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{{Spell Infobox |title = Critical Claim |image = |japanese = 会心必中 |romaji = Kaishin hitchū |translation = Certain hit/guaranteed critical hit |type = Coup de Grâce (''IX'' and ''X'')<br>Skill |first = {{Dragon Quest IX}} }} '''Critical Claim''' is a skill in the series. ==Characteristics== An ability that launches a guaranteed [[Critical Hit]] against a single enemy, which ignores both dodging and blocking. It originally debuted as the [[Warrior]]'s [[Coup de Grâce]] in ''Dragon Quest IX'', before becoming a normal skill starting with ''Dragon Quest XI''. To compensate for this, it will typically cost a large amount of MP to use. ==Appearances== ==={{DQ2HD}}=== Critical Claim costs 64 MP to use and deals a guaranteed critical hit to a single enemy. It can be learned by the [[Prince of Midenhall]], [[Princess of Moonbrooke]], or [[Princess of Cannock]] by using a Critical Claim Scroll. The scroll can be received as a reward by defeating [[Xenlon]] within a certain number of turns and selecting the wish "Learn a Damage-Dealing Ability". Multiple scrolls can be obtained by defeating Xenlon more than once. ==={{DQ3HD}}=== Critical Claim costs 64 MP to use and deals a guaranteed critical hit to a single enemy, much like in ''Dragon Quest XI''. It can be learned by a [[Martial Artist]] starting at Level 47 if their [[Wisdom]] exceeds 142. The ability can be used with any weapon equipped. If the player sets their Tactics to "Show No Mercy", it will prioritise using Critical Claim on metal slimes. {{Descriptions |DQIIIHD=A dream ability that can ensure a critical hit on an enemy.<ref>Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> }} ==={{DQ9}}=== Critical Claim is a Coup de Grâce for [[Warrior|Warriors]]. The user swings a sword of light down on the opponent, dealing a guaranteed critical hit, making it very useful for hunting [[Metal slime family|metal slimes]]. ==={{DQ10}}=== Critical Claim returns as a special move for the [[Warrior]]. Instead of a sword of light, Critical Claim is now displayed as a powerful punch. For versions 1.0~2.0 the ability had the same function as it did in ''IX'', but as of the 2.1 update it now has a spread effect that damages monsters within half a meter of the selected target. ==={{DQ11}}=== {{Descriptions |DQ11=A dream ability that can ensure a critical hit on the enemy.<ref>Sony PlayStation 4, Steam, Nintendo Switch, and Xbox One versions.</ref> }} Critical Claim costs 64 MP to use and deals a guaranteed critical hit to a single enemy. It can be learned by [[Erik]] for 20 skill points through the ''Guile'' panel in his Character Builder when it has been expanded in act two after defeating [[Gyldygga]]. It is located near the very top of his Character Builder. In 3D versions of the game, Critical Claim still resembles its ''Dragon Quest X'' iteration. However, in the [[3DS]] version, the skill resembles the ''Dragon Quest IX'' iteration instead. Critical Claim can be combined with [[Divide]] in order to deal massive damage. ==In Other Languages== {{OtherLanguages |es=Criticón|es-meaning=From the Spanish ''{{tt|golpe crítico|critical hit}}'' and the suffix ''-ón'', emphasising its importance or intensity. |fr=Critique systématique|fr-meaning=French for "systematic critical". |de=Volltreffer|de-meaning=German for "bullseye, a direct hit". |it= }} ==Battle Visuals== <center> {{ScreenshotGalleryXL/Start}} {{ScreenshotGalleryXL/Item|image=[[File:Critical claim with divide.gif|400px]]|game={{DQ11}}|platform=PS4}} {{ScreenshotGalleryXL/End}} </center> ==References== <references/> [[Category:Skills]] [[Category: Coup de Grâce]] [[Category:Dragon Quest I & II HD-2D Remake abilities]] [[Category:Dragon Quest III HD-2D Remake skills]] [[Category:Dragon Quest IX Coup de Grâce]] [[Category:Dragon Quest X Coup de Grâce]] [[Category:Dragon Quest XI skills]] [[fr:Critique systématique]]
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