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	<id>https://dragonquest-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Beguiling</id>
	<title>Beguiling - Revision history</title>
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	<updated>2026-05-11T04:02:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Beguiling&amp;diff=262963&amp;oldid=prev</id>
		<title>LiquidMetalSlime: Created page with &quot;{{Ailment infobox |Image = File:Beguiled icon.png |Caption = Icon of the status efect in DQX. |Japanese = みとれる (&#039;&#039;Mitoreru&#039;&#039;) |Origin = Dragon Quest II (MSX II) |Games = Dragon Quest II&lt;br&gt;Dragon Quest VI&lt;br&gt;Dragon Quest VII&lt;br&gt;Dragon Quest VII Reimagined&lt;br&gt;Dragon Quest IX&lt;br&gt;Dragon Quest X&lt;br&gt;Dragon Quest XI }} &#039;&#039;&#039;Beguiling&#039;&#039;&#039; is a status ailment which causes its victim to waste a turn admiring the beauty of an enemy. It is s...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Beguiling&amp;diff=262963&amp;oldid=prev"/>
		<updated>2026-03-30T14:22:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Ailment infobox |Image = &lt;a href=&quot;/File:Beguiled_icon.png&quot; title=&quot;File:Beguiled icon.png&quot;&gt;File:Beguiled icon.png&lt;/a&gt; |Caption = Icon of the status efect in DQX. |Japanese = みとれる (&amp;#039;&amp;#039;Mitoreru&amp;#039;&amp;#039;) |Origin = &lt;a href=&quot;/Dragon_Quest_II&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest II&quot;&gt;Dragon Quest II&lt;/a&gt; (MSX II) |Games = &lt;a href=&quot;/Dragon_Quest_II&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest II&quot;&gt;Dragon Quest II&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_VI&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest VI&quot;&gt;Dragon Quest VI&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_VII&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest VII&quot;&gt;Dragon Quest VII&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_VII_Reimagined&quot; title=&quot;Dragon Quest VII Reimagined&quot;&gt;Dragon Quest VII Reimagined&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_IX&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest IX&quot;&gt;Dragon Quest IX&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_X&quot; title=&quot;Dragon Quest X&quot;&gt;Dragon Quest X&lt;/a&gt;&amp;lt;br&amp;gt;&lt;a href=&quot;/Dragon_Quest_XI&quot; class=&quot;mw-redirect&quot; title=&quot;Dragon Quest XI&quot;&gt;Dragon Quest XI&lt;/a&gt; }} &amp;#039;&amp;#039;&amp;#039;Beguiling&amp;#039;&amp;#039;&amp;#039; is a status ailment which causes its victim to waste a turn admiring the beauty of an enemy. It is s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Ailment infobox&lt;br /&gt;
|Image = [[File:Beguiled icon.png]]&lt;br /&gt;
|Caption = Icon of the status efect in DQX.&lt;br /&gt;
|Japanese = みとれる (&amp;#039;&amp;#039;Mitoreru&amp;#039;&amp;#039;)&lt;br /&gt;
|Origin = [[Dragon Quest II]] (MSX II)&lt;br /&gt;
|Games = [[Dragon Quest II]]&amp;lt;br&amp;gt;[[Dragon Quest VI]]&amp;lt;br&amp;gt;[[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VII Reimagined]]&amp;lt;br&amp;gt;[[Dragon Quest IX]]&amp;lt;br&amp;gt;[[Dragon Quest X]]&amp;lt;br&amp;gt;[[Dragon Quest XI]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beguiling&amp;#039;&amp;#039;&amp;#039; is a status ailment which causes its victim to waste a turn admiring the beauty of an enemy. It is similar to the charm ailment, with the difference that beguiling does not make its victim attack their allies.&lt;br /&gt;
&lt;br /&gt;
It is known as bedazzlement, enthralling, or mesmerizing, depending on the game.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
It was introduced in the MSXII version of Dragon Quest II, where the princess of Moonbrooke had an 1/8 chance to enthrall her enemies when wearing the [[scandalous swimsuit]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Equipping the [[robust lingerie]] gives [[Milly]] and Ashlynn a {{fraction|1|16}} chance to beguile enemies for one turn.&lt;br /&gt;
&lt;br /&gt;
Users of the [[Luminary (vocation)|luminary]] vocation have a chance to enthrall enemies at the start of the turn. The chance increases by advancing the proficiency of the vocation, but cannot be stacked among multiple luminaries: Only the one with the highest chance will be used to calculate the result. The chance of increases with proficiency:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Chances of bedazzlement&lt;br /&gt;
|-&lt;br /&gt;
! Vocation proficiency !! Chance of bedazzlement&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1 || None&lt;br /&gt;
|-&lt;br /&gt;
| Rank 2 || None&lt;br /&gt;
|-&lt;br /&gt;
| Rank 3 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 4 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 5 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 6 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 7 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 8 || {{fraction|1|16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The chance of beguiling stacks up by having a luminary wear the robust lingerie. &lt;br /&gt;
&lt;br /&gt;
Additionally, one of [[Ashlynn]]&amp;#039;s [[Lucky Dip]] actions can cause enemies to be mesmerized by her.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Both the [[Luminary (vocation)|Luminary]] and [[Goodybag (vocation)|Goodybag]] vocations can mesmerize enemies at the start of the turn. Their chances of succeeding depend on their proficiency:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Chances of bedazzlement&lt;br /&gt;
|-&lt;br /&gt;
! Vocation proficiency !! Chance of bedazzlement&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1 || None&lt;br /&gt;
|-&lt;br /&gt;
| Rank 2 || None&lt;br /&gt;
|-&lt;br /&gt;
| Rank 3 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 4 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 5 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 6 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 7 || {{fraction|1|32}}&lt;br /&gt;
|-&lt;br /&gt;
| Rank 8 || {{fraction|1|16}}&lt;br /&gt;
|}&lt;br /&gt;
While somewhat different, the [[Rockbomb (vocation)]] can make enemies skip their turn, making them fear they might explode. The chances of success are the same as for the luminary and goodybag vocations.&lt;br /&gt;
&lt;br /&gt;
[[Maribel]] wearing the [[skimpy nightie]] has a {{fraction|1|6}} chance to beguile monsters, a much higher rate than any other option.&lt;br /&gt;
==={{DQ7R}}===&lt;br /&gt;
In Reimagined, it works similarly to how it did in the original game.&lt;br /&gt;
&lt;br /&gt;
A few weapons have a chance to beguile, like the [[Butterfly Baton]] or the [[Monster Slashers]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
Allocating points into [[Jessica]]&amp;#039;s Sex Appeal grants her the chance to beguile enemies at the start of the turn. Allocating 16 skill points grants her a {{fraction|1|16}} chance to mesmerize monsters, while allocating 78 skill points increases that chance to {{fraction|1|8}}.&lt;br /&gt;
&lt;br /&gt;
Successfully mesmerizing someone completely resets their [[tension]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
In Dragon Quest IX, the enthralling status effect depends on the [[Charm|charm stat]] and can be triggered by any character. The [[Extreme Makeover]] skill doubles charm, effectively increasing the chances of bedazzling enemies.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
It works similarly to how it did in IX, and it also can be triggered by monsters.&lt;br /&gt;
&lt;br /&gt;
Additionally to being temporarily stunned, beguiling might also cause [[paralysis]], [[confusion]] or to become charmed.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Monsters might be enthralled depending on the party member&amp;#039;s charm stat. [[Sylvando]], [[Jade]], and even [[Hendrik]] have a good chance to bedazzle enemies.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status ailments]]&lt;/div&gt;</summary>
		<author><name>LiquidMetalSlime</name></author>
	</entry>
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