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{{Monster Infobox |title=Terror tabby |image=[[File:DQVIII Terror Tabby.png|250px]] |caption=Art by [[Akira Toriyama]] |kanji=ベロニャーゴ |romanji=Beronyaago |old=None |firstappear={{Dragon Quest VIII}} |monster1=[[Admiral Mogsworth]]<br>[[Candy cat]]<br>[[Gold nugcat]]<br>[[Jailcat]]<br>[[Kaleidocat]]<br>[[Killer kitty]]<br>[[Laguar]]}} The '''terror tabby''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest VIII}}. It is a lethargic cat capable of putting entire parties of adventurers to {{Sleep}} with their abilities. ==Characteristics== Terror tabbies are rotund [[Beast family|cat]]s with orange fur and black stripes all over their bodies. They have a tuft of red fur on top of their heads and a long, lolling tongue that trails out of their mouths. Like their feline cousins, the terror tabbies are easygoing {{MFamilies}}s with a tendency to completely space out in the middle of battle by cleaning themselves or rolling around on the ground. Unprepared adventurers can suddenly be sent to dream land with the terror tabby's hypnotic attacks or their '''[[Kasnooze]]''' spell. In later appearances, the tabbies also gained the ability to cast fire magic against their enemies. ==Appearances== ==={{DQ8}}=== {{DQ8Enemy |name=Terror tabby |kanji=ベロニャーゴ |romanji=Beronyāgo |sprite=[[File:HQDQ8-74.gif|300px]] |hp=56 |mp=10 |exp=67 |gold=12 |attack=65 |defense=63 |agility=52 |bestiaryNumber=#074 |family={{Beast}} |description=A feline {{MFamilies}} that spends its days lazing around. In battle, its sleepiness is contagious. |spells=[[Kasnooze]] |skills=Cleans self. (Wastes turn.)<br>Rolls around. (wastes turn.)<br>[[Sleep Attack]] |locations=[[Kingdom of Trodain|Kingdom]] of [[Trodain]] |items=[[Leather whip]]{{fraction|1|16}}<br>[[Turban]]{{fraction|1|128}} |evasion={{fraction|1|64}} |attack-resist=0% |frizz-resist=0% |sizz-resist=0% |bang-resist=25% |woosh-resist=25% |crack-resist=0% |zap-resist=25% |flame-resist=0% |ice-resist=0% |grapple-resist=0% |troop-resist=0% |death-resist=50% |poison-resist=0% |paralysis-resist=15% |shock-resist=15% |sleep-resist=15% |confusion-resist=15% |dazzle-resist=15% |fizzle-resist=100% |dance-resist=100% |sap-resist=0% |drain-resist=0% |remake-sprite= |remake-changes= }} In the [[Nintendo 3DS]] version, defeating 30 Terror tabbies will cause a [[Gold nugcat]] to appear near the [[West Trodain Church]]. ==={{DQ10}}=== Terror tabbies appeared from the beginning of the game, keeping their ability to use [[Sleep Attack]] and cast [[Kasnooze]]. They have also gained the ability to use [[Tongue Lashing]] and cast [[Frizzle]]. ==={{DQH2}}=== {{DQH2Enemy |name=Terror tabby |kanji=ベロニャーゴ |romaji=Beronyāgo |listNumber=#048 |fieldNotes=Feline fiends who can fall asleep any time, anywhere, but always remain alert to approaching enemies. An evil inventor bred them to hunt rats in his castle. Alas, cats being cats, they soon escaped and went walkabout. |image=[[File:Terror tabby DQH2.png|100px]] |exp=339 |gold=42<span style="font-variant: small-caps;">g</span> |markedVersion=Yes |item=[[Cruel claw]], [[Kitty litter]] |locations=[[Battle of the Pinnacle]]: Base, [[Blacka Pastures]], [[No Man’s Land]] }} ==={{DQTact}}=== Terror tabby appears as a C-rank {{MFamilies}} of the [[Beast family]] as part of the limited ''True Dragon Quest X'' event. It can be scouted in Chapter 2, Episode 2: To the Seat of the Nemesis at any difficulty and can participate in [[Illusia]]'s Battle Road as a [[party]] member. Recruiting the terror tabby a total of 20 times is one of the objectives of the Illusia's Sketchbook sidequest. {{DQTactEnemy |name=Terror tabby |kanji=ベロニャーゴ |romanji=Beronyāgo |sprite=[[Image:DQT Terror tabby.png|215px]] |family=Beast |rank=C |role=Debuff |lvl=105 |hp=538 |mp=266 |move=2-3 |attack=232 |defense=201 |agility=278 |wisdom=225 |weight=20 |bskill1=[[Tongue Lashing]] |bskill2=[[Searing Slumber]]{{tt|*|Level 18}} |bskill3=N/a |askill1=Move +1/Stats Up |askill2=[[Woosh]] Res +25/Stats Up |askill3=[[Searing Slumber]] Potency +5%/Stats Up |askill4=[[Zap]] Res +25/Stats Up |askill5=[[Searing Slumber]] Potency +5%/Stats Up |lperk1=N/a |bperk1=Max {{MP}} +3 |bperk2=[[Searing Slumber]] Potency +2% |bperk3=N/a |aperk1='''Move +1''': Raises Move by 1. |frizz-resist=Normal |sizz-resist=Very Weak |crack-resist=Very Weak |woosh-resist=Half Res |bang-resist=Normal |zap-resist=Half Res |zam-resist=Normal |snooze-resist=Immune |poison-resist=Super Weak |physical-seal-resist=Normal |spell-seal-resist=Half Res |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Half Res |stun-resist=Super Weak |blind-resist=Normal |curse-resist=Normal |paralysis-resist=Normal |confusion-resist=Normal |charm-resist=Normal }} ==Etymology== *The Japanese name appears to a portmanteau of ''bero'' (ベロ), the Japanese word for tongue, and Goronyaago (ゴロニャーゴ), a children's television program in Japan featuring a cat character. ==Gallery== <center><gallery> DQX Beronyago.jpg|A Terror tabby in {{X}}. DQH Ragnar Healix.jpg|{{Ragnar}} fighting Terror tabbies in {{Heroes II}}. DQR Beronyago.png|{{Rivals}} card. </gallery></center> [[Category:Dragon Quest VIII enemies]] [[Category:Dragon Quest X enemies]] [[Category:Young Yangus and the Mysterious Dungeon enemies]] [[Category:Dragon Quest Monsters: Joker 3 enemies]] [[Category:Dragon Quest Heroes II enemies]] [[Category:Dragon Quest Rivals enemies]] [[Category:Dragon Quest Walk enemies]] [[Category:Dragon Quest Tact monsters]] [[fr:Chacripant]]
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