: 14%" | [[File:Pristine plumberry icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Pristine plumberry|Pristine plumberry]]
| style="width: 14%" |[[File:Stalwort icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Stalwort|Stalwort]]
| style="width: 14%" |[[File:Witchgrass icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders#Witchgrass|Witchgrass]]
|}
{{clear}}
{| class="wikitable" style="width: 86%; text-align: center; margin: auto; "
|+
|-
| colspan="7" | Raw materials requiring a bucket
|-
| style="width: 14%" | [[File:Water icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders|Water]]
| style="width: 14%" | [[File:Pure water icon.png|50px]]<br>[[List of raw materials in Dragon Quest Builders|Pure water]] <nowiki>*</nowiki> || || || || ||
|}
{{clear}}
{{clear}}
==Materials==
{| class="wikitable" style="width: 86%; text-align: center; margin: auto; "
===Raw materials===
|+
*[[List of raw materials in Dragon Quest Builders#Broken branch|Broken branch]]
|-
*[[List of food in Dragon Quest Builders#Butterbeans|Butterbeans]]
| colspan="7" | Building materials and decorations
*[[List of raw materials in Dragon Quest Builders#Cotton|Cotton]]
|-
*[[List of raw materials in Dragon Quest Builders#Frogstool|Frogstool]]
| style="width: 14%" | [[File:Chalk icon.png|50px]]<br>[[List_of_construction_materials_in_Dragon_Quest_Builders#Natural_blocks|Chalk]]  
*[[List of raw materials in Dragon Quest Builders#Ivy|Ivy]]
| style="width: 14%" | [[File:Clay block icon.png|50px]]<br>[[List of construction materials in Dragon Quest Builders#Clay|Clay]]
*[[List of raw materials in Dragon Quest Builders#Medicinal leaf|Medicinal leaf]]
| style="width: 14%" | [[File:Dilapidated crate icon.png|50px]]<br>Dilapidated crate
*[[List of raw materials in Dragon Quest Builders#Pink petals|Pink petals]]
| style="width: 14%" | [[File:Earth block.png|50px]]<br>[[List_of_construction_materials_in_Dragon_Quest_Builders#Natural_blocks|Earth]]
*[[List of raw materials in Dragon Quest Builders#Pumice pieces|Pumice pieces]]
| style="width: 14%" | [[File:Pebblestone block icon.png|50px]]<br>[[List_of_construction_materials_in_Dragon_Quest_Builders#Natural_blocks|Pebblestone]]
*[[List of raw materials in Dragon Quest Builders#Strong stalks|Strong stalks]]
| style="width: 14%" | [[File:Poisonous peat icon.png|50px]]<br>[[List_of_construction_materials_in_Dragon_Quest_Builders#Natural_blocks|Poisonous peat]]
*[[List of raw materials in Dragon Quest Builders#White petals|White petals]]
| style="width: 14%" | [[File:Sand block icon.png|50px]]<br>[[List of construction materials in Dragon Quest Builders#Sand|Sand]]
*[[List of raw materials in Dragon Quest Builders#Yellow petals|Yellow petals]]
|}
===Raw materials requiring shovels===
 
*[[List of raw materials in Dragon Quest Builders#Bogwort|Bogwort]]
<nowiki>*</nowiki>In order to scoop pure water, the builder needs to use a bucket next to a filtering fountain.
*[[List of raw materials in Dragon Quest Builders#Branch|Branch]]
*[[List of raw materials in Dragon Quest Builders#Coralily|Coralily]]
*[[List of raw materials in Dragon Quest Builders#Cotton plant|Cotton plant]]
*[[List of raw materials in Dragon Quest Builders#Daffodaisy|Daffodaisy]]
*[[List of raw materials in Dragon Quest Builders#Grass|Grass]]
*[[List of raw materials in Dragon Quest Builders#Medicinal shrub|Medicinal shrub]]
*[[List of raw materials in Dragon Quest Builders#Milkblossom|Milkblossom]]
*[[List of raw materials in Dragon Quest Builders#Water|Water]]
*[[List of raw materials in Dragon Quest Builders#Witchgrass|Witchgrass]]
===Building materials===
*[[List of construction materials in Dragon Quest Builders#Chalk|Chalk]]
*[[List of construction materials in Dragon Quest Builders#Clay|Clay]]
*[[List of construction materials in Dragon Quest Builders#Earth|Earth]]
*[[List of construction materials in Dragon Quest Builders#Pebblestone|Pebblestone]]
*[[List of construction materials in Dragon Quest Builders#Poisonous peat|Poisonous peat]]
*[[List of construction materials in Dragon Quest Builders#Sand|Sand]]


==Monsters==
==Monsters==
*[[Bewarewolf]]
List of enemies available in the Swamps of Sickness.
*[[Bodkin archer]]
{| class="wikitable" style="width: 72%; text-align: center; margin: auto; "
*[[Bodkin fletcher]]
|+
*[[Chimaera]]
|-
*[[Dracky]]
| style="width: 15%" | Image
*[[Drohl diabolist]]
| style="width: 15%" | Name
*[[Drohl drone]]
| style="width: 10%" | HP
*[[Fightgeist]]
| style="width: 10%" | Attack
*[[Ghost]]
| style="width: 10%" | Defense
*[[Hammerhood]]
| style="width: 20%" | Drop 1
*[[She-slime]]
| style="width: 20%" | Drop 2
*[[Slime]]
|-
*[[Walking corpse]]
| [[File:DQB Bewarewolf.png|150px]] || [[Bewarewolf]] || 40 || 15 ~ 20 || 0 ~ 12 || [[File:Fur icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Fur]] ||
|-
| [[File:DQB Bodkin archer.png|150px]] || [[Bodkin archer]] || 20 || 6 || 0 || [[File:Broken branch icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Broken branch]] ||
|-
| [[File:DQB Bodkin Fletcher.png|150px]] || [[Bodkin fletcher]] || 30 || 8 || 4 || [[File:Frogstool icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Frogstool]] || |[[File:Healing cream icon.png]]<br>[[List of items in Dragon Quest Builders|Healing cream]]
|-
| [[File:DQB Chimaera.png|150px]] || [[Chimaera]] || 19 || 12 || 0 || [[File:Chimaera feather icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Chimaera feather]] || |[[File:Monster egg icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Monster egg]]
|-
| [[File:DQB Dracky.png|150px]] || [[Dracky]] || 18 || 10 || 0 || [[File:Coralily bud icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Coralily bud]] || |[[File:Grass seed icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Grass seed]]
|-
| [[File:DQB Drohl Diabolist.png|150px]] || [[Drohl diabolist]] || 20 || 12 || 0 || [[File:Sticky liquid icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Sticky liquid]] ||
|-
| [[File:DQB Drohl Drone.png|150px]] || [[Drohl drone]] || 23 || 10 || 0 || [[File:Sticky liquid icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Sticky liquid]] || |[[File:Witchgrass seed icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Witchgrass seed]]
|-
| [[File:DQB Fightgeist.png|150px]] || [[Fightgeist]] (Night only) || 56 || 22 || 8 || [[File:Chimaera feather icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Chimaera feather]] || [[File:Monster egg icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Monster egg]]
|-
| [[File:DQB Ghost.png|150px]] || [[Ghost]] (Night only) || 30 || 12 || 0 || [[File:Chimaera feather icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Chimaera feather]] || [[File:Monster egg icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Monster egg]]  
|-
| [[File:DQB Hammerhood.png|150px]] || [[Hammerhood]] || 28 || 13 || 0 || [[File:Fur icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Fur]] ||
|-
| [[File:DQB She-Slime.png|150px]] || [[She-slime]] || 16 || 8 || 0 || [[File:Orange oil icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Orange oil]] || |[[File:Daffodaisy bud icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Daffodaisy bud]]
|-
| [[File:DQB Slime.png|150px]] || [[Slime]] || 12 || 6 || 0 || [[File:Blue goo icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Blue goo]] || [[File:Milkblossom bud icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Milkblossom bud]]  
|-
| [[File:DQB Walking Corpse.png|150px]] || [[Walking Corpse]] || 120 || 32 || 14 || [[File:Gravestone icon.png]]<br>[[List of decorations in Dragon Quest Builders|Gravestone]] || [[File:Lemongrass seed icon.png]]<br>[[List of raw materials in Dragon Quest Builders|Lemongrass seed]]  
|-
| colspan="7" | '''Minibosses''' available in this area
|-
| [[File:DQB Drohl Drone.png|150px]] || [[Drohl drone|Drohl drifter]] || 90 || 18 || 6 || [[File:nopic.png|50px]]<br>Heart of darkness ||
|-
| colspan="7" | '''Boss Fight'''
|-
| [[File:DQB Hades Condor.png|150px]] || [[Hades' Condor|Hades Condor]] || ?|| ? || ? || [[File:nopic.png|50px]]<br>Storm stone ||
|}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Rimuldar starting base.jpg|The starting base  
File:Rimuldar opening scene.jpg|Rubiss' opening speech.
File:Rimuldar starting base.jpg|The starting base.
File:Rescuing nosh.jpg|Rescuing Nosh.
File:Giant drohl.png|The deadly drohl.
</gallery></center>
</gallery></center>


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*The [[Ancient Palace]]
*The [[Ancient Palace]]
*The [[Holy Sanctum]]
*The [[Holy Sanctum]]
{{DQB1}}
 
{{clear}}
{{DQBNav}}
[[Category:Dragon Quest Builders locations]]
[[Category:Dragon Quest Builders locations]]

Latest revision as of 08:19, 4 April 2026

The Swamps of Sickness is the second major region explored in Dragon Quest Builders, being the defiled remains of Rimuldar's once pristine lake and forests. The terrain is much less forgiving than any found in Cantlin, and the Bodkin family of monsters will happily snipe at the craftsman from afar.

Overview[edit | edit source]

What was once a vibrant, colorful town surrounded by a clear water lake has become a swamp of death and sickness. Surrounded by a now deadly venomous lake, the remains of the town of Rimuldar is where the base for the second chapter of Dragon Quest Builders will be. Near the ruins, a water crystal can be found. This special block can generate water if it's placed one or two blocks above rock bottom.

The first inhabitant of Rimuldar base is Elle, a nun who seeks to cure the land of the cataclysmic contagions the swamp produces. Her first request is for the Builder to construct a sickroom, then search the immediate area for patients to fill it with. Helping her will restore the village to grace bring hope back to the people, but will also draw the ire of the Hades Condor watching from above.

The poisonous lake of Rimuldar has some rocky mountains around it, and some hills too. Food is a valuable and scarce resource in these swamps. While most of the vegetation and wildlife in the area has perished due to the poison, the region's hills still have grass and healthy plants which resist against the odds.

Villagers[edit | edit source]

Image Name Biography
Elle A devout nun who attempts to counter poison with piety. She is immensely grateful to the Builder facilitating her aid to the ill, but her fervor for first-aid may come at the cost of her own life...
Gerontius The learned Gerontius becomes a valuable asset after he is recruited to the cause. He is a scholar, but has no problem getting dirty while battling monsters. His anguish is tied to the secrets he keeps.
Nosh Nosh is the first of many diseased people that must be carried back to the base. When he’s healthy again, Nosh becomes the driving force behind learning about how to fish.
Casey Casey must be rescued from the island beyond the blue teleportal. Casey’s illness requires two treatments, but she protects the base as soon she’s out of the sickroom.
Hazel Hazel’s rescue involves a trip through the red teleportal and vanquishing a group of treefaces. Feed her four meals to restore her health. She isn’t a fighter, but she builds items when the player creates the proper rooms.
Mildred Mildred suffers starving sickness and requires a large amount of food to be cured. Once on the mend, she serves as a guard for the town and will attack monsters on sight. Concerned with creature comforts, she hopes the Builder can lead the village to a life of luxury.

Sidequests & Points of interest[edit | edit source]

Nosh's shelter[edit | edit source]

Just west from the base, across the swamp, a tired and sick Nosh can be found in what remains of his shelter. Taking him back to safety is one of the first tasks Elle asks the builder to do.

Chimaera's tower[edit | edit source]

Just south from Rimuldar, a dirt spire surrounded by chimaeras stands. There's a chest containing five chimaera wings in one of the lower ledges.

Gerontius's camp[edit | edit source]

Southeast from the chimaera's tower, the player can find a small camp where Gerontius mourns. Aside from visiting this place for story reasons, a chest can be found here. It contains three chimaera wings.

Casey's shelter[edit | edit source]

Further southeast from Gerontius's camp, a ruined shelter can be found. Elle will task the builder with rescuing Casey and bring her to Rimuldar.

Caves in the south[edit | edit source]

Following the path southbound from Casey's shelter, some caves can be found. While their actual location changes from savefile to savefile, one of the caves is guaranteed to have a chest containing a seed of life.

Locked room[edit | edit source]

Located in the far south, a locked room can be found on the green hills. The door can be opened after learning how to make keys. An Yggdrasil essence can be obtained from a chest within the room.

Thalamus's quiz 1 (challenge)[edit | edit source]

Also in the far south but in the opposite side of the poison lake, a structure containing a quiz awaits the arrival of the builder. To solve the puzzle, the builder must copy the room from the left on the right, exactly as it is. Doing so grants the builder with a stone axe and a white block, with the later being needed to finish the challenge in the last island of chapter 2.

Rubiss's teleportal[edit | edit source]

Situated in the mountains just north from the town, the teleportal is the last place the builder needs to visit before finishing the chapter.

Resources[edit | edit source]

List of available materials in the swamps of sickness.

Raw materials

Broken branch

Butterbeans

Cotton

Frogstool

Ivy

Medicinal leaf

Pink petals

Pumice pieces

Strong stalks

White petals

Yellow petals
Raw materials requiring a shovel

Bogwort

Branch

Coralily

Cotton plant

Daffodaisy

Grass

Medicinal shrub

Milkblossom

Pristine plumberry

Stalwort

Witchgrass
Raw materials requiring a bucket

Water

Pure water *
Building materials and decorations

Chalk

Clay

Dilapidated crate

Earth

Pebblestone

Poisonous peat

Sand

*In order to scoop pure water, the builder needs to use a bucket next to a filtering fountain.

Monsters[edit | edit source]

List of enemies available in the Swamps of Sickness.

Image Name HP Attack Defense Drop 1 Drop 2
Bewarewolf 40 15 ~ 20 0 ~ 12
Fur
Bodkin archer 20 6 0
Broken branch
Bodkin fletcher 30 8 4
Frogstool

Healing cream
Chimaera 19 12 0
Chimaera feather

Monster egg
Dracky 18 10 0
Coralily bud

Grass seed
Drohl diabolist 20 12 0
Sticky liquid
Drohl drone 23 10 0
Sticky liquid

Witchgrass seed
Fightgeist (Night only) 56 22 8
Chimaera feather

Monster egg
Ghost (Night only) 30 12 0
Chimaera feather

Monster egg
Hammerhood 28 13 0
Fur
She-slime 16 8 0
Orange oil

Daffodaisy bud
Slime 12 6 0
Blue goo

Milkblossom bud
Walking Corpse 120 32 14
Gravestone

Lemongrass seed
Minibosses available in this area
Drohl drifter 90 18 6
Heart of darkness
Boss Fight
Hades Condor ? ? ?
Storm stone

Gallery[edit | edit source]

See also[edit | edit source]