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Baramos' Lair
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{{LocationInfobox |game = {{Dragon Quest III}}<br>{{DQ3HD}}<Br>{{Dragon Quest XI}} |title = Baramos' Lair |type= Location |image = [[Image:DQ III Android Necrogond Area.jpg|center|250px]] |caption = |japanese=ใใฉใขในใฎๅ |romaji=baramosu jล }} '''Baramos' Lair''' is a castle in the [[Overworld (Dragon Quest III)|overworld]] of {{Dragon Quest III}}. It is the home of the Archfiend [[Baramos]], one of the chief villains in the game. It is surrounded by impassable mountains left of [[Necrogond Shrine]] and requires [[Ramia]] in order to enter. ==Appearances== ==={{DQ3}}=== The castle is the former city-state of the Necrogond, which was destroyed by [[Baramos]] and his forces to claim as their own. As such, it resembles a twisted and sinister mockery of the castles seen throughout the adventure thus far. In the remakes of the title, the final chamber in which [[Baramos]] sits is given a heat-distortion effect, alluding to how difficult the battle will be. <br> ====Treasures==== *[[Prayer ring]] *[[Headsman's axe]] *[[Hapless helm]] *[[Mini medal]] ====Nearby {{MFamilies}}s==== *[[Cureslime]] *[[Elysium bird]] *[[Freezing fog]] *[[Firn fiend]] *[[Wyrtoise]] *[[Boreal serpent]] ===={{Monster}}s==== *[[Leger-de-Man]] *[[Silhouette]] *[[Infanticore]] *[[Liquid metal slime]] *[[Armful]] *[[Living statue (Recurring)|Living statue]] *[[Boreal serpent]] ==={{DQ3HD}}=== Baramos's lair remains mostly unchanged from past iterations of the game, save for the addition of a [[teleportal]] that connects the entrance to the fiend's throne room appearing once the dungeon has been fully explored. [[Servant of Rubiss|The mysterious voice]] congratulates the player for slaying Baramos and now warps the party back to [[Aliahan]] to celebrate. ====Treasures==== {| class="wikitable" |- | [[File:Dragon mail III HD icon.png|link=Dragon mail]] || [[File:Flowing dress III HD icon.png|link=Flowing dress]] || [[File:Hapless helm III HD icon.png|link=Hapless helm]] || [[File:Headsman's axe III HD icon.png|link=Headsman's axe]] || [[File:ICON-Mini medal III HD.png|link=Mini medal]] || [[File:Prayer ring III HD icon.png|link=Prayer ring]] || [[File:Sage's elixir III HD icon.png|link=Sage's elixir]] || [[File:Zombiesbane III HD icon.png|link=Zombiesbane (Weapon)]] |- | x1 || x1 || x1 || x1 || x2 || x1 || x1 || x1 |} ====Nearby monsters==== {| class="wikitable" | [[File:Boreal serpent DQ III HD sprite.png|link=Boreal serpent]] || [[File:Cureslime DQ III HD sprite.png|link=Cureslime]] || [[File:Elysium bird DQ III HD sprite.png|link=Elysium bird]] || [[File:Firn fiend DQ III HD sprite.png|link=Firn fiend]] || [[File:Freezing fog DQ III HD sprite.png|link=Freezing fog]] || [[File:Wyrtoise DQ III HD sprite.png|link=Wyrtoise]] |- |} ====Monsters==== {| class="wikitable" | [[File:Armful DQ III HD sprite.png|link=Armful]] || [[File:Boreal serpent DQ III HD sprite.png|link=Boreal serpent]] || [[File:Infanticore DQ III HD sprite.png|link=Infanticore]] || [[File:Leger-de-man DQ III HD sprite.png|link=Leger-de-Man]] || [[File:Liquid metal slime DQ III HD sprite.png|link=Liquid metal slime]] || [[File:Living statue DQ III HD sprite.png|link=Living statue (Recurring)]] || [[File:Silhouette DQ III HD sprite.png|link=Silhouette]] || [[File:Baramos DQ III HD sprite.png|link=Baramos]] |- |} ==={{DQ11}}=== The {{Luminary}} and his party can travel to the lair twice through the [[Echo Chamber]]. The first venture is sometime after the conclusion of the game, in which the kings of [[King of Aliahan|Aliahan]], [[Portogus Rex]] of [[Portoga]], [[King of Romaria|Romaria]], [[King of Edina|Edina]], [[King of Manoza|Manoza]], and their guards converge on the site to honor the deaths of the [[King of the Necrogond]] and his people. To their horror, the reanimated corpses of these citizens have begun the process of reviving [[Baramos]], and the lair is once again crawling with monsters. The king of the Necrogond himself may be spoken to as well, having resisted the mind-altering incantations of the [[Necrogondolier]] due to his immense despair of the plight of his people. By slaying the necromancer, the {{Luminary}} and his {{Party 11}} allow the Necrogondians to rest in peace at last. The second expedition to the lair occurs after this point, in which the aforementioned kings attempted to secure the site from {{MFamilies}}s but were repelled due to the revival of [[Baramos]], who used the souls of his followers to return. The {{Luminary}} must clash with the affront to [[Rubiss]], and finally put an end to the Necrogrond's misery. Additionally, the [[Galapogod]] was taken to here by a group of {{MFamilies}}s who abducted the holy terrapin from his home in [[Tenton]]. These foes are chumps, and can be defeated easily at any level. ==Gallery== <center><gallery> DQ III NES Castle of Baramos.png|Map ({{NES}}) Baramos' castle 16-bit.png|Map ({{SFC}}) Baramos's lair map III HD2D.png|HD map </gallery></center> {{DQIIINav}} {{DQIIIHDNav}} [[Category:Dragon Quest III locations]] [[Category:Dragon Quest III HD-2D Remake locations]] [[Category:Dragon Quest XI locations]]
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