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{{Spell Infobox |title = Zingslinger |image = |japanese =γΆγͺγͺγΌγ |romaji =Zaorima |old =None |type = Restorative }} '''Zinglsinger''' is an elusive revival spell that appears very infrequently and is never directly available for the player to cast at will like other spells in the main series. ==Appearances== ==={{DQ6}}=== Zinglzinger is one of the random effects of [[Nevan]]'s [[Lucky Dip]] antics and is unlocked once he reaches rank 8 in the [[Gadabout]] vocation. It will cast [[Kazing]] on every party member in battle for 0 MP, but will not effect characters in the wagon. The spell sounds like a bonafide Hail Mary, but do to the nature of the Lucky Dip skill there is only a 1/8th chance of the juvenile priest casting it. Zinglsinger is mentioned as one of the random fake spells that Nevan made up on the spot in the antic routine he acquires at rank 4 of the Gadabout vocation, so it can be inferred that he's been working on fully realizing the spell in his down time. Considering his upbringing, it stands to reason that he would want to develop the perfect revival spell. ==={{DQ8}}=== Zingslinger is one of the deathmoves available to [[Call Team|scouted monsters]], specifically the ''Wizard o' Z'' team that consists of [[Metabble (Recruit)|Metabble]], [[Curer (Recruit)|Curer]], and [[Healer (Recruit)|Healer]]. The spell will revive dead party members and fully heal the living, but once again the chance of the spell being cast in the first place is random and cannot be relied upon when in a pinch. ==={{DQMSL}}=== Zinglsinger appears as a normal spell that can be selected from the [[command menu]] like any other and functions identically to the deathmove version in ''VIII'', but it can only be cast once per battle and is extremely scare, being the signature spell of [[Numen]] appropriately enough. {{DQSpells}} [[Category:Spells]] [[Category:Dragon Quest VI spells]] [[Category:Dragon Quest VIII deathmoves]] [[Category:Dragon Quest Monsters: Super Light spells]]
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